Player Matchup

Neith
Neith
Gold I
I SkaDaddyZ I
Neith
Gold I
Level 156
God Stats
3W - 7L
1,254 SR
Queue Stats
168W - 154L
1,667 MMR
Solo
Tiamat
Tiamat
Gold I
Saxyman17
Tiamat
Gold I
Level 107
God Stats
4W - 2L
1,818 SR
Queue Stats
108W - 100L
1,675 MMR
Party 1
Chang'e
Chang'e
Gold I
o Yeezyszn o
Chang'e
Gold I
Level 74
God Stats
34W - 22L
1,651 SR
Queue Stats
89W - 85L
1,675 MMR
Party 1
King Arthur
King Arthur
Platinum V
thejorchh
King Arthur
Platinum V
Level 128
God Stats
16W - 15L
1,516 SR
Queue Stats
614W - 618L
1,671 MMR
Solo
Cthulhu
Cthulhu
Gold II
xXRikuSpardaXx
Cthulhu
Gold II
Level 148
God Stats
17W - 13L
1,674 SR
Queue Stats
296W - 301L
1,663 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 123
1,583 SR
1,670 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 109
1,704 SR
1,670 MMR
Erlang Shen
Erlang Shen
Gold III
Bot Irineu
Erlang Shen
Gold III
Level 136
God Stats
16W - 8L
1,761 SR
Queue Stats
201W - 176L
1,662 MMR
Solo
Achilles
Achilles
Platinum V
iPRince_Kx
Achilles
Platinum V
Level 122
God Stats
26W - 30L
1,593 SR
Queue Stats
144W - 147L
1,677 MMR
Solo
Izanami
Izanami
Gold V
jmealz617
Izanami
Gold V
Level 104
God Stats
8W - 7L
1,753 SR
Queue Stats
34W - 41L
1,677 MMR
Solo
Ymir
Ymir
Gold II
jpedroporto
Ymir
Gold II
Level 99
God Stats
11W - 9L
1,779 SR
Queue Stats
244W - 244L
1,655 MMR
Solo
Ra
Ra
Gold V
lemon67
Ra
Gold V
Level 83
God Stats
5W - 5L
1,634 SR
Queue Stats
35W - 45L
1,681 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
4,138
591
1,462
3,397
815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
Saxyman17
Tiamat
7
1 / 0 / 1
4,199
600
352
1,397
834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
o Yeezyszn o
Chang'e
7
1 / 1 / 1
4,126
589
1,160
2,451
639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
thejorchh
King Arthur
8
0 / 2 / 0
4,632
662
1,853
4,798
1,648
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 0 / 0
4,700
671
1,163
2,765
1,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Bans
ScyllaCu ChulainnDanzaburouSetNemesis

VS

Bans
ThothArachneFenrirBakasuraGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bot Irineu
Erlang Shen
9
1 / 0 / 3
4,852
693
1,122
4,366
1,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
iPRince_Kx
Achilles
9
2 / 0 / 0
4,994
713
2,300
4,472
1,399
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
jmealz617
Izanami
7
0 / 0 / 1
4,273
610
1,577
2,893
566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

7
1 / 1 / 1
4,636
662
1,427
3,729
1,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 2 / 1
4,714
673
616
2,906
913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
3
Kills
4
4
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Bot Irineu
Erlang Shen
1
0
3
2.5
L
0
1
1
0.5
L
Tiamat
Saxyman17
Tiamat
1
0
1
1.5
W
Achilles
iPRince_Kx
Achilles
2
0
0
2
W
Izanami
jmealz617
Izanami
0
0
1
0.5
W
1
1
1
1.5
W
0
2
1
0.25
L
Chang'e
o Yeezyszn o
Chang'e
1
1
1
1.5
L
King Arthur
thejorchh
King Arthur
0
2
0
0
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,990
Damage
7,042
14,808
Taken
18,366
4,999
Mitigated
5,852
6,009
Healing
7,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Bot Irineu
Erlang Shen
1,122
453
0
2,010
4,366
1,506
0
312
4,054
0
21,774
L
1,462
1,177
0
1,914
3,397
815
0
804
2,593
0
24,345
L
Tiamat
Saxyman17
Tiamat
352
49
0
970
1,397
834
0
134
1,263
15,397
0
W
Achilles
iPRince_Kx
Achilles
2,300
731
0
1,575
4,472
1,399
0
0
4,472
0
21,938
W
Izanami
jmealz617
Izanami
1,577
1,041
0
1,511
2,893
566
952
198
2,695
0
24,842
W
1,427
591
0
850
3,729
1,468
288
914
2,815
11,549
0
W
616
121
145
1,032
2,906
913
0
1,251
1,655
23,577
0
L
Chang'e
o Yeezyszn o
Chang'e
1,160
36
225
1,086
2,451
639
0
516
1,935
14,419
0
L
King Arthur
thejorchh
King Arthur
1,853
139
0
608
4,798
1,648
0
0
4,798
0
23,603
L
1,163
162
0
1,206
2,765
1,063
0
589
2,176
12,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,795
Gold Earned
23,469
205
Minions Killed
229
0
Camps Cleared
0
668,933
Distance Traveled
722,793
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
4,852
693
50
7
0
162,297
1
L
Neith
4,138
591
33
5
0
122,457
2
L
Tiamat
4,199
600
36
5
0
144,358
1
W
Achilles
4,994
713
45
6
0
145,991
4
W
Izanami
4,273
610
65
9
0
115,898
2
W
Ymir
4,636
662
19
3
0
155,298
3
W
Ra
4,714
673
50
7
0
143,309
1
L
Chang'e
4,126
589
35
5
0
114,660
2
L
King Arthur
4,632
662
65
9
0
154,004
3
L
Cthulhu
4,700
671
36
5
0
133,454
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role