Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
 
Chernobog
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Eliiioth07
Ra
Level 108
God Stats
2W - 6L
1,533 SR
Queue Stats
158W - 204L
1,414 Elo+
Solo
Baron Samedi
Baron Samedi
SonicVenom
Baron Samedi
Level 111
God Stats
10W - 14L
1,323 SR
Queue Stats
357W - 377L
1,410 Elo+
Solo
Cabrakan
Cabrakan
rolba20
Cabrakan
Level 126
God Stats
4W - 1L
1,416 SR
Queue Stats
329W - 306L
1,496 Elo+
Solo
Team Averages
Level 126
1,454 SR
1,464 Elo+

VS

Team Averages
Level 124
1,546 SR
1,435 Elo+
Achilles
Achilles
GeldKatze966026
Achilles
Level 148
God Stats
5W - 7L
1,507 SR
Queue Stats
165W - 170L
1,469 Elo+
Solo
Merlin
Merlin
PrincessMoonlit-
Merlin
Level 109
God Stats
3W - 5L
1,269 SR
Queue Stats
22W - 25L
1,382 Elo+
Party 1
Cabrakan
Cabrakan
QOTC_twitchmain
Cabrakan
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 109L
1,470 Elo+
Party 1
Ne Zha
Ne Zha
darkwolfboo234
Ne Zha
Level 127
God Stats
1W - 1L
1,703 SR
Queue Stats
98W - 117L
1,454 Elo+
Party 1
Apollo
Apollo
moteconshankk
Apollo
Level 127
God Stats
2W - 4L
1,753 SR
Queue Stats
347W - 386L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
10 / 2 / 5
7,127
713
8,791
8,965
3,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
 
Chernobog
10
5 / 2 / 4
6,122
612
6,329
7,421
2,231
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 2 / 2
5,448
545
1,782
4,919
3,148
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
SonicVenom
Baron Samedi
9
2 / 1 / 6
5,494
549
3,752
4,220
1,662
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
rolba20
Cabrakan
8
3 / 5 / 3
5,458
546
2,892
7,957
5,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
2 / 1 / 0
5,800
580
4,054
5,995
2,364
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
2 / 5 / 0
5,492
549
3,104
5,062
1,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
7
2 / 4 / 7
5,494
549
6,582
8,743
6,211
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 6 / 2
5,080
508
1,820
9,099
2,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
5 / 5 / 1
5,702
570
6,928
7,975
2,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
20
Kills
12
12
Deaths
21
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
10
2
5
6.25
W
Chernobog
 
Chernobog
5
2
4
3.5
W
0
2
2
0.5
L
Achilles
2
1
0
2
L
2
5
0
0.4
L
Cabrakan
2
4
7
1.38
W
Baron Samedi
SonicVenom
Baron Samedi
2
1
6
5
L
1
6
2
0.33
L
5
5
1
1.1
W
Cabrakan
rolba20
Cabrakan
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,546
Damage
22,488
33,482
Taken
36,874
15,505
Mitigated
14,823
10,110
Healing
8,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
8,791
5,805
0
2,838
8,965
3,021
0
2,699
6,120
0
29,186
W
Chernobog
 
Chernobog
6,329
5,140
0
3,035
7,421
2,231
270
2,643
4,746
0
30,580
W
1,782
207
68
1,326
4,919
3,148
0
0
4,919
24,516
0
L
Achilles
4,054
1,414
0
1,588
5,995
2,364
0
1,782
4,180
0
26,479
L
3,104
40
157
491
5,062
1,422
0
1,509
3,261
20,481
0
L
Cabrakan
6,582
1,258
0
1,973
8,743
6,211
144
2,367
6,326
16,695
0
W
Baron Samedi
SonicVenom
Baron Samedi
3,752
211
470
819
4,220
1,662
0
1,300
2,801
20,950
0
L
1,820
1,093
0
2,679
9,099
2,408
0
1,220
7,589
0
19,414
L
6,928
4,488
0
1,935
7,975
2,418
572
1,548
6,321
0
27,016
W
Cabrakan
rolba20
Cabrakan
2,892
607
210
1,344
7,957
5,443
0
2,695
5,210
13,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,649
Gold Earned
27,568
238
Minions Killed
212
0
Camps Cleared
0
893,682
Distance Traveled
879,411
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,127
713
64
6
0
206,491
3
W
Chernobog
6,122
612
53
5
0
180,119
1
W
Ra
5,448
545
59
6
0
156,077
0
L
Achilles
5,800
580
60
6
0
199,846
0
L
Merlin
5,492
549
49
5
0
152,660
2
L
Cabrakan
5,494
549
28
3
0
171,332
2
W
Baron Samedi
5,494
549
32
3
0
174,459
0
L
Ne Zha
5,080
508
36
4
0
187,223
0
L
Apollo
5,702
570
39
4
0
168,350
2
W
Cabrakan
5,458
546
30
3
0
176,536
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role