Player Matchup

Horus
Horus
Diamond IV
DeZiiReMe-
Horus
Diamond IV
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 79L
1,891 MMR
Party 2
Chronos
Chronos
Diamond V
HotSwap6491
Chronos
Diamond V
Level 144
God Stats
46W - 32L
1,797 SR
Queue Stats
94W - 76L
2,013 MMR
Solo
Janus
Janus
Diamond V
MECAENTUCARA1
Janus
Diamond V
Level 147
God Stats
10W - 6L
1,785 SR
Queue Stats
76W - 67L
2,050 MMR
Solo
Guan Yu
Guan Yu
Diamond V
NightShade6415
Guan Yu
Diamond V
Level 144
God Stats
21W - 13L
1,744 SR
Queue Stats
210W - 193L
2,076 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond III
xExPoSeD_RaMpAgE
Tsukuyomi
Diamond III
Level 103
God Stats
8W - 4L
1,728 SR
Queue Stats
109W - 102L
2,061 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 129
1,711 SR
2,018 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 124
1,600 SR
1,817 MMR
Athena
Athena
Diamond IV
 
Athena
Diamond IV
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Amaterasu
Amaterasu
Diamond IV
 
Amaterasu
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Diamond V
BurnySandurs
Susano
Diamond V
Level 128
God Stats
15W - 11L
1,569 SR
Queue Stats
286W - 267L
2,049 MMR
Solo
Chang'e
Chang'e
Diamond V
Cabrakan_
Chang'e
Diamond V
Level 126
God Stats
19W - 12L
1,729 SR
Queue Stats
198W - 185L
2,000 MMR
Party 1
Baron Samedi
Baron Samedi
Diamond IV
Dale Dimmadomee
Baron Samedi
Diamond IV
Level 85
God Stats
41W - 25L
1,700 SR
Queue Stats
217W - 209L
2,035 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
20
1 / 6 / 18
15,621
473
17,633
40,219
55,717
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chronos
HotSwap6491
Chronos
20
8 / 5 / 6
18,254
553
32,244
31,334
12,762
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 8 / 12
17,056
517
31,067
22,290
9,501
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
10 / 4 / 16
19,126
580
36,010
47,638
74,206
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
20
4 / 11 / 6
18,694
566
26,622
33,404
23,545
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
SetTiamatApolloNemesisCu Chulainn

VS

Bans
DanzaburouAnhurCupidGebCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
20
11 / 6 / 13
17,214
522
23,538
49,449
49,828
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
 
Amaterasu
20
6 / 5 / 13
14,608
443
14,694
45,977
50,393
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Susano
20
7 / 7 / 16
16,852
511
29,975
34,292
22,662
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Cabrakan_
Chang'e
20
6 / 7 / 8
15,428
468
23,680
25,669
8,864
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Dale Dimmadomee
Baron Samedi
20
4 / 5 / 10
16,245
492
28,575
26,581
11,898
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
94
30
Kills
34
34
Deaths
30
58
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
11
6
13
2.92
L
Amaterasu
 
Amaterasu
6
5
13
2.5
L
Susano
7
7
16
2.14
L
Chang'e
Cabrakan_
Chang'e
6
7
8
1.43
L
Baron Samedi
Dale Dimmadomee
Baron Samedi
4
5
10
1.8
W
Horus
1
6
18
1.67
W
Chronos
HotSwap6491
Chronos
8
5
6
2.2
W
7
8
12
1.63
W
10
4
16
4.5
W
Tsukuyomi
4
11
6
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

143,576
Damage
120,462
174,885
Taken
181,968
175,731
Mitigated
143,645
79,233
Healing
58,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
23,538
4,774
0
16,427
49,449
49,828
0
18,583
30,496
112,060
0
L
Amaterasu
 
Amaterasu
14,694
5,214
872
7,508
45,977
50,393
361
16,318
29,203
0
50,012
L
Susano
29,975
9,073
0
6,117
34,292
22,662
0
7,498
26,515
0
140,749
L
Chang'e
Cabrakan_
Chang'e
23,680
499
6,360
8,224
25,669
8,864
891
10,051
15,366
110,064
0
L
Baron Samedi
Dale Dimmadomee
Baron Samedi
28,575
1,368
5,032
7,911
26,581
11,898
106
10,668
15,505
131,437
0
W
Horus
17,633
10,235
5,464
15,998
40,219
55,717
630
19,121
20,077
0
50,942
W
Chronos
HotSwap6491
Chronos
32,244
13,116
0
11,903
31,334
12,762
8,951
17,706
13,330
163,319
0
W
31,067
1,661
333
7,124
22,290
9,501
1,605
12,812
9,348
125,525
0
W
36,010
6,774
6,416
23,842
47,638
74,206
2,048
15,138
31,785
0
127,428
W
Tsukuyomi
26,622
4,376
0
8,153
33,404
23,545
757
11,774
19,468
0
179,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,751
Gold Earned
80,347
772
Minions Killed
766
0
Camps Cleared
0
3,144,649
Distance Traveled
3,001,322
30
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
17,214
522
167
5
0
668,493
1
L
Amaterasu
14,608
443
57
2
0
612,560
15
L
Susano
16,852
511
181
5
0
629,305
3
L
Chang'e
15,428
468
173
5
0
550,401
0
L
Baron Samedi
16,245
492
188
6
0
540,563
14
W
Horus
15,621
473
48
1
0
650,528
6
W
Chronos
18,254
553
192
6
0
567,037
2
W
Janus
17,056
517
143
4
0
624,428
11
W
Guan Yu
19,126
580
167
5
0
661,918
5
W
Tsukuyomi
18,694
566
222
7
0
640,738
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role