Player Matchup

Chaac
Chaac
EyeHaveCataracts
Chaac
Level 12
God Stats
2W - 3L
1,438 SR
Queue Stats
7W - 8L
1,258 Elo+
Party 2
He Bo
He Bo
goblinmanman
He Bo
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,300 Elo+
Party 2
Izanami
Izanami
wolwolf
Izanami
Level 24
God Stats
15W - 6L
1,550 SR
Queue Stats
22W - 13L
1,423 Elo+
Party 2
Team Averages
Level 27
1,496 SR
1,327 Elo+

VS

Team Averages
Level 52
1,555 SR
1,435 Elo+
Cupid
Cupid
Appa999
Cupid
Level 65
God Stats
5W - 6L
1,545 SR
Queue Stats
216W - 231L
1,476 Elo+
Party 1
Scylla
Scylla
Imabamboozle
Scylla
Level 30
God Stats
1W - 3L
1,659 SR
Queue Stats
116W - 145L
1,435 Elo+
Party 1
Fenrir
Fenrir
iMR Lemmiwinks
Fenrir
Level 61
God Stats
7W - 12L
1,460 SR
Queue Stats
332W - 369L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 10
7,528
753
4,939
7,191
6,300
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
8 / 2 / 4
8,397
840
9,851
5,632
1,671
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
wolwolf
Izanami
12
6 / 2 / 6
8,413
841
6,840
7,171
2,203
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Appa999
Cupid
11
3 / 5 / 1
7,328
733
4,643
8,062
2,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
9
0 / 4 / 4
6,754
675
2,930
8,270
2,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 6 / 4
6,325
633
5,164
9,523
4,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
15
Kills
3
4
Deaths
15
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cupid
Appa999
Cupid
3
5
1
0.7
W
1
0
10
6
L
Scylla
0
4
4
0.5
W
8
2
4
5
L
0
6
4
0.33
W
Izanami
wolwolf
Izanami
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,630
Damage
12,737
19,994
Taken
25,855
10,174
Mitigated
9,609
5,314
Healing
5,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Appa999
Cupid
4,643
2,062
212
1,457
8,062
2,437
0
3,260
4,802
0
19,034
W
4,939
730
0
1,573
7,191
6,300
135
1,750
5,366
0
17,145
L
Scylla
2,930
595
308
2,206
8,270
2,810
0
3,164
5,106
12,817
0
W
9,851
938
270
1,077
5,632
1,671
330
560
5,047
25,503
0
L
5,164
612
477
1,310
9,523
4,362
0
3,559
5,964
0
21,607
W
Izanami
wolwolf
Izanami
6,840
4,472
612
1,782
7,171
2,203
2,791
668
6,378
0
34,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,338
Gold Earned
20,407
124
Minions Killed
86
0
Camps Cleared
0
533,916
Distance Traveled
511,081
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,328
733
34
3
0
163,545
2
W
Chaac
7,528
753
22
2
0
195,648
0
L
Scylla
6,754
675
21
2
0
164,348
2
W
He Bo
8,397
840
34
3
0
167,042
2
L
Fenrir
6,325
633
31
3
0
183,188
1
W
Izanami
8,413
841
68
7
0
171,226
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role