Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
LoversLostDreamz
Xbalanque
Level 134
God Stats
2W - 1L
1,556 SR
Queue Stats
665W - 537L
1,612 Elo+
Party 2
Ra
Ra
SLiiCKSTER14
Ra
Level 149
God Stats
10W - 9L
1,692 SR
Queue Stats
382W - 348L
1,581 Elo+
Party 2
Sobek
Sobek
Valesten
Sobek
Level 27
God Stats
2W - 0L
1,769 SR
Queue Stats
64W - 34L
1,685 Elo+
Party 2
Baron Samedi
Baron Samedi
oatmealkilla1021
Baron Samedi
Level 127
God Stats
9W - 5L
1,563 SR
Queue Stats
218W - 170L
1,587 Elo+
Party 2
Team Averages
Level 111
1,616 SR
1,593 Elo+

VS

Team Averages
Level 77
1,540 SR
1,474 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Pepesitosesy
Skadi
Level 120
God Stats
4W - 5L
1,343 SR
Queue Stats
235W - 273L
1,421 Elo+
Party 1
Fenrir
Fenrir
PhasenPrufer
Fenrir
Level 39
God Stats
16W - 13L
1,483 SR
Queue Stats
539W - 582L
1,397 Elo+
Solo
Bellona
Bellona
WENDIGO_OSCURO
Bellona
Level 38
God Stats
1W - 1L
1,864 SR
Queue Stats
26W - 13L
1,653 Elo+
Party 1
Thoth
Thoth
daniehnamas
Thoth
Level 68
God Stats
2W - 4L
1,510 SR
Queue Stats
148W - 163L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
2 / 0 / 5
5,667
567
3,949
5,185
1,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
10
2 / 1 / 5
5,736
574
3,769
5,176
1,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 0 / 1
6,571
657
3,565
2,364
746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sobek
Valesten
Sobek
9
3 / 0 / 2
5,639
564
2,854
4,112
2,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
oatmealkilla1021
Baron Samedi
12
3 / 0 / 0
6,501
650
3,886
4,013
2,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
8
0 / 2 / 0
4,791
479
812
6,301
2,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 2 / 0
5,052
505
2,330
5,244
1,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
8
1 / 3 / 0
4,887
489
2,119
7,582
2,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

9
0 / 2 / 0
5,285
529
2,696
8,704
6,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 3 / 0
4,727
473
783
4,548
1,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
12
Kills
1
1
Deaths
12
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
0
5
4.5
L
Kumbhakarna
 
Kumbhakarna
0
2
0
0
W
Xbalanque
2
1
5
4.5
L
0
2
0
0
L
Fenrir
1
3
0
0.33
W
2
0
1
2.5
W
Sobek
Valesten
Sobek
3
0
2
4
L
0
2
0
0
L
0
3
0
0
W
Baron Samedi
oatmealkilla1021
Baron Samedi
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,023
Damage
8,740
20,850
Taken
32,379
8,430
Mitigated
13,750
11,727
Healing
11,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,949
1,264
0
3,020
5,185
1,575
0
448
4,711
0
25,281
L
Kumbhakarna
 
Kumbhakarna
812
149
0
2,230
6,301
2,281
0
1,718
4,505
11,382
0
W
Xbalanque
3,769
1,294
0
2,764
5,176
1,456
356
215
4,953
0
31,085
L
2,330
1,431
0
2,412
5,244
1,318
0
1,160
4,084
0
31,312
L
Fenrir
2,119
339
0
3,487
7,582
2,215
0
1,224
6,284
0
20,887
W
3,565
399
102
1,108
2,364
746
0
412
1,912
39,709
0
W
Sobek
Valesten
Sobek
2,854
272
0
2,550
4,112
2,142
0
412
3,666
14,057
0
L
2,696
613
0
2,877
8,704
6,700
0
2,996
5,175
0
24,209
L
783
0
0
500
4,548
1,236
0
2,328
2,026
23,182
0
W
Baron Samedi
oatmealkilla1021
Baron Samedi
3,886
155
158
2,025
4,013
2,511
560
0
4,013
32,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,114
Gold Earned
24,742
304
Minions Killed
249
0
Camps Cleared
0
944,903
Distance Traveled
956,120
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,667
567
53
5
0
223,173
4
L
Kumbhakarna
4,791
479
23
2
0
210,500
1
W
Xbalanque
5,736
574
54
5
0
160,776
0
L
Skadi
5,052
505
62
6
0
183,053
2
L
Fenrir
4,887
489
52
5
0
185,064
3
W
Ra
6,571
657
91
9
0
203,100
5
W
Sobek
5,639
564
24
2
0
200,593
1
L
Bellona
5,285
529
57
6
0
182,709
4
L
Thoth
4,727
473
55
6
0
194,794
0
W
Baron Samedi
6,501
650
82
8
0
157,261
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role