Player Matchup

Nemesis
Nemesis
PlacekBananowy
Nemesis
Level 21
God Stats
14W - 7L
1,734 SR
Queue Stats
88W - 61L
1,652 Elo+
Party 1
Nike
Nike
SlenderJester
Nike
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 26L
1,635 Elo+
Party 1
Athena
Athena
jasiek1212
Athena
Level 52
God Stats
3W - 6L
1,474 SR
Queue Stats
62W - 61L
1,548 Elo+
Party 1
Anubis
Anubis
pAciag100
Anubis
Level 34
God Stats
2W - 0L
1,695 SR
Queue Stats
235W - 176L
1,623 Elo+
Party 1
Izanami
Izanami
remediees
Izanami
Level 28
God Stats
23W - 15L
1,637 SR
Queue Stats
43W - 39L
1,598 Elo+
Party 1
Team Averages
Level 31
1,608 SR
1,611 Elo+

VS

Team Averages
Level 58
1,556 SR
1,651 Elo+
Scylla
Scylla
DzieckoJah
Scylla
Level 39
God Stats
97W - 74L
1,520 SR
Queue Stats
448W - 476L
1,386 Elo+
Party 3
Rama
Rama
Jaeyxz
Rama
Level 43
God Stats
3W - 5L
1,690 SR
Queue Stats
34W - 23L
1,873 Elo+
Party 2
Fenrir
Fenrir
Kargul420
Fenrir
Level 28
God Stats
12W - 24L
1,175 SR
Queue Stats
153W - 221L
1,375 Elo+
Party 3
Baron Samedi
Baron Samedi
Koppenhagen
Baron Samedi
Level 66
God Stats
0W - 1L
1,662 SR
Queue Stats
38W - 25L
1,792 Elo+
Party 2
Cabrakan
Cabrakan
Mat0n
Cabrakan
Level 112
God Stats
2W - 3L
1,731 SR
Queue Stats
44W - 40L
1,828 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 6
9,369
625
8,594
11,421
4,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
3 / 2 / 2
8,390
559
4,301
7,935
5,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Athena
jasiek1212
Athena
12
5 / 2 / 7
8,368
558
5,650
11,620
7,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
pAciag100
Anubis
14
8 / 2 / 9
9,384
626
13,471
10,622
6,190
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
remediees
Izanami
12
1 / 3 / 5
7,605
507
5,283
7,986
2,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DzieckoJah
Scylla
12
0 / 3 / 1
6,845
456
2,837
6,672
1,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
Jaeyxz
Rama
14
8 / 2 / 2
8,958
597
10,534
8,799
2,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Kargul420
Fenrir
11
1 / 7 / 4
6,911
461
3,603
12,098
3,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Koppenhagen
Baron Samedi
10
0 / 7 / 3
6,264
418
6,352
10,399
3,578
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Mat0n
Cabrakan
12
2 / 4 / 8
7,586
506
7,768
13,394
11,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
29
23
Kills
11
12
Deaths
23
29
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Scylla
DzieckoJah
Scylla
0
3
1
0.17
L
Rama
Jaeyxz
Rama
8
2
2
4.5
L
Fenrir
Kargul420
Fenrir
1
7
4
0.43
L
Baron Samedi
Koppenhagen
Baron Samedi
0
7
3
0.21
L
Cabrakan
Mat0n
Cabrakan
2
4
8
1.5
W
6
3
6
3
W
3
2
2
2
W
Athena
jasiek1212
Athena
5
2
7
4.25
W
Anubis
pAciag100
Anubis
8
2
9
6.25
W
Izanami
remediees
Izanami
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,299
Damage
31,094
49,584
Taken
51,362
27,098
Mitigated
23,747
14,904
Healing
9,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
DzieckoJah
Scylla
2,837
172
0
900
6,672
1,810
924
612
5,960
29,225
0
L
Rama
Jaeyxz
Rama
10,534
8,515
0
3,256
8,799
2,779
484
1,113
7,662
0
54,522
L
Fenrir
Kargul420
Fenrir
3,603
565
0
1,962
12,098
3,947
0
4,395
7,678
0
32,200
L
Baron Samedi
Koppenhagen
Baron Samedi
6,352
477
939
1,232
10,399
3,578
0
6,588
3,811
30,802
0
L
Cabrakan
Mat0n
Cabrakan
7,768
1,192
0
1,566
13,394
11,633
0
6,413
6,909
19,404
0
W
8,594
4,203
0
3,549
11,421
4,790
0
2,687
8,573
0
58,727
W
4,301
898
0
1,055
7,935
5,874
247
2,781
4,996
0
36,719
W
Athena
jasiek1212
Athena
5,650
890
0
2,071
11,620
7,654
193
4,635
6,799
24,751
0
W
Anubis
pAciag100
Anubis
13,471
1,260
0
6,568
10,622
6,190
432
4,246
6,208
63,293
0
W
Izanami
remediees
Izanami
5,283
2,966
0
1,661
7,986
2,590
648
1,923
6,051
0
43,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,116
Gold Earned
36,564
411
Minions Killed
281
0
Camps Cleared
0
1,353,204
Distance Traveled
1,361,572
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,845
456
65
4
0
269,784
0
L
Rama
8,958
597
86
6
0
275,213
4
L
Fenrir
6,911
461
58
4
0
270,608
0
L
Baron Samedi
6,264
418
59
4
0
255,046
5
L
Cabrakan
7,586
506
13
1
0
290,921
7
W
Nemesis
9,369
625
91
6
0
283,185
1
W
Nike
8,390
559
94
6
0
209,839
1
W
Athena
8,368
558
43
3
0
336,118
0
W
Anubis
9,384
626
97
6
0
260,103
2
W
Izanami
7,605
507
86
6
0
263,959
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role