Player Matchup

Xing Tian
Xing Tian
DaddyCrank
Xing Tian
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 18L
1,692 Elo+
Party 1
Awilix
Awilix
Deylo37
Awilix
Level 25
God Stats
2W - 1L
1,722 SR
Queue Stats
32W - 22L
1,653 Elo+
Solo
Scylla
Scylla
JeromeFettuccine
Scylla
Level 9
God Stats
1W - 4L
1,315 SR
Queue Stats
41W - 28L
1,661 Elo+
Solo
Chiron
Chiron
LilChippa
Chiron
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 16L
1,784 Elo+
Party 1
Loki
Loki
bigsippa
Loki
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 37L
1,759 Elo+
Party 1
Team Averages
Level 16
1,507 SR
1,710 Elo+

VS

Team Averages
Level 20
1,491 SR
1,556 Elo+
Vamana
Vamana
AnthonyMarquez
Vamana
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
334W - 210L
1,721 Elo+
Solo
Cerberus
Cerberus
Final4K
Cerberus
Level 16
God Stats
18W - 14L
1,500 SR
Queue Stats
260W - 234L
1,609 Elo+
Solo
Ra
Ra
RodBegVal
Ra
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 104L
1,312 Elo+
Solo
Heimdallr
Heimdallr
dballin
Heimdallr
Level 28
God Stats
42W - 47L
1,410 SR
Queue Stats
337W - 316L
1,570 Elo+
Solo
Bakasura
Bakasura
Пророк400
Bakasura
Level 24
God Stats
14W - 20L
1,546 SR
Queue Stats
112W - 113L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DaddyCrank
Xing Tian
9
0 / 1 / 1
5,881
346
1,984
7,445
2,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Awilix
Deylo37
Awilix
15
2 / 2 / 0
8,720
513
4,472
10,247
3,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

1
0 / 0 / 0
3,195
188
0
308
5
Chiron
LilChippa
Chiron
11
1 / 3 / 0
6,174
363
5,012
7,334
2,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Loki
11
0 / 1 / 1
6,237
367
3,837
7,891
4,189
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 0 / 0
12,234
720
6,083
13,559
7,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
Final4K
Cerberus
14
2 / 1 / 1
9,149
538
3,217
11,550
10,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 2 / 4
9,568
563
7,787
9,796
4,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
dballin
Heimdallr
13
1 / 1 / 2
8,545
503
5,620
8,150
3,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
13
0 / 0 / 2
8,302
488
2,900
10,977
4,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
3
Kills
7
7
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
Xing Tian
DaddyCrank
Xing Tian
0
1
1
0.5
L
Awilix
Deylo37
Awilix
2
2
0
1
W
Cerberus
Final4K
Cerberus
2
1
1
2.5
L
0
0
0
0
L
Chiron
LilChippa
Chiron
1
3
0
0.33
W
2
2
4
2
L
Loki
0
1
1
0.5
W
Heimdallr
dballin
Heimdallr
1
1
2
2
W
Bakasura
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,305
Damage
25,607
33,225
Taken
54,032
12,875
Mitigated
30,645
5,899
Healing
26,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,083
1,812
0
7,682
13,559
7,648
1,969
279
12,317
0
105,872
L
Xing Tian
DaddyCrank
Xing Tian
1,984
70
0
616
7,445
2,948
0
2,019
5,189
8,687
0
L
Awilix
Deylo37
Awilix
4,472
865
0
2,686
10,247
3,507
0
2,909
7,118
0
66,492
W
Cerberus
Final4K
Cerberus
3,217
370
0
4,609
11,550
10,295
1,726
111
11,439
57,540
0
L
0
0
0
0
308
5
0
0
308
0
0
L
Chiron
LilChippa
Chiron
5,012
1,394
399
1,981
7,334
2,226
0
2,852
4,482
0
30,057
W
7,787
1,192
2,311
4,915
9,796
4,216
1,771
506
9,290
69,696
0
L
Loki
3,837
621
0
217
7,891
4,189
0
3,224
4,502
0
23,246
W
Heimdallr
dballin
Heimdallr
5,620
2,658
0
3,062
8,150
3,521
4,861
520
7,630
0
41,447
W
Bakasura
2,900
2,278
0
4,200
10,977
4,965
5,581
568
10,043
0
22,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,207
Gold Earned
47,798
210
Minions Killed
655
0
Camps Cleared
0
1,104,833
Distance Traveled
1,600,582
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,234
720
229
13
0
354,098
1
L
Xing Tian
5,881
346
11
1
0
232,120
0
L
Awilix
8,720
513
121
7
0
422,381
1
W
Cerberus
9,149
538
135
8
0
294,106
4
L
Scylla
3,195
188
0
0
0
117
0
L
Chiron
6,174
363
45
3
0
177,255
0
W
Ra
9,568
563
137
8
0
320,136
0
L
Loki
6,237
367
33
2
0
272,960
5
W
Heimdallr
8,545
503
72
4
0
298,650
0
W
Bakasura
8,302
488
82
5
0
333,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role