Player Matchup

Mercury
Mercury
I Goat Nut I
Mercury
Level 73
God Stats
5W - 8L
1,353 SR
Queue Stats
151W - 140L
1,486 Elo+
Party 2
Ymir
Ymir
JuniorCastro364
Ymir
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
236W - 270L
1,462 Elo+
Solo
Cupid
Cupid
TinyHotCakes
Cupid
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
279W - 267L
1,551 Elo+
Party 2
Nike
Nike
WR1 snipes
Nike
Level 69
God Stats
4W - 0L
1,794 SR
Queue Stats
29W - 27L
1,495 Elo+
Party 2
Anubis
Anubis
baloIKU
Anubis
Level 38
God Stats
6W - 9L
1,500 SR
Queue Stats
79W - 89L
1,461 Elo+
Solo
Team Averages
Level 50
1,529 SR
1,491 Elo+

VS

Team Averages
Level 53
1,521 SR
1,458 Elo+
Baron Samedi
Baron Samedi
DotTheDot
Baron Samedi
Level 68
God Stats
9W - 12L
1,414 SR
Queue Stats
314W - 307L
1,478 Elo+
Party 1
Nox
Nox
ItzYukiArashi
Nox
Level 29
God Stats
27W - 21L
1,465 SR
Queue Stats
718W - 716L
1,415 Elo+
Party 1
Amaterasu
Amaterasu
XxSWAGGLEZxX
Amaterasu
Level 38
God Stats
3W - 3L
1,724 SR
Queue Stats
714W - 712L
1,380 Elo+
Solo
Ullr
Ullr
jkingery7
Ullr
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 71L
1,504 Elo+
Party 1
Tsukuyomi
Tsukuyomi
thawtsnap3
Tsukuyomi
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
216W - 214L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
I Goat Nut I
Mercury
17
2 / 3 / 10
10,902
474
7,596
17,454
6,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 7 / 14
11,812
514
5,706
21,693
21,623
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
15 / 6 / 3
13,191
574
23,698
17,404
6,676
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

18
7 / 5 / 7
12,450
541
13,455
16,052
14,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
baloIKU
Anubis
17
4 / 10 / 6
11,117
483
10,631
18,623
9,863
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DotTheDot
Baron Samedi
19
16 / 4 / 9
12,971
564
27,770
17,415
10,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 5 / 13
9,075
395
7,592
11,309
4,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
XxSWAGGLEZxX
Amaterasu
16
4 / 5 / 1
10,053
437
3,971
13,711
8,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ullr
15
3 / 7 / 9
10,328
449
7,666
17,726
7,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
thawtsnap3
Tsukuyomi
17
7 / 8 / 13
11,195
487
19,040
21,592
8,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
76
29
Kills
31
31
Deaths
29
40
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DotTheDot
Baron Samedi
16
4
9
5.13
W
Mercury
I Goat Nut I
Mercury
2
3
10
2.33
L
1
5
13
1.5
W
1
7
14
1.14
W
15
6
3
2.75
W
7
5
7
2.1
L
Amaterasu
XxSWAGGLEZxX
Amaterasu
4
5
1
0.9
W
Anubis
baloIKU
Anubis
4
10
6
0.7
L
Ullr
3
7
9
1.07
L
Tsukuyomi
thawtsnap3
Tsukuyomi
7
8
13
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,086
Damage
66,039
91,226
Taken
81,753
59,516
Mitigated
38,995
21,823
Healing
21,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DotTheDot
Baron Samedi
27,770
4,700
3,592
6,267
17,415
10,334
271
4,648
12,692
82,621
0
W
Mercury
I Goat Nut I
Mercury
7,596
3,221
0
4,090
17,454
6,406
0
5,536
11,709
0
56,163
L
7,592
844
891
797
11,309
4,363
1,548
2,953
8,306
37,645
0
W
5,706
193
500
2,661
21,693
21,623
872
10,621
10,804
30,291
0
W
23,698
13,126
749
6,497
17,404
6,676
3,272
6,784
10,459
0
80,267
W
13,455
1,129
0
1,337
16,052
14,948
1,100
3,354
12,618
14,502
49,168
L
Amaterasu
XxSWAGGLEZxX
Amaterasu
3,971
1,520
0
2,473
13,711
8,551
876
2,508
10,586
0
38,010
W
Anubis
baloIKU
Anubis
10,631
53
4
5,985
18,623
9,863
777
8,097
10,274
65,878
0
L
Ullr
7,666
4,231
0
4,296
17,726
7,314
1,253
2,289
15,412
0
44,147
L
Tsukuyomi
thawtsnap3
Tsukuyomi
19,040
3,291
0
3,479
21,592
8,433
0
7,322
14,170
0
77,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,472
Gold Earned
53,622
440
Minions Killed
425
0
Camps Cleared
0
2,065,913
Distance Traveled
2,063,722
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,971
564
129
6
0
402,900
2
W
Mercury
10,902
474
97
4
0
549,156
6
L
Nox
9,075
395
62
3
0
439,292
0
W
Ymir
11,812
514
41
2
0
362,553
3
W
Cupid
13,191
574
119
5
0
368,310
1
W
Nike
12,450
541
76
3
0
419,467
0
L
Amaterasu
10,053
437
67
3
0
397,724
0
W
Anubis
11,117
483
107
5
0
366,427
2
L
Ullr
10,328
449
63
3
0
375,808
3
L
Tsukuyomi
11,195
487
104
5
0
447,998
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role