Player Matchup

Artio
Artio
Flaeskepoul
Artio
Level 14
God Stats
5W - 0L
1,861 SR
Queue Stats
7W - 4L
1,573 Elo+
Party 2
Anubis
Anubis
Hitsfromthe
Anubis
Level 45
God Stats
31W - 27L
1,564 SR
Queue Stats
77W - 96L
1,443 Elo+
Party 2
Danzaburou
Danzaburou
MelvinMarsh
Danzaburou
Level 35
God Stats
45W - 36L
1,708 SR
Queue Stats
58W - 73L
1,510 Elo+
Party 2
Team Averages
Level 31
1,711 SR
1,509 Elo+

VS

Team Averages
Level 57
1,486 SR
1,447 Elo+
Sobek
Sobek
BagsFire
Sobek
Level 139
God Stats
7W - 10L
1,500 SR
Queue Stats
359W - 323L
1,540 Elo+
Party 1
Tiamat
Tiamat
Benchworth
Tiamat
Level 16
God Stats
1W - 3L
1,483 SR
Queue Stats
2W - 5L
1,329 Elo+
Party 1
Izanami
Izanami
Chringland
Izanami
Level 15
God Stats
7W - 9L
1,476 SR
Queue Stats
10W - 11L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 15
12,473
594
6,536
21,013
27,917
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
18
6 / 5 / 8
13,901
662
15,410
11,350
5,618
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
MelvinMarsh
Danzaburou
18
11 / 5 / 6
14,859
708
19,964
17,597
7,692
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BagsFire
Sobek
16
3 / 4 / 9
13,497
643
7,229
25,642
30,395
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
Benchworth
Tiamat
15
5 / 7 / 7
12,857
612
8,044
12,189
4,760
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Chringland
Izanami
17
5 / 6 / 8
13,941
664
14,804
13,592
4,144
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
37
17
Kills
13
13
Deaths
17
29
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sobek
BagsFire
Sobek
3
4
9
1.88
L
Tiamat
Benchworth
Tiamat
5
7
7
1.21
L
Izanami
Chringland
Izanami
5
6
8
1.5
W
0
3
15
2.5
W
Anubis
6
5
8
2
W
Danzaburou
MelvinMarsh
Danzaburou
11
5
6
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,910
Damage
30,077
49,960
Taken
51,423
41,227
Mitigated
39,299
19,056
Healing
12,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
BagsFire
Sobek
7,229
723
0
7,127
25,642
30,395
0
8,587
17,055
19,768
0
L
Tiamat
Benchworth
Tiamat
8,044
1,525
0
1,506
12,189
4,760
270
6,910
5,279
32,752
0
L
Izanami
Chringland
Izanami
14,804
11,585
0
3,930
13,592
4,144
2,112
6,477
7,115
0
84,097
W
6,536
945
1,181
3,800
21,013
27,917
100
6,165
14,848
23,283
0
W
Anubis
15,410
599
0
4,736
11,350
5,618
1,089
4,339
7,011
75,785
0
W
Danzaburou
MelvinMarsh
Danzaburou
19,964
11,312
0
9,339
17,597
7,692
1,652
5,674
11,923
0
90,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,233
Gold Earned
40,295
213
Minions Killed
202
0
Camps Cleared
0
992,446
Distance Traveled
1,037,112
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
13,497
643
13
1
0
394,900
9
L
Tiamat
12,857
612
46
2
0
326,750
0
L
Izanami
13,941
664
143
7
0
315,462
2
W
Artio
12,473
594
11
1
0
377,697
0
W
Anubis
13,901
662
106
5
0
276,077
0
W
Danzaburou
14,859
708
96
5
0
338,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role