Player Matchup

Bacchus
Bacchus
Fridolin2406
Bacchus
Level 27
God Stats
2W - 6L
1,268 SR
Queue Stats
192W - 173L
1,607 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Gatsuki26
Cu Chulainn
Level 14
God Stats
8W - 9L
1,151 SR
Queue Stats
40W - 32L
1,319 Elo+
Solo
Apollo
Apollo
Januex
Apollo
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
284W - 254L
1,695 Elo+
Solo
Nemesis
Nemesis
KingLeMoo
Nemesis
Level 17
God Stats
2W - 1L
1,831 SR
Queue Stats
61W - 53L
1,563 Elo+
Party 1
Thor
Thor
ToughJam5289804
Thor
Level 4
God Stats
1W - 5L
1,215 SR
Queue Stats
124W - 142L
1,633 Elo+
Solo
Team Averages
Level 14
1,393 SR
1,563 Elo+

VS

Team Averages
Level 22
1,588 SR
1,570 Elo+
Chronos
Chronos
BigObamaJuice
Chronos
Level 27
God Stats
2W - 2L
1,716 SR
Queue Stats
102W - 87L
1,653 Elo+
Solo
Sol
Sol
Conorone
Sol
Level 26
God Stats
20W - 9L
1,618 SR
Queue Stats
358W - 359L
1,483 Elo+
Solo
Ares
Ares
PentasJonhson
Ares
Level 18
God Stats
1W - 3L
1,416 SR
Queue Stats
62W - 76L
1,527 Elo+
Solo
Mulan
Mulan
REALGODGAMER
Mulan
Level 11
God Stats
2W - 0L
1,701 SR
Queue Stats
9W - 5L
1,672 Elo+
Solo
Fenrir
Fenrir
Spyker19
Fenrir
Level 29
God Stats
9W - 10L
1,491 SR
Queue Stats
192W - 190L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Fridolin2406
Bacchus
9
3 / 2 / 3
5,952
496
5,176
6,570
3,347
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
Gatsuki26
Cu Chulainn
10
1 / 4 / 0
6,033
503
4,821
11,578
7,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
Januex
Apollo
9
3 / 5 / 2
5,837
486
4,059
7,847
2,526
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
KingLeMoo
Nemesis
8
0 / 4 / 1
5,327
444
3,251
8,724
2,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 6 / 0
5,054
421
494
7,192
2,289
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
11
3 / 3 / 8
6,625
552
6,399
6,567
2,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
8 / 0 / 3
8,062
672
7,231
5,039
1,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
2 / 2 / 9
6,210
518
3,247
9,495
7,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 1 / 1
6,334
528
5,696
6,072
3,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fenrir
Spyker19
Fenrir
14
6 / 1 / 2
7,761
647
6,174
8,914
3,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
7
Kills
20
21
Deaths
7
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chronos
3
3
8
2.33
W
8
0
3
9.5
L
Bacchus
Fridolin2406
Bacchus
3
2
3
2.25
L
Cu Chulainn
Gatsuki26
Cu Chulainn
1
4
0
0.25
L
Apollo
Januex
Apollo
3
5
2
0.8
L
Nemesis
KingLeMoo
Nemesis
0
4
1
0.13
W
2
2
9
3.25
W
1
1
1
1.5
W
Fenrir
Spyker19
Fenrir
6
1
2
7
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,801
Damage
28,747
41,911
Taken
36,087
18,622
Mitigated
18,782
9,126
Healing
9,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
6,399
1,892
0
1,178
6,567
2,580
369
2,689
3,878
30,499
2,880
W
7,231
3,917
0
2,314
5,039
1,505
2,307
231
4,808
36,931
0
L
Bacchus
Fridolin2406
Bacchus
5,176
890
99
1,583
6,570
3,347
0
3,451
3,119
16,489
0
L
Cu Chulainn
Gatsuki26
Cu Chulainn
4,821
1,062
0
3,310
11,578
7,600
0
0
11,303
581
27,639
L
Apollo
Januex
Apollo
4,059
2,396
0
2,050
7,847
2,526
0
4,839
3,008
0
27,675
L
Nemesis
KingLeMoo
Nemesis
3,251
1,638
0
804
8,724
2,860
0
3,631
5,093
0
25,393
W
3,247
369
0
1,252
9,495
7,740
64
1,201
8,294
13,996
0
W
5,696
2,086
0
3,055
6,072
3,553
734
0
5,722
0
26,102
W
Fenrir
Spyker19
Fenrir
6,174
2,185
0
1,988
8,914
3,404
527
1,276
7,563
0
51,994
L
494
84
0
1,280
7,192
2,289
0
4,668
2,524
0
13,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,203
Gold Earned
34,992
214
Minions Killed
303
0
Camps Cleared
0
1,083,879
Distance Traveled
1,124,632
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,625
552
58
5
0
204,670
0
W
Sol
8,062
672
82
7
0
214,830
0
L
Bacchus
5,952
496
19
2
0
222,433
0
L
Cu Chulainn
6,033
503
70
6
0
208,420
0
L
Apollo
5,837
486
50
4
0
221,630
0
L
Nemesis
5,327
444
51
4
0
226,059
3
W
Ares
6,210
518
20
2
0
224,647
5
W
Mulan
6,334
528
58
5
0
224,864
4
W
Fenrir
7,761
647
85
7
0
255,621
2
L
Thor
5,054
421
24
2
0
205,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role