Player Matchup

Merlin
Merlin
Masters
Albatrossss
Merlin
Masters
Level 160
God Stats
32W - 31L
1,648 SR
Queue Stats
557W - 464L
2,848 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
DrThicc
Tsukuyomi
Masters
Level 62
God Stats
5W - 1L
1,713 SR
Queue Stats
84W - 74L
2,729 MMR
Solo
Camazotz
Camazotz
Masters
RelentlessOne
Camazotz
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Masters
Ronngyu
Yemoja
Masters
Level 160
God Stats
14W - 17L
1,538 SR
Queue Stats
136W - 114L
3,133 MMR
Solo
Cupid
Cupid
Masters
Zapman
Cupid
Masters
Level 160
God Stats
26W - 21L
1,556 SR
Queue Stats
747W - 671L
2,845 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 140
1,591 SR
2,611 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 133
1,547 SR
2,419 MMR
Athena
Athena
Masters
Boneš
Athena
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Masters
Giliara
Fenrir
Masters
Level 160
God Stats
29W - 26L
1,690 SR
Queue Stats
290W - 252L
3,000 MMR
Solo
Tiamat
Tiamat
Masters
Mc5HeadAwoken
Tiamat
Masters
Level 122
God Stats
3W - 4L
1,590 SR
Queue Stats
274W - 248L
3,056 MMR
Solo
Chiron
Chiron
Masters
SirDamage
Chiron
Masters
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cu Chulainn
Cu Chulainn
Masters
Slawby
Cu Chulainn
Masters
Level 160
God Stats
1W - 3L
1,457 SR
Queue Stats
196W - 190L
3,037 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
5 / 0 / 2
9,181
612
6,244
3,836
1,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
DrThicc
Tsukuyomi
14
2 / 2 / 8
8,534
569
6,213
8,620
4,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Camazotz
RelentlessOne
Camazotz
17
6 / 0 / 2
9,934
662
10,480
14,045
8,886
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Yemoja
Ronngyu
Yemoja
12
3 / 0 / 9
8,045
536
5,839
8,010
5,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cupid
Zapman
Cupid
15
2 / 3 / 4
8,659
577
7,466
9,121
3,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
SetApolloGuan YuDanzaburouJanus

VS

Bans
ScyllaThe MorriganAo KuangPersephoneNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Boneš
Athena
10
0 / 3 / 2
6,194
413
3,381
12,716
6,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Giliara
Fenrir
13
1 / 4 / 2
6,993
466
2,638
9,522
3,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 3 / 3
7,420
495
5,977
6,519
3,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
SirDamage
Chiron
13
3 / 4 / 0
7,768
518
5,931
10,526
3,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
Slawby
Cu Chulainn
13
0 / 4 / 0
7,091
473
5,253
11,067
9,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
18
Kills
5
5
Deaths
18
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Merlin
5
0
2
6
L
Athena
Boneš
Athena
0
3
2
0.33
W
Tsukuyomi
DrThicc
Tsukuyomi
2
2
8
3
L
Fenrir
Giliara
Fenrir
1
4
2
0.5
L
1
3
3
0.83
W
Camazotz
RelentlessOne
Camazotz
6
0
2
7
W
Yemoja
Ronngyu
Yemoja
3
0
9
7.5
L
Chiron
SirDamage
Chiron
3
4
0
0.75
L
Cu Chulainn
Slawby
Cu Chulainn
0
4
0
0
W
Cupid
Zapman
Cupid
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,242
Damage
23,180
43,632
Taken
50,350
22,908
Mitigated
27,670
22,637
Healing
15,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
6,244
806
0
1,214
3,836
1,343
994
1,446
2,292
64,208
0
L
Athena
Boneš
Athena
3,381
1,291
0
1,929
12,716
6,594
0
3,743
8,805
17,543
0
W
Tsukuyomi
DrThicc
Tsukuyomi
6,213
1,871
0
3,924
8,620
4,258
106
1,924
6,553
0
60,885
L
Fenrir
Giliara
Fenrir
2,638
528
0
3,418
9,522
3,828
0
3,167
6,265
0
44,757
L
5,977
912
0
2,013
6,519
3,961
30
1,799
4,610
47,523
0
W
Camazotz
RelentlessOne
Camazotz
10,480
4,584
0
9,298
14,045
8,886
0
2,004
11,657
0
73,855
W
Yemoja
Ronngyu
Yemoja
5,839
1,763
2,437
2,631
8,010
5,400
324
2,006
5,931
20,443
0
L
Chiron
SirDamage
Chiron
5,931
1,880
429
4,325
10,526
3,907
0
2,180
8,248
0
53,283
L
Cu Chulainn
Slawby
Cu Chulainn
5,253
1,132
0
3,514
11,067
9,380
285
702
10,339
3,383
43,484
W
Cupid
Zapman
Cupid
7,466
3,962
166
2,967
9,121
3,021
1,480
2,152
6,923
0
64,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,353
Gold Earned
35,466
542
Minions Killed
429
0
Camps Cleared
0
1,557,858
Distance Traveled
1,495,525
32
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,181
612
146
10
0
302,696
6
L
Athena
6,194
413
34
2
0
313,473
7
W
Tsukuyomi
8,534
569
108
7
0
364,190
8
L
Fenrir
6,993
466
90
6
0
313,984
5
L
Tiamat
7,420
495
110
7
0
275,935
5
W
Camazotz
9,934
662
148
10
0
319,019
5
W
Yemoja
8,045
536
22
1
0
302,400
7
L
Chiron
7,768
518
101
7
0
281,255
6
L
Cu Chulainn
7,091
473
94
6
0
310,878
4
W
Cupid
8,659
577
118
8
0
269,553
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role