Player Matchup

Yemoja
Yemoja
Celsz
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Zeus
Zeus
PaTToluscri
Zeus
Level 8
God Stats
1W - 3L
1,528 SR
Queue Stats
4W - 14L
1,226 Elo+
Solo
Bellona
Bellona
SENTATEMALETA
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,447 Elo+
Party 1
Olorun
Olorun
bishi01
Olorun
Level 6
God Stats
2W - 2L
1,590 SR
Queue Stats
4W - 4L
1,418 Elo+
Party 1
Ratatoskr
Ratatoskr
eltinrodrigues10
Ratatoskr
Level 22
God Stats
1W - 2L
1,700 SR
Queue Stats
51W - 56L
1,378 Elo+
Solo
Team Averages
Level 10
1,564 SR
1,394 Elo+

VS

Team Averages
Level 12
1,389 SR
1,305 Elo+
Hades
Hades
GawrGuraSimp
Hades
Level 7
God Stats
2W - 3L
1,131 SR
Queue Stats
47W - 53L
1,310 Elo+
Party 2
Bastet
Bastet
MAD Aladinn7
Bastet
Level 9
God Stats
3W - 7L
1,098 SR
Queue Stats
13W - 14L
1,006 Elo+
Solo
Jing Wei
Jing Wei
MarcusXD
Jing Wei
Level 19
God Stats
4W - 1L
1,717 SR
Queue Stats
90W - 77L
1,404 Elo+
Solo
Thanatos
Thanatos
Nicksouza916
Thanatos
Level 25
God Stats
6W - 4L
1,500 SR
Queue Stats
378W - 376L
1,305 Elo+
Party 2
Ares
Ares
brenoherobrine
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Celsz
Yemoja
10
1 / 0 / 3
7,061
415
3,210
5,629
4,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
1 / 6 / 0
6,734
396
8,035
7,902
2,020
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
13
1 / 2 / 1
7,619
448
2,056
8,158
5,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
bishi01
Olorun
13
5 / 5 / 2
8,241
485
8,104
9,523
3,243
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ratatoskr
10
2 / 5 / 4
6,942
408
7,645
10,560
3,073
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 5
7,832
461
8,666
10,254
4,714
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
14
6 / 1 / 3
8,928
525
4,030
8,103
2,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
MarcusXD
Jing Wei
14
5 / 1 / 3
8,501
500
6,358
5,884
1,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thanatos
Nicksouza916
Thanatos
11
3 / 3 / 4
7,412
436
7,111
10,025
4,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 4 / 10
7,536
443
5,048
12,410
8,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
10
Kills
18
18
Deaths
10
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Celsz
Yemoja
1
0
3
2.5
W
4
1
5
6.5
W
Bastet
6
1
3
7.5
W
Jing Wei
MarcusXD
Jing Wei
5
1
3
6.5
W
Thanatos
Nicksouza916
Thanatos
3
3
4
1.67
L
1
6
0
0.17
L
Bellona
1
2
1
0.75
L
Olorun
bishi01
Olorun
5
5
2
1.2
W
0
4
10
1.25
L
Ratatoskr
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,050
Damage
31,213
41,772
Taken
46,676
18,105
Mitigated
21,987
6,425
Healing
12,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Celsz
Yemoja
3,210
870
980
1,222
5,629
4,201
92
2,188
3,441
15,031
0
W
8,666
1,759
137
2,471
10,254
4,714
523
4,978
5,104
37,190
0
W
Bastet
4,030
1,514
0
2,764
8,103
2,970
16
1,501
6,492
0
44,425
W
Jing Wei
MarcusXD
Jing Wei
6,358
4,376
0
1,561
5,884
1,933
840
1,438
4,446
0
43,566
W
Thanatos
Nicksouza916
Thanatos
7,111
2,750
0
4,630
10,025
4,369
1,957
4,561
5,252
0
30,553
L
8,035
1,353
0
712
7,902
2,020
289
2,867
5,035
24,084
0
L
Bellona
2,056
485
0
459
8,158
5,568
1,104
713
7,445
0
36,081
L
Olorun
bishi01
Olorun
8,104
4,120
57
1,841
9,523
3,243
195
4,905
4,618
40,522
0
W
5,048
332
0
762
12,410
8,001
0
6,265
6,033
20,532
0
L
Ratatoskr
7,645
2,153
122
1,032
10,560
3,073
0
3,041
7,519
0
35,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,597
Gold Earned
40,209
305
Minions Killed
286
0
Camps Cleared
0
1,425,401
Distance Traveled
1,619,157
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,061
415
16
1
0
272,569
1
W
Hades
7,832
461
51
3
0
319,956
2
W
Bastet
8,928
525
78
5
0
364,108
0
W
Jing Wei
8,501
500
84
5
0
283,562
3
W
Thanatos
7,412
436
44
3
0
328,063
0
L
Zeus
6,734
396
52
3
0
270,428
3
L
Bellona
7,619
448
85
5
0
321,653
3
L
Olorun
8,241
485
94
6
0
268,391
3
W
Ares
7,536
443
29
2
0
323,468
3
L
Ratatoskr
6,942
408
58
3
0
292,360
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role