Player Matchup

Thanatos
Thanatos
Andromaq
Thanatos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Neith
Neith
Aure1205
Neith
Level 7
God Stats
2W - 3L
1,511 SR
Queue Stats
4W - 7L
1,440 Elo+
Party 2
Ravana
Ravana
TheBloodyGun
Ravana
Level 14
God Stats
1W - 3L
1,589 SR
Queue Stats
18W - 14L
1,560 Elo+
Party 2
Nox
Nox
firemysher
Nox
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,495 Elo+
Party 2
Yemoja
Yemoja
karkagnan
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,534 Elo+
Party 2
Team Averages
Level 14
1,520 SR
1,506 Elo+

VS

Team Averages
Level 26
1,622 SR
1,490 Elo+
Arachne
Arachne
Ch4osZocker
Arachne
Level 29
God Stats
7W - 4L
1,500 SR
Queue Stats
80W - 81L
1,486 Elo+
Party 1
Cabrakan
Cabrakan
Exodus08
Cabrakan
Level 25
God Stats
10W - 8L
1,623 SR
Queue Stats
55W - 55L
1,442 Elo+
Party 1
Rama
Rama
FeeltheVoid
Rama
Level 29
God Stats
6W - 3L
1,768 SR
Queue Stats
90W - 66L
1,571 Elo+
Party 1
Merlin
Merlin
Florschach
Merlin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 144L
1,481 Elo+
Solo
Freya
Freya
NeroMeister
Freya
Level 17
God Stats
3W - 0L
1,720 SR
Queue Stats
14W - 9L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Andromaq
Thanatos
8
0 / 6 / 0
5,194
400
1,311
9,488
2,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Aure1205
Neith
9
2 / 4 / 0
5,915
455
5,405
6,949
2,153
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
9
0 / 6 / 0
5,340
411
4,313
8,801
3,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 2 / 1
6,134
472
3,703
4,894
1,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
karkagnan
Yemoja
8
0 / 2 / 1
5,080
391
4,724
6,512
2,352
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ch4osZocker
Arachne
13
12 / 0 / 0
8,478
652
9,521
8,391
3,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
Exodus08
Cabrakan
11
0 / 0 / 5
6,528
502
2,777
6,559
4,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
5 / 1 / 1
7,115
547
5,704
6,400
2,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Florschach
Merlin
13
0 / 2 / 3
7,790
599
3,060
5,791
2,019
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 0 / 1
7,934
610
5,152
8,461
2,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
20
20
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Andromaq
Thanatos
0
6
0
0
L
Neith
Aure1205
Neith
2
4
0
0.5
W
Arachne
Ch4osZocker
Arachne
12
0
0
12
W
Cabrakan
Exodus08
Cabrakan
0
0
5
2.5
W
5
1
1
5.5
W
Merlin
Florschach
Merlin
0
2
3
0.75
W
3
0
1
3.5
L
Ravana
0
6
0
0
L
1
2
1
0.75
L
Yemoja
karkagnan
Yemoja
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,456
Damage
26,214
36,644
Taken
35,602
12,417
Mitigated
15,740
11,361
Healing
15,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Andromaq
Thanatos
1,311
409
0
4,810
9,488
2,813
0
889
8,599
0
19,701
L
Neith
Aure1205
Neith
5,405
2,349
0
1,480
6,949
2,153
695
1,276
5,673
0
35,811
W
Arachne
Ch4osZocker
Arachne
9,521
6,784
0
3,066
8,391
3,684
0
1,410
6,891
0
52,640
W
Cabrakan
Exodus08
Cabrakan
2,777
174
0
1,937
6,559
4,882
0
2,285
4,274
16,030
0
W
5,704
4,396
0
2,592
6,400
2,319
394
1,909
4,491
0
38,667
W
Merlin
Florschach
Merlin
3,060
480
24
1,676
5,791
2,019
0
2,002
3,605
50,808
0
W
5,152
2,283
0
5,923
8,461
2,836
554
494
7,914
40,716
0
L
Ravana
4,313
863
0
2,460
8,801
3,286
0
4,848
3,953
0
18,447
L
3,703
330
0
1,030
4,894
1,813
0
1,893
3,001
26,930
0
L
Yemoja
karkagnan
Yemoja
4,724
389
798
783
6,512
2,352
111
2,083
4,429
18,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,663
Gold Earned
37,845
242
Minions Killed
383
0
Camps Cleared
0
1,161,287
Distance Traveled
1,225,110
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,194
400
52
4
0
232,637
0
L
Neith
5,915
455
74
6
0
217,360
0
W
Arachne
8,478
652
80
6
0
263,631
0
W
Cabrakan
6,528
502
27
2
0
267,535
4
W
Rama
7,115
547
79
6
0
220,386
1
W
Merlin
7,790
599
104
8
0
222,658
2
W
Freya
7,934
610
93
7
0
250,900
2
L
Ravana
5,340
411
31
2
0
240,874
0
L
Nox
6,134
472
61
5
0
224,205
2
L
Yemoja
5,080
391
24
2
0
246,211
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role