Player Matchup

Danzaburou
Danzaburou
Danega
Danzaburou
Level 136
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 11L
1,685 Elo+
Party 1
Da Ji
Da Ji
Kelltalas
Da Ji
Level 10
God Stats
1W - 1L
1,333 SR
Queue Stats
19W - 12L
1,713 Elo+
Party 1
Apollo
Apollo
asdsmite12
Apollo
Level 15
God Stats
15W - 7L
1,873 SR
Queue Stats
17W - 11L
1,788 Elo+
Party 2
Janus
Janus
asdsmite4
Janus
Level 17
God Stats
7W - 5L
1,515 SR
Queue Stats
10W - 6L
1,664 Elo+
Party 2
Ymir
Ymir
asdsmite6
Ymir
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 39
1,544 SR
1,670 Elo+

VS

Team Averages
Level 18
1,516 SR
1,636 Elo+
Tsukuyomi
Tsukuyomi
Blandari2021
Tsukuyomi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,616 Elo+
Solo
Ares
Ares
DopiestBench323
Ares
Level 7
God Stats
3W - 2L
1,329 SR
Queue Stats
7W - 7L
1,775 Elo+
Solo
Danzaburou
Danzaburou
IPaly
Danzaburou
Level 23
God Stats
23W - 13L
1,554 SR
Queue Stats
130W - 107L
1,587 Elo+
Solo
Ra
Ra
Kiiwii02
Ra
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
YxngRahul
Sun Wukong
Level 20
God Stats
17W - 10L
1,699 SR
Queue Stats
90W - 53L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Danega
Danzaburou
10
0 / 0 / 6
5,568
557
3,511
4,507
1,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Da Ji
Kelltalas
Da Ji
11
9 / 0 / 1
6,409
641
5,538
6,394
2,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
asdsmite12
Apollo
10
1 / 2 / 3
5,686
569
4,295
6,458
2,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
asdsmite4
Janus
12
2 / 3 / 3
6,524
652
1,720
4,396
1,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
9
2 / 1 / 6
5,698
570
1,953
4,582
2,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Blandari2021
Tsukuyomi
8
0 / 2 / 0
4,798
480
2,167
4,720
1,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 5 / 0
4,377
438
1,673
6,330
3,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
IPaly
Danzaburou
9
0 / 3 / 1
4,964
496
1,502
5,592
2,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
4 / 3 / 0
6,208
621
3,059
4,564
1,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
YxngRahul
Sun Wukong
11
2 / 1 / 0
6,163
616
4,483
7,105
2,979
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
14
Kills
6
6
Deaths
14
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Blandari2021
Tsukuyomi
0
2
0
0
W
Danzaburou
Danega
Danzaburou
0
0
6
3
L
0
5
0
0
L
Danzaburou
IPaly
Danzaburou
0
3
1
0.17
W
Da Ji
Kelltalas
Da Ji
9
0
1
9.5
L
4
3
0
1.33
L
Sun Wukong
YxngRahul
Sun Wukong
2
1
0
2
W
Apollo
asdsmite12
Apollo
1
2
3
1.25
W
Janus
asdsmite4
Janus
2
3
3
1.17
W
Ymir
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,017
Damage
12,884
26,337
Taken
28,311
8,964
Mitigated
11,236
9,817
Healing
6,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Blandari2021
Tsukuyomi
2,167
485
0
1,511
4,720
1,521
0
166
4,554
0
19,432
W
Danzaburou
Danega
Danzaburou
3,511
1,830
0
2,885
4,507
1,261
200
419
4,046
0
38,761
L
1,673
132
0
311
6,330
3,294
263
1,068
5,238
10,208
0
L
Danzaburou
IPaly
Danzaburou
1,502
232
0
1,643
5,592
2,036
0
1,603
3,949
0
25,385
W
Da Ji
Kelltalas
Da Ji
5,538
1,927
0
2,714
6,394
2,084
0
983
5,319
0
26,989
L
3,059
312
110
1,254
4,564
1,406
0
375
4,185
32,431
0
L
Sun Wukong
YxngRahul
Sun Wukong
4,483
572
0
2,101
7,105
2,979
619
393
6,712
0
34,019
W
Apollo
asdsmite12
Apollo
4,295
3,581
0
1,944
6,458
2,150
0
1,080
5,378
0
32,065
W
Janus
asdsmite4
Janus
1,720
40
0
938
4,396
1,324
0
1,004
3,300
41,282
0
W
Ymir
1,953
162
0
1,336
4,582
2,145
36
919
3,562
7,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,885
Gold Earned
26,510
307
Minions Killed
265
0
Camps Cleared
0
1,008,252
Distance Traveled
921,163
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
4,798
480
46
5
0
187,232
6
W
Danzaburou
5,568
557
78
8
0
165,161
0
L
Ares
4,377
438
14
1
0
187,910
1
L
Danzaburou
4,964
496
54
5
0
167,148
1
W
Da Ji
6,409
641
48
5
0
223,777
4
L
Ra
6,208
621
74
7
0
200,040
1
L
Sun Wukong
6,163
616
77
8
0
178,833
2
W
Apollo
5,686
569
63
6
0
211,852
1
W
Janus
6,524
652
106
11
0
212,451
2
W
Ymir
5,698
570
12
1
0
195,011
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role