Player Matchup

Discordia
Discordia
Diluc99
Discordia
Level 29
God Stats
21W - 28L
1,467 SR
Queue Stats
656W - 753L
1,359 Elo+
Solo
Thanatos
Thanatos
MrKovaaks
Thanatos
Level 16
God Stats
2W - 4L
1,571 SR
Queue Stats
26W - 26L
1,507 Elo+
Solo
Nemesis
Nemesis
eb0yabuser
Nemesis
Level 8
God Stats
5W - 3L
1,157 SR
Queue Stats
10W - 11L
1,300 Elo+
Solo
Ra
Ra
二零七七
Ra
Level 12
God Stats
1W - 1L
1,711 SR
Queue Stats
6W - 10L
1,274 Elo+
Party 1
Susano
Susano
周南沁雪
Susano
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,274 Elo+
Party 1
Team Averages
Level 15
1,481 SR
1,343 Elo+

VS

Team Averages
Level 16
1,405 SR
1,425 Elo+
Bellona
Bellona
Bonez0413
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 72L
1,500 Elo+
Solo
He Bo
He Bo
LazyCaveman
He Bo
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
RoundWheel28768
Athena
Level 15
God Stats
10W - 14L
1,243 SR
Queue Stats
447W - 545L
1,230 Elo+
Solo
Danzaburou
Danzaburou
ZyborgKcr
Danzaburou
Level 15
God Stats
55W - 38L
1,487 SR
Queue Stats
183W - 167L
1,464 Elo+
Solo
Thanatos
Thanatos
xGTAKILL3Rx
Thanatos
Level 28
God Stats
14W - 14L
1,293 SR
Queue Stats
288W - 345L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Diluc99
Discordia
9
0 / 2 / 1
5,054
459
1,883
3,914
1,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
MrKovaaks
Thanatos
9
2 / 1 / 0
5,757
523
2,044
7,692
2,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
eb0yabuser
Nemesis
7
3 / 5 / 0
4,804
437
3,354
7,347
2,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
1 / 5 / 0
5,127
466
3,385
4,838
1,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
9
1 / 5 / 1
5,045
459
2,101
6,288
1,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bonez0413
Bellona
11
5 / 2 / 1
6,807
619
4,210
5,866
4,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
3 / 0 / 1
6,566
597
3,239
3,307
818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
2 / 2 / 2
5,496
500
1,016
4,651
2,500
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
ZyborgKcr
Danzaburou
10
4 / 2 / 1
6,734
612
6,162
6,063
1,842
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
xGTAKILL3Rx
Thanatos
9
4 / 1 / 1
5,968
543
3,479
6,395
1,910
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
7
Kills
18
18
Deaths
7
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
Bonez0413
Bellona
5
2
1
2.75
L
Discordia
Diluc99
Discordia
0
2
1
0.25
W
3
0
1
3.5
L
Thanatos
MrKovaaks
Thanatos
2
1
0
2
W
2
2
2
1.5
W
Danzaburou
ZyborgKcr
Danzaburou
4
2
1
2.25
L
Nemesis
eb0yabuser
Nemesis
3
5
0
0.6
W
Thanatos
xGTAKILL3Rx
Thanatos
4
1
1
4.5
L
1
5
0
0.2
L
Susano
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,767
Damage
18,106
30,079
Taken
26,282
9,007
Mitigated
11,300
9,219
Healing
10,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Bonez0413
Bellona
4,210
1,179
0
1,345
5,866
4,230
648
0
5,866
0
26,423
L
Discordia
Diluc99
Discordia
1,883
130
0
1,119
3,914
1,135
0
1,814
1,850
20,785
0
W
3,239
237
0
1,355
3,307
818
0
1,225
1,740
31,055
0
L
Thanatos
MrKovaaks
Thanatos
2,044
657
0
6,350
7,692
2,323
0
773
6,889
0
25,661
W
1,016
327
0
480
4,651
2,500
328
1,606
3,045
9,494
0
W
Danzaburou
ZyborgKcr
Danzaburou
6,162
3,023
345
1,728
6,063
1,842
660
805
5,258
0
35,096
L
Nemesis
eb0yabuser
Nemesis
3,354
1,652
0
1,232
7,347
2,514
0
578
6,769
0
12,204
W
Thanatos
xGTAKILL3Rx
Thanatos
3,479
1,400
0
5,663
6,395
1,910
0
1,258
5,105
0
28,171
L
3,385
224
153
198
4,838
1,236
27
438
4,400
28,562
0
L
Susano
2,101
473
0
167
6,288
1,799
0
372
5,916
0
15,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,787
Gold Earned
31,571
206
Minions Killed
264
0
Camps Cleared
0
993,711
Distance Traveled
957,254
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,807
619
65
6
0
203,578
2
L
Discordia
5,054
459
37
3
0
170,780
4
W
He Bo
6,566
597
64
6
0
188,137
2
L
Thanatos
5,757
523
67
6
0
217,560
0
W
Athena
5,496
500
17
2
0
174,845
2
W
Danzaburou
6,734
612
62
6
0
180,786
3
L
Nemesis
4,804
437
16
1
0
211,223
2
W
Thanatos
5,968
543
56
5
0
209,908
0
L
Ra
5,127
466
56
5
0
183,007
0
L
Susano
5,045
459
30
3
0
211,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role