Player Matchup

Nox
Nox
Boomlover
Nox
Level 5
God Stats
0W - 3L
1,161 SR
Queue Stats
3W - 7L
1,235 Elo+
Solo
Neith
Neith
Death-Soul34
Neith
Level 24
God Stats
0W - 3L
1,213 SR
Queue Stats
33W - 42L
1,456 Elo+
Solo
Hercules
Hercules
MoniClapnCheeks
Hercules
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,615 Elo+
Solo
Hel
Hel
WewBoi2
Hel
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 101L
1,535 Elo+
Solo
Sol
Sol
alucardtnuoc587
Sol
Level 8
God Stats
5W - 10L
1,144 SR
Queue Stats
6W - 10L
1,374 Elo+
Solo
Team Averages
Level 15
1,304 SR
1,443 Elo+

VS

Team Averages
Level 24
1,582 SR
1,539 Elo+
Hera
Hera
Mague2012
Hera
Level 26
God Stats
19W - 15L
1,645 SR
Queue Stats
101W - 79L
1,584 Elo+
Solo
Danzaburou
Danzaburou
StepBro-Nano
Danzaburou
Level 15
God Stats
21W - 20L
1,531 SR
Queue Stats
46W - 46L
1,464 Elo+
Solo
Sol
Sol
TMX I6aax
Sol
Level 29
God Stats
46W - 34L
1,511 SR
Queue Stats
523W - 548L
1,453 Elo+
Solo
Bellona
Bellona
ZombieslayerJ48
Bellona
Level 29
God Stats
28W - 23L
1,566 SR
Queue Stats
153W - 143L
1,560 Elo+
Solo
Anhur
Anhur
xTidal
Anhur
Level 21
God Stats
15W - 12L
1,657 SR
Queue Stats
174W - 84L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,605
461
357
4,581
962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 4 / 0
4,193
419
1,233
5,029
688
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
5
1 / 1 / 0
4,275
428
1,879
2,968
1,116
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hel
5
0 / 3 / 0
4,118
412
921
5,447
444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

1
0 / 0 / 0
3,406
341
0
17
2

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
11
2 / 0 / 3
6,623
662
2,359
1,681
453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
StepBro-Nano
Danzaburou
10
1 / 0 / 5
6,160
616
2,235
2,972
852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 0 / 0
6,345
635
1,147
2,730
693
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 1
5,792
579
1,319
6,097
3,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
xTidal
Anhur
11
7 / 0 / 3
6,985
699
7,712
5,281
1,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
1
Kills
11
11
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
0
4
0
0
W
Hera
2
0
3
3.5
L
Hercules
1
1
0
1
W
Danzaburou
StepBro-Nano
Danzaburou
1
0
5
3.5
W
1
0
0
1
L
Hel
0
3
0
0
W
0
1
1
0.5
L
0
0
0
0
W
Anhur
xTidal
Anhur
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,390
Damage
14,772
18,042
Taken
18,761
3,212
Mitigated
6,990
3,751
Healing
8,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
357
0
0
0
4,581
962
306
1,511
2,852
13,295
0
L
1,233
524
186
759
5,029
688
0
326
4,659
0
16,723
W
Hera
2,359
458
0
466
1,681
453
446
77
1,582
32,774
0
L
Hercules
1,879
682
0
582
2,968
1,116
0
1,147
1,821
0
8,840
W
Danzaburou
StepBro-Nano
Danzaburou
2,235
364
0
911
2,972
852
1,439
156
2,816
0
24,838
W
1,147
583
0
1,644
2,730
693
2,767
0
2,730
27,160
0
L
Hel
921
252
684
1,540
5,447
444
0
260
5,187
6,535
0
W
1,319
690
0
1,965
6,097
3,503
180
77
5,998
0
37,187
L
0
0
0
0
17
2
0
0
17
34
0
W
Anhur
xTidal
Anhur
7,712
3,743
0
3,788
5,281
1,489
939
884
4,357
0
40,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,597
Gold Earned
31,905
109
Minions Killed
333
0
Camps Cleared
0
656,139
Distance Traveled
918,756
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
4,605
461
34
3
0
157,659
3
L
Neith
4,193
419
40
4
0
191,279
2
W
Hera
6,623
662
85
9
0
185,746
1
L
Hercules
4,275
428
23
2
0
78,442
0
W
Danzaburou
6,160
616
44
4
0
188,583
0
W
Sol
6,345
635
72
7
0
175,898
0
L
Hel
4,118
412
12
1
0
150,248
3
W
Bellona
5,792
579
67
7
0
216,034
0
L
Sol
3,406
341
0
0
0
78,511
3
W
Anhur
6,985
699
65
7
0
152,495
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role