Player Matchup

Bellona
Bellona
Chugziller
Bellona
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
298W - 316L
1,404 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Laraneus
Tsukuyomi
Level 21
God Stats
23W - 20L
1,274 SR
Queue Stats
53W - 51L
1,442 Elo+
Party 2
Neith
Neith
Segermaskin
Neith
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 39L
1,445 Elo+
Party 1
Janus
Janus
SillyStealthySpy
Janus
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 64L
1,502 Elo+
Party 2
Chaac
Chaac
SweetJordyBakes
Chaac
Level 126
God Stats
1W - 0L
1,722 SR
Queue Stats
29W - 15L
1,264 Elo+
Party 2
Team Averages
Level 78
1,499 SR
1,411 Elo+

VS

Team Averages
Level 72
1,517 SR
1,399 Elo+
Ra
Ra
MetaReyos
Ra
Level 108
God Stats
0W - 1L
1,574 SR
Queue Stats
104W - 114L
1,407 Elo+
Party 3
Sun Wukong
Sun Wukong
Stijn-Schunck
Sun Wukong
Level 60
God Stats
2W - 4L
1,500 SR
Queue Stats
169W - 171L
1,468 Elo+
Solo
Sol
Sol
The__FrostStorm
Sol
Level 46
God Stats
1W - 3L
1,673 SR
Queue Stats
50W - 56L
1,382 Elo+
Party 3
Tiamat
Tiamat
The__HakaiStorm
Tiamat
Level 68
God Stats
8W - 18L
1,339 SR
Queue Stats
39W - 50L
1,343 Elo+
Party 3
Tsukuyomi
Tsukuyomi
aless2119
Tsukuyomi
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 108L
1,397 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chugziller
Bellona
17
0 / 3 / 2
10,050
479
5,536
13,045
12,866
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
Laraneus
Tsukuyomi
18
10 / 4 / 6
11,532
549
13,444
15,823
6,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
7 / 3 / 5
10,663
508
13,604
14,927
5,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
3 / 5 / 9
10,575
504
13,891
15,129
5,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 3 / 10
9,403
448
9,164
17,495
16,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 5
9,364
446
5,524
16,214
10,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Stijn-Schunck
Sun Wukong
20
4 / 0 / 1
11,965
570
10,937
11,261
9,225
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
5 / 5 / 4
9,387
447
11,040
13,798
4,698
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
3 / 5 / 5
10,545
502
12,377
15,260
9,441
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
aless2119
Tsukuyomi
16
5 / 5 / 4
10,248
488
13,115
19,701
7,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
37
22
Kills
18
18
Deaths
22
32
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bellona
Chugziller
Bellona
0
3
2
0.33
W
Tsukuyomi
Laraneus
Tsukuyomi
10
4
6
3.25
L
1
7
5
0.5
W
7
3
5
3.17
W
3
5
9
1.5
L
Sun Wukong
Stijn-Schunck
Sun Wukong
4
0
1
4.5
W
2
3
10
2.33
L
5
5
4
1.4
L
3
5
5
1.1
L
Tsukuyomi
aless2119
Tsukuyomi
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,639
Damage
52,993
76,419
Taken
76,234
47,646
Mitigated
41,253
25,848
Healing
24,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Chugziller
Bellona
5,536
1,540
195
2,723
13,045
12,866
1,294
1,571
11,004
0
63,440
W
Tsukuyomi
Laraneus
Tsukuyomi
13,444
5,000
0
3,455
15,823
6,484
0
5,028
10,519
0
73,679
L
5,524
890
1,561
5,935
16,214
10,275
689
4,221
11,968
43,745
0
W
13,604
6,130
0
7,867
14,927
5,895
2,880
7,133
7,706
0
77,002
W
13,891
309
125
4,274
15,129
5,592
0
6,280
8,276
86,001
0
L
Sun Wukong
Stijn-Schunck
Sun Wukong
10,937
1,623
0
5,584
11,261
9,225
889
57
10,729
0
80,685
W
9,164
657
429
6,780
17,495
16,809
0
7,909
9,373
0
27,231
L
11,040
2,159
0
3,133
13,798
4,698
0
1,528
12,270
38,667
0
L
12,377
1,121
499
4,193
15,260
9,441
1,015
4,278
10,972
56,735
0
L
Tsukuyomi
aless2119
Tsukuyomi
13,115
2,844
0
3,142
19,701
7,614
0
3,807
15,869
0
75,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,223
Gold Earned
51,509
596
Minions Killed
502
0
Camps Cleared
0
1,911,368
Distance Traveled
1,964,117
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,050
479
140
7
0
352,334
1
W
Tsukuyomi
11,532
549
128
6
0
438,522
2
L
Ra
9,364
446
46
2
0
371,643
7
W
Neith
10,663
508
129
6
0
346,293
1
W
Janus
10,575
504
166
8
0
385,385
6
L
Sun Wukong
11,965
570
176
8
0
428,679
9
W
Chaac
9,403
448
33
2
0
388,834
6
L
Sol
9,387
447
70
3
0
368,613
4
L
Tiamat
10,545
502
110
5
0
373,788
0
L
Tsukuyomi
10,248
488
100
5
0
421,394
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role