Player Matchup

Susano
Susano
Dayofevil
Susano
Level 128
God Stats
3W - 8L
1,660 SR
Queue Stats
587W - 563L
1,508 Elo+
Party 2
Anubis
Anubis
SOLOppppp
Anubis
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,438 Elo+
Solo
Chaac
Chaac
Youlose8797
Chaac
Level 104
God Stats
14W - 11L
1,519 SR
Queue Stats
451W - 479L
1,521 Elo+
Party 3
Ganesha
Ganesha
mikiloos
Ganesha
Level 69
God Stats
37W - 32L
1,418 SR
Queue Stats
718W - 713L
1,500 Elo+
Party 2
Apollo
Apollo
rudolph112233
Apollo
Level 55
God Stats
1W - 2L
1,539 SR
Queue Stats
105W - 92L
1,467 Elo+
Party 3
Team Averages
Level 80
1,527 SR
1,487 Elo+

VS

Team Averages
Level 112
1,620 SR
1,586 Elo+
Bacchus
Bacchus
AeEsmann8
Bacchus
Level 160
God Stats
11W - 16L
1,531 SR
Queue Stats
283W - 278L
1,637 Elo+
Party 1
Rama
Rama
DjankoSan
Rama
Level 101
God Stats
10W - 2L
1,850 SR
Queue Stats
124W - 78L
1,663 Elo+
Party 1
Kuzenbo
Kuzenbo
Metal4Head
Kuzenbo
Level 158
God Stats
6W - 6L
1,531 SR
Queue Stats
679W - 709L
1,526 Elo+
Party 1
Nemesis
Nemesis
Nih0
Nemesis
Level 28
God Stats
14W - 11L
1,689 SR
Queue Stats
46W - 46L
1,513 Elo+
Party 1
Zhong Kui
Zhong Kui
TrEksi
Zhong Kui
Level 114
God Stats
3W - 2L
1,500 SR
Queue Stats
277W - 261L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Dayofevil
Susano
17
3 / 6 / 12
11,165
532
8,222
17,103
7,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
SOLOppppp
Anubis
20
11 / 8 / 7
13,012
620
20,528
22,172
12,213
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 4 / 7
12,569
599
17,575
21,783
22,940
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ganesha
mikiloos
Ganesha
14
0 / 10 / 12
10,155
484
5,369
22,592
19,445
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
6 / 8 / 7
11,357
541
9,461
16,288
5,405
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AeEsmann8
Bacchus
18
9 / 3 / 15
12,962
617
15,108
16,696
26,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rama
19
12 / 3 / 7
13,089
623
24,072
16,246
6,418
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Metal4Head
Kuzenbo
17
2 / 10 / 11
10,868
518
8,663
19,338
12,194
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Nih0
Nemesis
20
10 / 6 / 3
13,438
640
15,545
16,848
7,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
TrEksi
Zhong Kui
20
3 / 4 / 5
14,059
669
15,684
19,809
19,602
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
77
25
Kills
36
36
Deaths
26
45
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AeEsmann8
Bacchus
9
3
15
5.5
L
Susano
Dayofevil
Susano
3
6
12
1.5
W
Rama
12
3
7
5.17
W
Kuzenbo
Metal4Head
Kuzenbo
2
10
11
0.75
W
Nemesis
Nih0
Nemesis
10
6
3
1.92
L
Anubis
SOLOppppp
Anubis
11
8
7
1.81
W
Zhong Kui
TrEksi
Zhong Kui
3
4
5
1.38
L
5
4
7
2.13
L
Ganesha
mikiloos
Ganesha
0
10
12
0.6
L
6
8
7
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,155
Damage
79,072
99,938
Taken
88,937
67,027
Mitigated
72,222
26,782
Healing
23,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AeEsmann8
Bacchus
15,108
2,640
0
2,607
16,696
26,117
943
5,166
11,530
42,288
0
L
Susano
Dayofevil
Susano
8,222
2,360
0
3,360
17,103
7,024
0
6,379
10,724
0
71,169
W
Rama
24,072
22,190
0
9,523
16,246
6,418
7,078
4,769
11,477
0
98,628
W
Kuzenbo
Metal4Head
Kuzenbo
8,663
2,320
0
1,781
19,338
12,194
198
9,476
9,862
58,266
0
W
Nemesis
Nih0
Nemesis
15,545
9,581
0
1,667
16,848
7,891
806
5,561
11,287
0
100,241
L
Anubis
SOLOppppp
Anubis
20,528
998
0
10,284
22,172
12,213
1,034
9,312
12,860
88,874
0
W
Zhong Kui
TrEksi
Zhong Kui
15,684
2,586
0
7,486
19,809
19,602
914
1,708
18,101
91,472
0
L
17,575
3,826
0
7,931
21,783
22,940
0
9,839
11,944
865
91,472
L
Ganesha
mikiloos
Ganesha
5,369
952
814
815
22,592
19,445
0
8,146
14,446
17,983
0
L
9,461
6,026
0
3,578
16,288
5,405
0
5,779
10,509
0
46,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,258
Gold Earned
64,416
532
Minions Killed
637
0
Camps Cleared
0
1,870,575
Distance Traveled
1,812,997
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,962
617
49
2
0
404,803
5
L
Susano
11,165
532
128
6
0
396,905
4
W
Rama
13,089
623
159
8
0
320,837
1
W
Kuzenbo
10,868
518
89
4
0
348,636
10
W
Nemesis
13,438
640
148
7
0
401,044
1
L
Anubis
13,012
620
152
7
0
282,059
2
W
Zhong Kui
14,059
669
192
9
0
337,677
2
L
Chaac
12,569
599
177
8
0
414,956
2
L
Ganesha
10,155
484
1
0
0
381,811
5
L
Apollo
11,357
541
74
4
0
394,844
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role