Player Matchup

Apollo
Apollo
Betxs
Apollo
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,548 Elo+
Solo
Sylvanus
Sylvanus
XxEndOfFatexX
Sylvanus
Level 159
God Stats
5W - 3L
1,602 SR
Queue Stats
251W - 245L
1,581 Elo+
Solo
Vamana
Vamana
broburrito
Vamana
Level 108
God Stats
39W - 21L
1,797 SR
Queue Stats
248W - 236L
1,564 Elo+
Solo
Fenrir
Fenrir
dfsolo
Fenrir
Level 129
God Stats
33W - 24L
1,709 SR
Queue Stats
216W - 163L
1,640 Elo+
Solo
Merlin
Merlin
xKuroKenshIx
Merlin
Level 107
God Stats
9W - 18L
1,664 SR
Queue Stats
483W - 466L
1,620 Elo+
Solo
Team Averages
Level 113
1,654 SR
1,591 Elo+

VS

Team Averages
Level 110
1,590 SR
1,522 Elo+
Hercules
Hercules
AsssassinXJXK
Hercules
Level 156
God Stats
8W - 6L
1,835 SR
Queue Stats
127W - 111L
1,667 Elo+
Solo
Chiron
Chiron
Clutchpython
Chiron
Level 63
God Stats
2W - 1L
1,255 SR
Queue Stats
126W - 113L
1,545 Elo+
Solo
Guan Yu
Guan Yu
DeabloSlayer
Guan Yu
Level 101
God Stats
11W - 8L
1,788 SR
Queue Stats
137W - 148L
1,545 Elo+
Solo
Ymir
Ymir
SKYDYLEYW00
Ymir
Level 104
God Stats
15W - 12L
1,529 SR
Queue Stats
311W - 291L
1,508 Elo+
Solo
Tiamat
Tiamat
llNorskoll
Tiamat
Level 124
God Stats
1W - 3L
1,543 SR
Queue Stats
48W - 44L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Betxs
Apollo
20
10 / 4 / 5
13,717
528
24,164
28,192
11,963
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
XxEndOfFatexX
Sylvanus
17
6 / 7 / 9
11,955
460
14,127
23,159
26,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vamana
broburrito
Vamana
17
2 / 5 / 8
11,624
447
16,050
28,128
26,676
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
dfsolo
Fenrir
18
4 / 9 / 6
12,043
463
9,902
28,324
19,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
20
3 / 4 / 9
13,300
512
26,159
14,598
5,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AsssassinXJXK
Hercules
20
7 / 3 / 9
13,764
529
23,961
32,585
37,862
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
20
8 / 5 / 7
13,858
533
18,860
17,810
6,708
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
DeabloSlayer
Guan Yu
20
4 / 7 / 14
12,725
489
13,353
27,027
21,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
3 / 7 / 17
11,850
456
16,457
27,502
21,502
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
llNorskoll
Tiamat
20
7 / 3 / 11
13,552
521
19,878
16,547
14,353
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
87
25
Kills
29
29
Deaths
25
37
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Hercules
AsssassinXJXK
Hercules
7
3
9
3.83
L
Apollo
Betxs
Apollo
10
4
5
3.13
W
Chiron
8
5
7
2.3
W
Guan Yu
DeabloSlayer
Guan Yu
4
7
14
1.57
W
3
7
17
1.64
L
Sylvanus
XxEndOfFatexX
Sylvanus
6
7
9
1.5
L
Vamana
broburrito
Vamana
2
5
8
1.2
L
Fenrir
dfsolo
Fenrir
4
9
6
0.78
W
Tiamat
llNorskoll
Tiamat
7
3
11
4.17
L
Merlin
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,402
Damage
92,509
122,401
Taken
121,471
90,263
Mitigated
102,336
49,063
Healing
47,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AsssassinXJXK
Hercules
23,961
6,659
0
16,245
32,585
37,862
486
10,973
20,608
0
93,583
L
Apollo
Betxs
Apollo
24,164
14,739
0
14,752
28,192
11,963
2,888
6,916
20,933
0
122,611
W
Chiron
18,860
8,354
2,898
5,289
17,810
6,708
3,433
3,139
14,614
0
82,775
W
Guan Yu
DeabloSlayer
Guan Yu
13,353
1,478
2,881
10,085
27,027
21,911
1,856
11,537
15,005
0
87,034
W
16,457
2,910
841
5,539
27,502
21,502
319
12,718
14,426
57,310
0
L
Sylvanus
XxEndOfFatexX
Sylvanus
14,127
2,968
3,599
6,007
23,159
26,330
110
8,667
14,392
40,052
7,860
L
Vamana
broburrito
Vamana
16,050
4,901
0
9,058
28,128
26,676
1,130
10,716
16,887
9,192
53,486
L
Fenrir
dfsolo
Fenrir
9,902
3,338
0
11,368
28,324
19,420
0
4,910
23,004
0
80,015
W
Tiamat
llNorskoll
Tiamat
19,878
1,788
0
3,812
16,547
14,353
1,050
7,527
8,657
90,561
0
L
Merlin
26,159
1,318
615
3,664
14,598
5,874
341
5,755
8,819
110,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,639
Gold Earned
65,749
653
Minions Killed
658
0
Camps Cleared
0
2,243,001
Distance Traveled
2,430,002
36
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,764
529
174
7
0
502,541
9
L
Apollo
13,717
528
159
6
0
476,617
2
W
Chiron
13,858
533
131
5
0
467,647
0
W
Guan Yu
12,725
489
128
5
0
512,755
3
W
Ymir
11,850
456
69
3
0
443,004
11
L
Sylvanus
11,955
460
74
3
0
380,917
8
L
Vamana
11,624
447
95
4
0
492,829
6
L
Fenrir
12,043
463
107
4
0
451,974
11
W
Tiamat
13,552
521
156
6
0
504,055
7
L
Merlin
13,300
512
218
8
0
440,664
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role