Player Matchup

Bakasura
Bakasura
Bronze III
BigSlongCasper
Bakasura
Bronze III
Level 138
God Stats
2W - 2L
1,641 SR
Queue Stats
16W - 17L
1,541 MMR
Party 2
Medusa
Medusa
Platinum IV
Blink Susano
Medusa
Platinum IV
Level 160
God Stats
78W - 61L
1,557 SR
Queue Stats
450W - 431L
1,513 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold I
Duh Scoobs
Cu Chulainn
Gold I
Level 160
God Stats
5W - 1L
2,004 SR
Queue Stats
158W - 139L
1,487 MMR
Party 1
Guan Yu
Guan Yu
Bronze III
FriedQAccount
Guan Yu
Bronze III
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Bronze III
KingDeathwish
Merlin
Bronze III
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,541 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 136
1,640 SR
1,516 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 99
1,557 SR
1,525 MMR
Baron Samedi
Baron Samedi
Bronze III
BizzleMade
Baron Samedi
Bronze III
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 3
Ratatoskr
Ratatoskr
Bronze III
ICurlAtSquatRack
Ratatoskr
Bronze III
Level 59
God Stats
23W - 32L
1,691 SR
Queue Stats
58W - 84L
1,488 MMR
Solo
Pele
Pele
Gold III
MrAnaconda41
Pele
Gold III
Level 159
God Stats
17W - 22L
1,457 SR
Queue Stats
336W - 345L
1,576 MMR
Solo
Ullr
Ullr
Gold III
ScummyPeach
Ullr
Gold III
Level 143
God Stats
4W - 8L
1,474 SR
Queue Stats
147W - 140L
1,559 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
munkeylicker69
Kumbhakarna
Bronze III
Level 101
God Stats
0W - 1L
1,661 SR
Queue Stats
0W - 1L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
19
8 / 2 / 8
13,235
602
15,824
18,536
8,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
20
10 / 0 / 5
15,622
710
20,698
14,029
6,115
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Duh Scoobs
Cu Chulainn
19
5 / 2 / 11
13,139
597
12,821
19,691
17,334
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Guan Yu
17
5 / 1 / 18
13,174
599
13,779
20,398
20,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
9 / 1 / 7
12,890
586
10,391
8,088
2,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
SetCthulhuDanzaburouScyllaTiamat

VS

Bans
ApolloCupidCabrakanHeimdallrHel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BizzleMade
Baron Samedi
14
1 / 5 / 2
8,506
387
10,922
16,749
7,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
16
1 / 8 / 2
9,561
435
5,093
16,683
10,216
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 8 / 1
8,994
409
5,216
18,799
5,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 7 / 2
9,146
416
7,274
18,101
6,808
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
munkeylicker69
Kumbhakarna
12
0 / 9 / 4
8,308
378
2,829
20,568
10,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
17
37
Kills
6
6
Deaths
37
49
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bakasura
8
2
8
6
L
Baron Samedi
BizzleMade
Baron Samedi
1
5
2
0.4
W
Medusa
10
0
5
12.5
W
Cu Chulainn
Duh Scoobs
Cu Chulainn
5
2
11
5.25
W
Guan Yu
5
1
18
14
L
Ratatoskr
1
8
2
0.25
W
9
1
7
12.5
L
3
8
1
0.44
L
1
7
2
0.29
L
Kumbhakarna
munkeylicker69
Kumbhakarna
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,513
Damage
31,334
80,742
Taken
90,900
55,668
Mitigated
40,032
31,280
Healing
17,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
15,824
12,241
0
9,193
18,536
8,473
2,002
2,548
15,496
61
72,061
L
Baron Samedi
BizzleMade
Baron Samedi
10,922
605
1,385
3,730
16,749
7,150
0
3,687
12,226
42,166
0
W
Medusa
20,698
9,138
0
4,085
14,029
6,115
11,416
1,937
12,092
0
144,306
W
Cu Chulainn
Duh Scoobs
Cu Chulainn
12,821
2,121
0
4,966
19,691
17,334
871
2,151
17,265
9,186
65,734
W
Guan Yu
13,779
2,229
1,698
8,620
20,398
20,843
117
4,619
14,844
9,029
55,717
L
Ratatoskr
5,093
862
267
2,909
16,683
10,216
0
1,779
14,197
0
56,116
W
10,391
274
0
2,718
8,088
2,903
3,756
2,830
5,233
71,705
0
L
5,216
656
0
2,708
18,799
5,094
0
3,154
15,019
0
53,238
L
7,274
3,597
0
3,553
18,101
6,808
0
2,212
15,408
0
64,871
L
Kumbhakarna
munkeylicker69
Kumbhakarna
2,829
142
0
2,498
20,568
10,764
0
2,626
16,723
19,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,060
Gold Earned
44,515
670
Minions Killed
420
0
Camps Cleared
0
2,178,579
Distance Traveled
2,107,625
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,235
602
142
6
0
493,530
0
L
Baron Samedi
8,506
387
72
3
0
384,958
9
W
Medusa
15,622
710
210
10
0
390,390
1
W
Cu Chulainn
13,139
597
137
6
0
449,416
1
W
Guan Yu
13,174
599
81
4
0
458,003
1
L
Ratatoskr
9,561
435
116
5
0
444,405
1
W
Merlin
12,890
586
100
5
0
387,240
9
L
Pele
8,994
409
90
4
0
465,007
4
L
Ullr
9,146
416
104
5
0
381,875
0
L
Kumbhakarna
8,308
378
38
2
0
431,380
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role