Player Matchup

Ao Kuang
Ao Kuang
Silver I
NineWinds98
Ao Kuang
Silver I
Level 144
God Stats
15W - 13L
1,457 SR
Queue Stats
40W - 41L
1,409 MMR
Party 4
Guan Yu
Guan Yu
Platinum IV
Obverse
Guan Yu
Platinum IV
Level 139
God Stats
9W - 6L
1,706 SR
Queue Stats
82W - 74L
1,871 MMR
Party 4
Hercules
Hercules
Platinum IV
WeaponEy3z
Hercules
Platinum IV
Level 160
God Stats
6W - 9L
1,505 SR
Queue Stats
284W - 265L
1,635 MMR
Solo
Heimdallr
Heimdallr
Gold III
Yolito22
Heimdallr
Gold III
Level 109
God Stats
30W - 31L
1,488 SR
Queue Stats
299W - 285L
1,587 MMR
Party 3
Scylla
Scylla
Gold II
i jus cant win
Scylla
Gold II
Level 121
God Stats
10W - 14L
1,628 SR
Queue Stats
277W - 268L
1,695 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 135
1,557 SR
1,639 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 121
1,704 SR
1,643 MMR
Merlin
Merlin
Platinum IV
JN_01_JT2
Merlin
Platinum IV
Level 155
God Stats
43W - 41L
1,593 SR
Queue Stats
162W - 153L
1,773 MMR
Party 2
Cernunnos
Cernunnos
Gold II
The_Unbleachable
Cernunnos
Gold II
Level 100
God Stats
18W - 11L
1,711 SR
Queue Stats
34W - 26L
1,607 MMR
Party 1
Ymir
Ymir
Gold I
WhensParagon
Ymir
Gold I
Level 104
God Stats
7W - 5L
1,892 SR
Queue Stats
50W - 42L
1,699 MMR
Party 1
Athena
Athena
Platinum IV
iPRince_Kx
Athena
Platinum IV
Level 122
God Stats
5W - 1L
1,907 SR
Queue Stats
144W - 147L
1,632 MMR
Solo
Pele
Pele
Gold II
zZSilentNinjaaXx
Pele
Gold II
Level 125
God Stats
22W - 16L
1,419 SR
Queue Stats
149W - 131L
1,503 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
NineWinds98
Ao Kuang
17
2 / 6 / 2
10,987
423
11,577
21,914
7,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
Obverse
Guan Yu
20
2 / 6 / 0
12,362
475
14,321
21,570
25,240
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
WeaponEy3z
Hercules
16
1 / 3 / 4
11,024
424
8,520
25,173
24,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
Yolito22
Heimdallr
18
2 / 6 / 2
11,445
440
12,341
25,197
8,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
0 / 6 / 3
10,717
412
7,958
15,408
5,221
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
TiamatCu ChulainnSetCerberusTsukuyomi

VS

Bans
TyrKing ArthurCupidDanzaburouBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JN_01_JT2
Merlin
19
4 / 0 / 6
13,233
509
14,352
8,488
3,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
20
5 / 2 / 10
15,562
599
24,568
19,094
8,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
4 / 2 / 12
14,212
547
11,635
23,729
26,562
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Athena
iPRince_Kx
Athena
20
4 / 3 / 11
13,928
536
11,111
26,952
30,917
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
10 / 0 / 8
15,580
599
18,706
22,402
11,988
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
74
7
Kills
27
27
Deaths
7
11
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Merlin
JN_01_JT2
Merlin
4
0
6
7
L
Ao Kuang
NineWinds98
Ao Kuang
2
6
2
0.5
L
Guan Yu
Obverse
Guan Yu
2
6
0
0.33
W
Cernunnos
5
2
10
5
L
Hercules
WeaponEy3z
Hercules
1
3
4
1
W
4
2
12
5
L
Heimdallr
Yolito22
Heimdallr
2
6
2
0.5
L
0
6
3
0.25
W
Athena
iPRince_Kx
Athena
4
3
11
3.17
W
10
0
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,717
Damage
80,372
109,262
Taken
100,665
71,333
Mitigated
82,032
35,061
Healing
45,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
JN_01_JT2
Merlin
14,352
767
0
1,752
8,488
3,911
2,147
1,943
6,545
82,769
0
L
Ao Kuang
NineWinds98
Ao Kuang
11,577
2,978
0
9,763
21,914
7,403
1,010
5,508
16,162
84,747
0
L
Guan Yu
Obverse
Guan Yu
14,321
1,230
408
5,312
21,570
25,240
0
8,753
12,691
0
94,864
W
Cernunnos
24,568
16,756
0
12,491
19,094
8,654
6,651
3,953
15,141
0
159,581
L
Hercules
WeaponEy3z
Hercules
8,520
1,395
0
8,182
25,173
24,596
0
9,433
15,496
0
23,544
W
11,635
3,479
0
6,463
23,729
26,562
1,528
6,178
17,551
37,588
0
L
Heimdallr
Yolito22
Heimdallr
12,341
6,185
0
8,054
25,197
8,873
0
6,057
19,052
0
90,025
L
7,958
1,248
0
3,342
15,408
5,221
0
6,487
8,523
86,349
0
W
Athena
iPRince_Kx
Athena
11,111
2,165
0
7,921
26,952
30,917
436
4,362
22,590
77,080
0
W
18,706
4,563
0
17,025
22,402
11,988
2,483
4,872
17,530
0
142,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,535
Gold Earned
72,515
619
Minions Killed
716
0
Camps Cleared
0
2,321,269
Distance Traveled
2,671,259
20
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,233
509
143
6
0
547,937
3
L
Ao Kuang
10,987
423
128
5
0
462,758
3
L
Guan Yu
12,362
475
171
7
0
468,838
1
W
Cernunnos
15,562
599
213
8
0
512,456
5
L
Hercules
11,024
424
21
1
0
515,372
8
W
Ymir
14,212
547
36
1
0
503,194
8
L
Heimdallr
11,445
440
138
5
0
440,524
2
L
Scylla
10,717
412
161
6
0
433,777
6
W
Athena
13,928
536
139
5
0
508,288
12
W
Pele
15,580
599
185
7
0
599,384
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role