Player Matchup

Aphrodite
Aphrodite
Demonsquigles
Aphrodite
Level 26
God Stats
4W - 5L
1,612 SR
Queue Stats
69W - 75L
1,701 Elo+
Party 2
He Bo
He Bo
Kaboose3oh3
He Bo
Level 34
God Stats
0W - 1L
1,274 SR
Queue Stats
153W - 158L
1,450 Elo+
Party 2
Izanami
Izanami
ZombieNekoSlayer
Izanami
Level 25
God Stats
1W - 3L
1,370 SR
Queue Stats
103W - 123L
1,450 Elo+
Party 2
Tsukuyomi
Tsukuyomi
sweetbeast123153
Tsukuyomi
Level 23
God Stats
10W - 17L
1,535 SR
Queue Stats
85W - 112L
1,419 Elo+
Party 2
Osiris
Osiris
t0mmyyy
Osiris
Level 23
God Stats
1W - 2L
1,226 SR
Queue Stats
89W - 117L
1,414 Elo+
Party 2
Team Averages
Level 26
1,403 SR
1,487 Elo+

VS

Team Averages
Level 21
1,518 SR
1,546 Elo+
Chang'e
Chang'e
AzuAzalea
Chang'e
Level 21
God Stats
2W - 1L
1,718 SR
Queue Stats
2W - 2L
1,713 Elo+
Party 1
Apollo
Apollo
OgGoblinGames
Apollo
Level 22
God Stats
5W - 9L
1,599 SR
Queue Stats
5W - 10L
1,458 Elo+
Party 1
Fenrir
Fenrir
Scyth333
Fenrir
Level 25
God Stats
9W - 14L
1,318 SR
Queue Stats
79W - 84L
1,466 Elo+
Solo
Odin
Odin
Ubolo
Odin
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
98W - 74L
1,539 Elo+
Solo
Xbalanque
Xbalanque
superduperlyfe
Xbalanque
Level 27
God Stats
21W - 15L
1,457 SR
Queue Stats
395W - 307L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Demonsquigles
Aphrodite
14
1 / 10 / 5
9,330
424
7,417
21,005
19,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 9 / 1
8,299
377
11,421
14,765
4,504
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
7 / 11 / 2
10,281
467
15,773
21,249
8,604
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
14
4 / 8 / 1
9,914
451
8,296
15,394
6,085
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Osiris
t0mmyyy
Osiris
16
0 / 5 / 2
9,760
444
7,451
13,046
14,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AzuAzalea
Chang'e
17
4 / 3 / 13
10,797
491
5,101
12,946
4,233
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
16 / 2 / 11
13,484
613
24,504
20,079
8,447
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Scyth333
Fenrir
18
8 / 0 / 7
12,307
559
9,045
14,006
5,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odin
Ubolo
Odin
17
5 / 3 / 9
11,739
534
9,680
13,159
13,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
superduperlyfe
Xbalanque
20
10 / 6 / 11
13,429
610
19,337
23,348
10,623
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
94
14
Kills
43
43
Deaths
14
11
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AzuAzalea
Chang'e
4
3
13
3.5
L
Aphrodite
Demonsquigles
Aphrodite
1
10
5
0.35
L
2
9
1
0.28
W
16
2
11
10.75
W
Fenrir
Scyth333
Fenrir
8
0
7
11.5
W
Odin
Ubolo
Odin
5
3
9
3.17
L
7
11
2
0.73
W
Xbalanque
superduperlyfe
Xbalanque
10
6
11
2.58
L
Tsukuyomi
4
8
1
0.56
L
Osiris
t0mmyyy
Osiris
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,358
Damage
67,667
85,459
Taken
83,538
53,444
Mitigated
42,244
22,963
Healing
34,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AzuAzalea
Chang'e
5,101
694
6,128
6,162
12,946
4,233
564
3,180
9,530
26,620
0
L
Aphrodite
Demonsquigles
Aphrodite
7,417
917
5,259
8,310
21,005
19,740
726
2,517
18,463
44,046
0
L
11,421
190
424
3,463
14,765
4,504
198
0
14,690
36,939
0
W
24,504
16,780
0
7,622
20,079
8,447
5,487
8,592
11,302
0
72,049
W
Fenrir
Scyth333
Fenrir
9,045
2,170
0
5,228
14,006
5,829
0
1,637
12,317
0
74,709
W
Odin
Ubolo
Odin
9,680
1,196
0
580
13,159
13,112
639
3,966
9,121
80
50,029
L
15,773
11,504
0
1,816
21,249
8,604
2,438
1,871
19,328
0
49,181
W
Xbalanque
superduperlyfe
Xbalanque
19,337
8,601
0
8,423
23,348
10,623
6,308
3,446
19,798
0
141,381
L
Tsukuyomi
8,296
1,836
0
2,091
15,394
6,085
1,013
591
14,678
0
44,259
L
Osiris
t0mmyyy
Osiris
7,451
2,215
0
1,600
13,046
14,511
447
202
12,494
6,942
41,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,584
Gold Earned
61,756
386
Minions Killed
540
0
Camps Cleared
0
1,923,548
Distance Traveled
2,158,309
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,797
491
44
2
0
426,300
0
L
Aphrodite
9,330
424
84
4
0
356,653
2
L
He Bo
8,299
377
43
2
0
360,008
4
W
Apollo
13,484
613
109
5
0
463,056
0
W
Fenrir
12,307
559
119
5
0
467,457
1
W
Odin
11,739
534
86
4
0
441,542
4
L
Izanami
10,281
467
90
4
0
370,396
6
W
Xbalanque
13,429
610
182
8
0
359,954
0
L
Tsukuyomi
9,914
451
69
3
0
426,298
3
L
Osiris
9,760
444
100
5
0
410,193
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role