Player Matchup

King Arthur
King Arthur
Diamond IV
Horrify
King Arthur
Diamond IV
Level 160
God Stats
17W - 35L
1,055 SR
Queue Stats
822W - 793L
1,993 MMR
Solo
Poseidon
Poseidon
Diamond V
SchultzN
Poseidon
Diamond V
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Guan Yu
Guan Yu
Diamond V
WhoWasInParis
Guan Yu
Diamond V
Level 114
God Stats
2W - 1L
1,953 SR
Queue Stats
54W - 25L
2,241 MMR
Party 4
Izanami
Izanami
Diamond IV
ZakuZz
Izanami
Diamond IV
Level 160
God Stats
60W - 51L
1,666 SR
Queue Stats
771W - 754L
2,156 MMR
Party 2
Artio
Artio
Platinum I
Zícari
Artio
Platinum I
Level 159
God Stats
14W - 14L
1,500 SR
Queue Stats
766W - 737L
2,007 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 142
1,535 SR
1,979 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 158
1,723 SR
2,111 MMR
Rama
Rama
Platinum I
AnxietyOverload
Rama
Platinum I
Level 158
God Stats
5W - 2L
1,941 SR
Queue Stats
166W - 144L
1,885 MMR
Party 1
Sobek
Sobek
Diamond V
Dansig
Sobek
Diamond V
Level 160
God Stats
14W - 7L
1,874 SR
Queue Stats
341W - 325L
2,026 MMR
Solo
Nu Wa
Nu Wa
Platinum I
Genius
Nu Wa
Platinum I
Level 157
God Stats
18W - 12L
1,500 SR
Queue Stats
132W - 109L
2,097 MMR
Party 1
Fenrir
Fenrir
Diamond II
Wolfy2032
Fenrir
Diamond II
Level 160
God Stats
74W - 70L
1,782 SR
Queue Stats
863W - 844L
2,322 MMR
Party 3
Athena
Athena
Diamond III
WordsAsWeapons
Athena
Diamond III
Level 157
God Stats
4W - 2L
1,518 SR
Queue Stats
297W - 258L
2,227 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Horrify
King Arthur
18
1 / 4 / 2
11,641
529
7,135
23,151
19,294
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
SchultzN
Poseidon
17
2 / 7 / 4
11,001
500
6,672
12,454
4,086
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Guan Yu
17
5 / 4 / 2
10,970
499
13,770
19,550
16,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
ZakuZz
Izanami
19
1 / 2 / 4
11,976
544
9,167
14,873
7,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artio
Zícari
Artio
13
2 / 8 / 2
9,353
425
3,732
23,690
21,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
ScyllaLokiSetApollo

VS

Bans
DanzaburouTiamatHeimdallrChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 3 / 9
12,082
549
7,550
13,289
5,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
Dansig
Sobek
17
2 / 1 / 16
11,432
520
7,388
16,711
17,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
Genius
Nu Wa
19
6 / 4 / 14
12,346
561
20,978
9,172
3,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Wolfy2032
Fenrir
20
11 / 2 / 11
13,808
628
18,044
15,331
8,967
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
6 / 1 / 8
13,511
614
11,017
13,683
16,079
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
83
11
Kills
25
25
Deaths
11
14
Assists
58
Player
Kills
Deaths
Assists
KDA
W
0
3
9
1.5
W
Sobek
Dansig
Sobek
2
1
16
10
W
Nu Wa
Genius
Nu Wa
6
4
14
3.25
L
King Arthur
Horrify
King Arthur
1
4
2
0.5
L
Poseidon
SchultzN
Poseidon
2
7
4
0.57
L
Guan Yu
5
4
2
1.5
W
Fenrir
Wolfy2032
Fenrir
11
2
11
8.25
W
6
1
8
10
L
Izanami
ZakuZz
Izanami
1
2
4
1.5
L
Artio
Zícari
Artio
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,476
Damage
64,977
93,718
Taken
68,186
68,240
Mitigated
52,322
22,819
Healing
21,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,550
6,159
0
4,938
13,289
5,914
2,914
517
12,772
0
109,052
W
Sobek
Dansig
Sobek
7,388
629
0
5,640
16,711
17,931
345
3,748
12,963
24,268
0
W
Nu Wa
Genius
Nu Wa
20,978
6,866
0
971
9,172
3,431
1,854
2,646
6,526
95,173
0
L
King Arthur
Horrify
King Arthur
7,135
709
0
4,645
23,151
19,294
0
8,675
14,239
0
89,438
L
Poseidon
SchultzN
Poseidon
6,672
1,085
0
2,248
12,454
4,086
706
6,214
5,944
97,023
0
L
Guan Yu
13,770
2,916
786
6,093
19,550
16,647
0
7,584
11,622
0
85,467
W
Fenrir
Wolfy2032
Fenrir
18,044
9,733
0
4,519
15,331
8,967
1,522
2,355
12,976
0
118,963
W
11,017
2,964
0
5,217
13,683
16,079
741
1,426
12,257
92,502
0
L
Izanami
ZakuZz
Izanami
9,167
5,585
0
3,968
14,873
7,072
158
4,031
10,702
0
116,956
L
Artio
Zícari
Artio
3,732
192
452
4,627
23,690
21,141
14
11,568
11,828
17,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,941
Gold Earned
63,179
731
Minions Killed
696
0
Camps Cleared
0
2,156,949
Distance Traveled
2,281,374
29
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,082
549
190
9
0
375,725
10
W
Sobek
11,432
520
13
1
0
466,398
9
W
Nu Wa
12,346
561
170
8
0
411,387
6
L
King Arthur
11,641
529
200
9
0
467,089
9
L
Poseidon
11,001
500
187
9
0
412,763
7
L
Guan Yu
10,970
499
119
5
0
458,387
3
W
Fenrir
13,808
628
154
7
0
520,666
4
W
Athena
13,511
614
169
8
0
507,198
4
L
Izanami
11,976
544
208
9
0
403,608
6
L
Artio
9,353
425
17
1
0
415,102
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role