Player Matchup

Cerberus
Cerberus
LJKing15
Cerberus
Level 8
God Stats
6W - 3L
1,715 SR
Queue Stats
12W - 16L
1,352 Elo+
Solo
Danzaburou
Danzaburou
PONYO14
Danzaburou
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Preytor671
Odin
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 71L
1,434 Elo+
Party 2
Scylla
Scylla
TheHomeDepotKidd
Scylla
Level 6
God Stats
10W - 9L
1,412 SR
Queue Stats
11W - 13L
1,243 Elo+
Solo
Ra
Ra
sakuranhtm
Ra
Level 23
God Stats
2W - 2L
1,412 SR
Queue Stats
61W - 57L
1,421 Elo+
Party 2
Team Averages
Level 18
1,508 SR
1,390 Elo+

VS

Team Averages
Level 28
1,455 SR
1,382 Elo+
Odin
Odin
ItachiUchi
Odin
Level 14
God Stats
9W - 5L
1,301 SR
Queue Stats
24W - 16L
1,430 Elo+
Party 1
Artemis
Artemis
Moorslight
Artemis
Level 15
God Stats
2W - 2L
1,591 SR
Queue Stats
44W - 46L
1,237 Elo+
Party 1
Neith
Neith
ThiccnNugget
Neith
Level 17
God Stats
4W - 1L
1,299 SR
Queue Stats
34W - 34L
1,293 Elo+
Party 1
Anubis
Anubis
Zebraax
Anubis
Level 80
God Stats
10W - 1L
1,584 SR
Queue Stats
67W - 39L
1,449 Elo+
Party 1
Discordia
Discordia
上帝God
Discordia
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LJKing15
Cerberus
14
1 / 14 / 2
9,537
954
9,659
27,129
24,268
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
PONYO14
Danzaburou
15
1 / 4 / 1
9,221
922
8,844
12,909
4,594
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 10 / 2
10,271
1,027
14,524
23,862
18,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
0 / 10 / 3
9,625
963
5,009
23,328
8,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
0 / 8 / 3
9,262
926
9,076
15,117
5,151
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

302

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 16
10,976
1,098
8,170
6,172
2,824
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
Moorslight
Artemis
18
9 / 1 / 23
11,390
1,139
21,089
13,957
5,552
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
8 / 0 / 26
11,299
1,130
18,364
9,922
3,677
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
Zebraax
Anubis
19
13 / 2 / 30
12,681
1,268
30,960
14,144
7,130
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Discordia
上帝God
Discordia
19
8 / 1 / 33
11,530
1,153
14,125
5,541
2,089
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
174
5
Kills
46
46
Deaths
5
11
Assists
128
Player
Kills
Deaths
Assists
KDA
W
8
1
16
16
L
Cerberus
LJKing15
Cerberus
1
14
2
0.14
W
Artemis
Moorslight
Artemis
9
1
23
20.5
L
Danzaburou
PONYO14
Danzaburou
1
4
1
0.38
L
3
10
2
0.4
L
0
10
3
0.15
W
8
0
26
21
W
Anubis
Zebraax
Anubis
13
2
30
14
L
0
8
3
0.19
W
Discordia
上帝God
Discordia
8
1
33
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,112
Damage
92,708
102,345
Taken
49,736
61,361
Mitigated
21,272
9,950
Healing
19,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,170
924
0
0
6,172
2,824
0
2,424
3,648
0
21,446
L
Cerberus
LJKing15
Cerberus
9,659
406
0
2,238
27,129
24,268
0
10,842
16,287
21,126
0
W
Artemis
Moorslight
Artemis
21,089
12,178
675
3,042
13,957
5,552
0
6,613
7,244
0
35,812
L
Danzaburou
PONYO14
Danzaburou
8,844
2,568
764
2,574
12,909
4,594
0
7,282
5,627
0
34,702
L
14,524
3,056
0
1,324
23,862
18,820
0
10,949
12,913
0
21,113
L
5,009
1,378
219
2,238
23,328
8,528
0
9,599
13,729
15,220
0
W
18,364
11,653
1,346
3,313
9,922
3,677
0
4,957
4,790
0
33,630
W
Anubis
Zebraax
Anubis
30,960
1,105
1,365
8,577
14,144
7,130
0
7,272
6,872
55,764
0
L
9,076
453
243
350
15,117
5,151
0
6,413
8,704
33,398
0
W
Discordia
上帝God
Discordia
14,125
1,772
340
360
5,541
2,089
0
2,478
3,013
25,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,916
Gold Earned
57,876
176
Minions Killed
218
3
Camps Cleared
4
825,570
Distance Traveled
934,448
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,976
1,098
48
5
1
217,815
0
L
Cerberus
9,537
954
35
4
0
141,639
1
W
Artemis
11,390
1,139
35
4
2
176,440
0
L
Danzaburou
9,221
922
51
5
0
162,521
1
L
Odin
10,271
1,027
14
1
1
177,315
0
L
Scylla
9,625
963
18
2
0
173,110
0
W
Neith
11,299
1,130
47
5
1
203,543
0
W
Anubis
12,681
1,268
61
6
0
152,427
0
L
Ra
9,262
926
58
6
2
170,985
0
W
Discordia
11,530
1,153
27
3
0
184,223
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role