Player Matchup

Kukulkan
Kukulkan
Don_Grif0
Kukulkan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,598 Elo+
Party 1
Loki
Loki
Linguineboyo
Loki
Level 23
God Stats
5W - 1L
1,491 SR
Queue Stats
64W - 29L
1,553 Elo+
Party 1
Anubis
Anubis
Pandango24
Anubis
Level 7
God Stats
5W - 2L
1,500 SR
Queue Stats
57W - 27L
1,608 Elo+
Party 1
Ymir
Ymir
Syheda
Ymir
Level 15
God Stats
2W - 0L
1,921 SR
Queue Stats
24W - 12L
1,685 Elo+
Party 1
Amaterasu
Amaterasu
iLoveDemocracy_I
Amaterasu
Level 109
God Stats
3W - 1L
1,800 SR
Queue Stats
31W - 27L
1,507 Elo+
Party 1
Team Averages
Level 34
1,642 SR
1,590 Elo+

VS

Team Averages
Level 17
1,570 SR
1,569 Elo+
Awilix
Awilix
Day001
Awilix
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 3L
1,716 Elo+
Solo
Kukulkan
Kukulkan
Hydrocyte1
Kukulkan
Level 13
God Stats
2W - 3L
1,339 SR
Queue Stats
2W - 3L
1,309 Elo+
Solo
Tiamat
Tiamat
PandaTyme
Tiamat
Level 7
God Stats
1W - 2L
1,768 SR
Queue Stats
9W - 5L
1,821 Elo+
Solo
Heimdallr
Heimdallr
Phythias
Heimdallr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
230W - 212L
1,523 Elo+
Solo
Kuzenbo
Kuzenbo
boneerrlips72
Kuzenbo
Level 17
God Stats
47W - 35L
1,742 SR
Queue Stats
93W - 94L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Don_Grif0
Kukulkan
18
3 / 5 / 13
13,080
872
12,414
12,273
6,333
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
14 / 1 / 14
15,515
1,034
22,691
14,019
8,013
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Pandango24
Anubis
20
8 / 1 / 20
14,910
994
28,738
12,755
9,234
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
Syheda
Ymir
20
6 / 4 / 22
14,986
999
12,644
24,781
25,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
20
4 / 0 / 23
15,594
1,040
13,022
20,546
27,156
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

174

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Day001
Awilix
20
5 / 9 / 5
13,926
928
21,516
27,682
7,990
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Hydrocyte1
Kukulkan
19
1 / 9 / 5
13,508
901
16,281
18,623
5,764
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
PandaTyme
Tiamat
17
0 / 5 / 1
11,284
752
2,751
7,165
3,539
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
Phythias
Heimdallr
18
2 / 10 / 6
12,915
861
11,593
16,660
5,164
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
20
3 / 2 / 6
14,987
999
12,408
24,956
36,880
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
34
35
Kills
11
11
Deaths
35
92
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Awilix
Day001
Awilix
5
9
5
0.83
W
Kukulkan
Don_Grif0
Kukulkan
3
5
13
1.9
L
Kukulkan
Hydrocyte1
Kukulkan
1
9
5
0.39
W
14
1
14
21
L
Tiamat
PandaTyme
Tiamat
0
5
1
0.1
W
Anubis
Pandango24
Anubis
8
1
20
18
L
Heimdallr
Phythias
Heimdallr
2
10
6
0.5
W
Ymir
Syheda
Ymir
6
4
22
4.25
L
Kuzenbo
3
2
6
3
W
Amaterasu
4
0
23
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,509
Damage
64,549
84,374
Taken
95,086
76,555
Mitigated
59,337
27,896
Healing
3,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Day001
Awilix
21,516
8,689
0
845
27,682
7,990
0
15,582
12,100
0
44,054
W
Kukulkan
Don_Grif0
Kukulkan
12,414
2,269
0
157
12,273
6,333
0
5,401
6,872
34,401
0
L
Kukulkan
Hydrocyte1
Kukulkan
16,281
1,635
315
714
18,623
5,764
0
9,786
8,837
73,371
0
W
22,691
6,691
0
915
14,019
8,013
0
5,706
8,313
0
43,807
L
Tiamat
PandaTyme
Tiamat
2,751
192
0
559
7,165
3,539
0
4,424
2,741
10,617
0
W
Anubis
Pandango24
Anubis
28,738
418
0
8,551
12,755
9,234
0
4,853
7,902
66,091
0
L
Heimdallr
Phythias
Heimdallr
11,593
7,164
0
63
16,660
5,164
0
7,934
8,726
0
19,442
W
Ymir
Syheda
Ymir
12,644
1,426
0
5,454
24,781
25,819
0
8,215
11,096
28,977
0
L
Kuzenbo
12,408
3,566
0
1,095
24,956
36,880
0
16,070
8,886
24,746
0
W
Amaterasu
13,022
4,679
507
12,312
20,546
27,156
0
7,265
13,281
0
28,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,085
Gold Earned
66,620
272
Minions Killed
240
7
Camps Cleared
4
1,384,806
Distance Traveled
1,080,567
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
13,926
928
56
4
3
328,222
0
W
Kukulkan
13,080
872
59
4
2
221,686
0
L
Kukulkan
13,508
901
144
10
0
216,120
0
W
Loki
15,515
1,034
40
3
3
332,625
0
L
Tiamat
11,284
752
13
1
0
94,553
0
W
Anubis
14,910
994
102
7
0
264,425
0
L
Heimdallr
12,915
861
10
1
0
176,649
0
W
Ymir
14,986
999
37
2
1
272,410
0
L
Kuzenbo
14,987
999
17
1
1
265,023
1
W
Amaterasu
15,594
1,040
34
2
1
293,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role