Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Horus
Horus
Cherudon
Horus
Level 128
God Stats
27W - 12L
1,699 SR
Queue Stats
270W - 232L
1,553 Elo+
Party 2
Nu Wa
Nu Wa
DegenerateLex
Nu Wa
Level 118
God Stats
9W - 7L
1,312 SR
Queue Stats
444W - 398L
1,613 Elo+
Party 2
Zhong Kui
Zhong Kui
Salwin2
Zhong Kui
Level 82
God Stats
15W - 8L
1,524 SR
Queue Stats
246W - 209L
1,626 Elo+
Party 3
Kali
Kali
Thanos799
Kali
Level 118
God Stats
1W - 4L
1,461 SR
Queue Stats
315W - 291L
1,555 Elo+
Party 2
Team Averages
Level 102
1,499 SR
1,569 Elo+

VS

Team Averages
Level 147
1,486 SR
1,519 Elo+
Thanatos
Thanatos
 
Thanatos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
BirdKingXXX
Danzaburou
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo
Janus
Janus
CamOfDuty
Janus
Level 154
God Stats
3W - 2L
1,707 SR
Queue Stats
101W - 78L
1,510 Elo+
Party 1
Yemoja
Yemoja
TCTF_SWAT
Yemoja
Level 159
God Stats
53W - 67L
1,522 SR
Queue Stats
883W - 812L
1,556 Elo+
Solo
Horus
Horus
Yadora ala
Horus
Level 159
God Stats
8W - 16L
1,200 SR
Queue Stats
460W - 443L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
2 / 2 / 1
5,660
566
4,375
8,821
3,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Horus
Cherudon
Horus
10
4 / 4 / 5
5,956
596
3,906
6,766
2,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 3 / 6
6,197
620
3,009
4,701
1,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
Salwin2
Zhong Kui
9
3 / 1 / 2
5,885
589
3,844
5,750
3,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kali
10
5 / 2 / 0
6,688
669
3,309
7,253
2,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
3 / 3 / 4
6,329
633
5,148
8,815
2,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
BirdKingXXX
Danzaburou
8
0 / 3 / 0
4,861
486
1,488
3,572
855
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
CamOfDuty
Janus
11
5 / 2 / 2
6,741
674
4,615
4,644
1,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
TCTF_SWAT
Yemoja
8
0 / 2 / 2
5,348
535
994
6,214
2,991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Horus
9
2 / 4 / 1
5,701
570
4,320
9,183
3,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
14
Kills
10
12
Deaths
14
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
2
2
1
1.25
L
Thanatos
 
Thanatos
3
3
4
1.67
L
Danzaburou
BirdKingXXX
Danzaburou
0
3
0
0
L
Janus
CamOfDuty
Janus
5
2
2
3
W
Horus
Cherudon
Horus
4
4
5
1.63
W
0
3
6
1
W
Zhong Kui
Salwin2
Zhong Kui
3
1
2
4
L
Yemoja
TCTF_SWAT
Yemoja
0
2
2
0.5
W
Kali
5
2
0
2.5
L
Horus
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,443
Damage
16,565
33,291
Taken
32,428
12,586
Mitigated
10,681
10,930
Healing
13,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
4,375
2,365
0
4,135
8,821
3,698
680
774
7,979
0
21,551
L
Thanatos
 
Thanatos
5,148
1,021
0
6,692
8,815
2,568
612
1,061
7,754
0
27,416
L
Danzaburou
BirdKingXXX
Danzaburou
1,488
869
0
515
3,572
855
0
1,967
1,605
0
16,137
L
Janus
CamOfDuty
Janus
4,615
258
0
1,133
4,644
1,034
0
627
4,017
32,673
0
W
Horus
Cherudon
Horus
3,906
1,887
312
1,741
6,766
2,314
722
946
5,796
0
19,980
W
3,009
574
0
330
4,701
1,283
162
1,378
3,127
38,449
0
W
Zhong Kui
Salwin2
Zhong Kui
3,844
748
0
1,577
5,750
3,172
690
1,030
4,674
27,696
0
L
Yemoja
TCTF_SWAT
Yemoja
994
58
421
1,920
6,214
2,991
0
2,807
3,407
9,982
0
W
Kali
3,309
1,439
0
2,835
7,253
2,119
21
1,077
6,106
0
20,693
L
Horus
4,320
2,421
179
3,028
9,183
3,233
32
391
8,792
0
24,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,386
Gold Earned
28,980
237
Minions Killed
217
0
Camps Cleared
0
971,049
Distance Traveled
870,677
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
5,660
566
51
5
0
180,122
2
L
Thanatos
6,329
633
57
6
0
184,540
3
L
Danzaburou
4,861
486
27
3
0
163,400
0
L
Janus
6,741
674
69
7
0
173,390
3
W
Horus
5,956
596
40
4
0
200,732
3
W
Nu Wa
6,197
620
60
6
0
180,364
2
W
Zhong Kui
5,885
589
48
5
0
190,650
2
L
Yemoja
5,348
535
22
2
0
160,269
6
W
Kali
6,688
669
38
4
0
219,181
1
L
Horus
5,701
570
42
4
0
189,078
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role