Player Matchup

Arachne
Arachne
HERmeneJILDo24
Arachne
Level 21
God Stats
32W - 17L
1,671 SR
Queue Stats
176W - 209L
1,489 Elo+
Party 2
Jormungandr
Jormungandr
JinkoMamba
Jormungandr
Level 2
God Stats
16W - 13L
1,257 SR
Queue Stats
81W - 76L
1,187 Elo+
Solo
Skadi
Skadi
Montoya1731
Skadi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,525 Elo+
Party 2
Kukulkan
Kukulkan
ULISSEX24
Kukulkan
Level 27
God Stats
13W - 12L
1,538 SR
Queue Stats
61W - 62L
1,442 Elo+
Party 2
Bellona
Bellona
guccypapy16
Bellona
Level 8
God Stats
7W - 5L
1,708 SR
Queue Stats
55W - 53L
1,419 Elo+
Party 2
Team Averages
Level 13
1,535 SR
1,412 Elo+

VS

Team Averages
Level 40
1,537 SR
1,473 Elo+
Hades
Hades
Azrael900
Hades
Level 108
God Stats
13W - 5L
1,567 SR
Queue Stats
271W - 271L
1,541 Elo+
Party 3
Heimdallr
Heimdallr
BreaksoulXros
Heimdallr
Level 28
God Stats
11W - 15L
1,436 SR
Queue Stats
17W - 28L
1,455 Elo+
Party 1
Cerberus
Cerberus
DANIELMOTS22
Cerberus
Level 28
God Stats
5W - 7L
1,707 SR
Queue Stats
185W - 248L
1,431 Elo+
Solo
Chaac
Chaac
LightningDestra
Chaac
Level 29
God Stats
3W - 1L
1,474 SR
Queue Stats
16W - 17L
1,395 Elo+
Party 1
Ravana
Ravana
sy1a5
Ravana
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 2
9,650
536
9,224
13,833
4,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
JinkoMamba
Jormungandr
12
2 / 6 / 0
7,706
428
10,321
13,668
10,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 9 / 2
6,969
387
7,496
10,941
2,725
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
ULISSEX24
Kukulkan
12
1 / 5 / 4
8,159
453
8,043
11,657
5,036
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
guccypapy16
Bellona
16
2 / 0 / 0
9,361
520
5,963
13,777
11,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Azrael900
Hades
18
8 / 2 / 6
10,769
598
18,944
17,333
10,322
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
BreaksoulXros
Heimdallr
13
4 / 1 / 8
8,288
460
9,206
10,754
4,149
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
DANIELMOTS22
Cerberus
15
7 / 2 / 9
9,949
553
6,600
13,418
8,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
1 / 0 / 1
9,263
515
9,137
10,857
14,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ravana
sy1a5
Ravana
14
2 / 4 / 5
8,421
468
5,850
11,631
4,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
9
Kills
22
22
Deaths
9
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hades
Azrael900
Hades
8
2
6
5.5
W
Heimdallr
BreaksoulXros
Heimdallr
4
1
8
8
W
Cerberus
DANIELMOTS22
Cerberus
7
2
9
5.75
L
4
2
2
2.5
L
Jormungandr
JinkoMamba
Jormungandr
2
6
0
0.33
W
1
0
1
1.5
L
0
9
2
0.11
L
Kukulkan
ULISSEX24
Kukulkan
1
5
4
0.6
L
Bellona
guccypapy16
Bellona
2
0
0
2
W
Ravana
sy1a5
Ravana
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,047
Damage
49,737
63,876
Taken
63,993
33,658
Mitigated
42,043
11,641
Healing
30,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Azrael900
Hades
18,944
1,883
264
10,668
17,333
10,322
504
5,133
12,127
79,948
0
W
Heimdallr
BreaksoulXros
Heimdallr
9,206
3,444
0
3,969
10,754
4,149
742
4,646
5,808
0
42,531
W
Cerberus
DANIELMOTS22
Cerberus
6,600
510
0
5,734
13,418
8,177
144
4,863
8,230
42,084
0
L
9,224
7,108
354
2,506
13,833
4,321
397
7,191
6,567
0
69,730
L
Jormungandr
JinkoMamba
Jormungandr
10,321
1,643
0
3,028
13,668
10,193
216
5,998
7,670
40,548
0
W
9,137
2,339
0
5,995
10,857
14,842
806
0
10,857
0
61,835
L
7,496
3,873
0
558
10,941
2,725
315
4,323
6,618
0
22,644
L
Kukulkan
ULISSEX24
Kukulkan
8,043
940
135
2,818
11,657
5,036
496
7,986
3,646
45,120
0
L
Bellona
guccypapy16
Bellona
5,963
3,288
0
2,242
13,777
11,383
998
46
13,181
0
53,537
W
Ravana
sy1a5
Ravana
5,850
1,544
0
3,890
11,631
4,553
96
3,024
8,607
0
45,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,845
Gold Earned
46,690
428
Minions Killed
500
0
Camps Cleared
0
1,737,719
Distance Traveled
1,719,010
10
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,769
598
136
8
0
354,922
8
W
Heimdallr
8,288
460
69
4
0
313,871
2
W
Cerberus
9,949
553
94
5
0
356,478
15
L
Arachne
9,650
536
114
6
0
389,427
0
L
Jormungandr
7,706
428
55
3
0
330,712
9
W
Chaac
9,263
515
118
7
0
338,921
3
L
Skadi
6,969
387
44
2
0
300,969
1
L
Kukulkan
8,159
453
94
5
0
343,820
0
L
Bellona
9,361
520
121
7
0
372,791
0
W
Ravana
8,421
468
83
5
0
354,818
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role