Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Lazrin
Cupid
Level 138
God Stats
1W - 1L
1,688 SR
Queue Stats
138W - 147L
1,476 Elo+
Party 2
Anubis
Anubis
VeiledElk
Anubis
Level 119
God Stats
5W - 6L
1,607 SR
Queue Stats
92W - 109L
1,401 Elo+
Party 1
Chaac
Chaac
bored2death99
Chaac
Level 126
God Stats
1W - 1L
1,239 SR
Queue Stats
9W - 9L
1,271 Elo+
Party 1
Hades
Hades
xAirborneMocha
Hades
Level 85
God Stats
1W - 0L
1,229 SR
Queue Stats
13W - 15L
1,534 Elo+
Party 2
Team Averages
Level 114
1,453 SR
1,436 Elo+

VS

Team Averages
Level 52
1,403 SR
1,195 Elo+
Sol
Sol
BittyMagnet6616
Sol
Level 75
God Stats
3W - 5L
1,574 SR
Queue Stats
64W - 138L
1,293 Elo+
Party 3
Chaac
Chaac
HolyD3stiny
Chaac
Level 45
God Stats
2W - 5L
1,457 SR
Queue Stats
51W - 92L
1,305 Elo+
Party 3
Tiamat
Tiamat
MCKING02
Tiamat
Level 63
God Stats
0W - 1L
1,141 SR
Queue Stats
38W - 88L
951 Elo+
Party 3
King Arthur
King Arthur
Sesh3735
King Arthur
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 152L
1,286 Elo+
Party 3
Cthulhu
Cthulhu
Shonre
Cthulhu
Level 17
God Stats
1W - 9L
1,344 SR
Queue Stats
3W - 15L
1,140 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
4 / 0 / 15
12,103
865
12,453
9,910
9,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
Lazrin
Cupid
19
7 / 2 / 10
12,053
861
12,822
9,790
4,083
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
VeiledElk
Anubis
17
5 / 2 / 11
11,425
816
13,279
6,951
3,775
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
6 / 0 / 10
10,944
782
11,908
17,989
15,522
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
3 / 0 / 10
10,795
771
10,066
6,232
4,171
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 1
8,825
630
9,143
12,287
4,021
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
1 / 6 / 3
8,815
630
9,894
13,797
11,967
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
MCKING02
Tiamat
15
1 / 4 / 3
8,787
628
8,303
14,779
9,034
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Sesh3735
King Arthur
13
0 / 7 / 2
7,580
541
2,107
14,434
9,139
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
Shonre
Cthulhu
15
0 / 4 / 3
8,431
602
7,706
14,578
12,197
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
16
25
Kills
4
4
Deaths
25
56
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
0
15
11.5
L
2
4
1
0.63
L
1
6
3
0.42
W
Cupid
Lazrin
Cupid
7
2
10
6
L
Tiamat
MCKING02
Tiamat
1
4
3
0.63
L
King Arthur
Sesh3735
King Arthur
0
7
2
0.14
L
Cthulhu
Shonre
Cthulhu
0
4
3
0.38
W
Anubis
VeiledElk
Anubis
5
2
11
5.25
W
6
0
10
11
W
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,528
Damage
37,153
50,872
Taken
69,875
36,846
Mitigated
46,358
25,754
Healing
11,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
12,453
1,153
0
1,844
9,910
9,295
369
6,137
3,773
38,374
0
L
9,143
1,101
231
2,678
12,287
4,021
0
8,388
3,899
29,882
0
L
9,894
1,941
446
2,222
13,797
11,967
1
7,146
6,651
0
27,981
W
Cupid
Lazrin
Cupid
12,822
7,749
1,272
4,897
9,790
4,083
3,670
5,364
4,426
0
42,662
L
Tiamat
MCKING02
Tiamat
8,303
1,103
202
5,456
14,779
9,034
5
8,898
5,881
36,558
0
L
King Arthur
Sesh3735
King Arthur
2,107
271
0
0
14,434
9,139
1
4,574
9,860
0
8,444
L
Cthulhu
Shonre
Cthulhu
7,706
86
303
0
14,578
12,197
0
7,292
7,286
33,360
0
W
Anubis
VeiledElk
Anubis
13,279
224
469
3,060
6,951
3,775
478
2,895
4,056
36,506
0
W
11,908
1,609
0
8,989
17,989
15,522
370
7,717
10,272
0
30,340
W
10,066
597
851
4,372
6,232
4,171
1,131
3,497
2,735
30,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,320
Gold Earned
42,438
351
Minions Killed
248
9
Camps Cleared
5
1,308,287
Distance Traveled
1,225,910
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,103
865
66
5
1
292,945
0
L
Sol
8,825
630
62
4
1
228,089
0
L
Chaac
8,815
630
48
3
0
241,281
0
W
Cupid
12,053
861
98
7
2
254,874
2
L
Tiamat
8,787
628
77
6
3
249,778
0
L
King Arthur
7,580
541
13
1
1
233,105
0
L
Cthulhu
8,431
602
48
3
0
273,657
0
W
Anubis
11,425
816
67
5
2
241,061
0
W
Chaac
10,944
782
52
4
2
284,126
0
W
Hades
10,795
771
68
5
2
235,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role