Player Matchup

Sylvanus
Sylvanus
Dãkk
Sylvanus
Level 44
God Stats
4W - 6L
1,404 SR
Queue Stats
588W - 507L
1,551 Elo+
Party 3
Tiamat
Tiamat
ELIinyoBIZNES
Tiamat
Level 159
God Stats
32W - 24L
1,629 SR
Queue Stats
385W - 408L
1,540 Elo+
Solo
Chaac
Chaac
Fцnky
Chaac
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
UsefulChewtoy
Neith
Level 123
God Stats
6W - 3L
1,809 SR
Queue Stats
17W - 14L
1,586 Elo+
Solo
Set
Set
bradlad
Set
Level 27
God Stats
30W - 19L
1,248 SR
Queue Stats
104W - 69L
1,622 Elo+
Party 3
Team Averages
Level 88
1,518 SR
1,560 Elo+

VS

Team Averages
Level 85
1,605 SR
1,562 Elo+
Cernunnos
Cernunnos
Azurbigg
Cernunnos
Level 84
God Stats
10W - 4L
1,696 SR
Queue Stats
482W - 444L
1,513 Elo+
Solo
Hera
Hera
DarkReaper757
Hera
Level 101
God Stats
9W - 8L
1,626 SR
Queue Stats
212W - 200L
1,597 Elo+
Party 2
Athena
Athena
TheNoxOG
Athena
Level 86
God Stats
11W - 5L
1,809 SR
Queue Stats
105W - 102L
1,554 Elo+
Party 1
Ymir
Ymir
longlivemidas
Ymir
Level 121
God Stats
1W - 3L
1,148 SR
Queue Stats
121W - 105L
1,573 Elo+
Party 1
Hun Batz
Hun Batz
some1sily
Hun Batz
Level 35
God Stats
21W - 10L
1,747 SR
Queue Stats
149W - 143L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dãkk
Sylvanus
13
0 / 7 / 3
8,012
382
4,331
21,496
14,986
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
4 / 7 / 2
10,186
485
11,632
15,507
10,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
Fцnky
Chaac
16
2 / 6 / 3
9,455
450
10,895
20,590
15,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
1 / 5 / 5
8,486
404
13,183
12,336
4,152
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
18
2 / 6 / 3
10,687
509
5,401
17,101
7,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Azurbigg
Cernunnos
18
6 / 1 / 9
11,417
544
13,211
15,522
6,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
4 / 2 / 11
11,686
556
16,768
12,551
5,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
TheNoxOG
Athena
16
4 / 3 / 19
11,247
536
11,638
24,609
22,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
10 / 0 / 9
13,105
624
16,484
12,739
16,219
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hun Batz
some1sily
Hun Batz
17
7 / 3 / 8
10,762
512
8,698
14,383
6,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
87
9
Kills
31
31
Deaths
9
16
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Azurbigg
Cernunnos
6
1
9
10.5
W
4
2
11
4.75
L
Sylvanus
Dãkk
Sylvanus
0
7
3
0.21
L
4
7
2
0.71
L
Chaac
Fцnky
Chaac
2
6
3
0.58
W
Athena
TheNoxOG
Athena
4
3
19
4.5
L
1
5
5
0.7
L
Set
2
6
3
0.58
W
10
0
9
14.5
W
Hun Batz
some1sily
Hun Batz
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,442
Damage
66,799
87,030
Taken
79,804
52,923
Mitigated
57,839
24,045
Healing
24,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Azurbigg
Cernunnos
13,211
6,394
0
6,860
15,522
6,394
3,240
1,504
13,972
0
86,607
W
16,768
3,170
256
5,167
12,551
5,728
714
4,740
7,740
98,502
0
L
Sylvanus
Dãkk
Sylvanus
4,331
1,386
877
5,391
21,496
14,986
90
11,694
9,670
27,086
0
L
11,632
1,396
0
3,009
15,507
10,654
1,240
8,356
6,880
61,288
0
L
Chaac
Fцnky
Chaac
10,895
1,789
0
7,273
20,590
15,715
0
10,910
9,588
0
62,326
W
Athena
TheNoxOG
Athena
11,638
3,063
0
3,619
24,609
22,783
671
4,897
19,712
41,397
0
L
13,183
5,862
0
3,232
12,336
4,152
0
4,964
7,314
0
57,078
L
Set
5,401
2,364
0
4,263
17,101
7,416
0
8,341
8,688
0
80,651
W
16,484
4,054
0
4,927
12,739
16,219
1,073
2,411
9,927
85,565
0
W
Hun Batz
some1sily
Hun Batz
8,698
1,771
0
4,154
14,383
6,715
797
2,411
11,872
0
58,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,826
Gold Earned
58,217
489
Minions Killed
665
0
Camps Cleared
0
1,732,620
Distance Traveled
2,058,721
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,417
544
135
6
0
390,069
7
W
Hera
11,686
556
193
9
0
432,555
4
L
Sylvanus
8,012
382
39
2
0
326,996
4
L
Tiamat
10,186
485
108
5
0
294,257
0
L
Chaac
9,455
450
90
4
0
369,569
6
W
Athena
11,247
536
70
3
0
451,542
7
L
Neith
8,486
404
95
5
0
344,930
2
L
Set
10,687
509
157
7
0
396,868
1
W
Ymir
13,105
624
153
7
0
343,223
3
W
Hun Batz
10,762
512
114
5
0
441,332
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role