Player Matchup

Tsukuyomi
Tsukuyomi
Djow7
Tsukuyomi
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 142L
1,282 Elo+
Solo
Chang'e
Chang'e
MamaJenn90
Chang'e
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Cthulhu
Cthulhu
OnlyNice One
Cthulhu
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Anubis
Anubis
Too high Fs
Anubis
Level 28
God Stats
1W - 1L
1,476 SR
Queue Stats
10W - 12L
1,438 Elo+
Solo
Danzaburou
Danzaburou
itsyaboireed231
Danzaburou
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 38L
1,500 Elo+
Solo
Team Averages
Level 18
1,495 SR
1,444 Elo+

VS

Team Averages
Level 28
1,607 SR
1,551 Elo+
Ullr
Ullr
BeerRules420
Ullr
Level 29
God Stats
4W - 3L
1,851 SR
Queue Stats
53W - 60L
1,539 Elo+
Party 2
Bellona
Bellona
Blazeboii3
Bellona
Level 29
God Stats
18W - 16L
1,491 SR
Queue Stats
124W - 119L
1,549 Elo+
Solo
Geb
Geb
CoolgeekBro
Geb
Level 26
God Stats
8W - 3L
1,736 SR
Queue Stats
128W - 126L
1,507 Elo+
Party 1
Heimdallr
Heimdallr
SimpingAintEasy
Heimdallr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,679 Elo+
Party 2
Fenrir
Fenrir
swaggz05
Fenrir
Level 28
God Stats
5W - 7L
1,457 SR
Queue Stats
132W - 156L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Djow7
Tsukuyomi
9
0 / 7 / 0
5,263
478
3,386
9,381
2,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
MamaJenn90
Chang'e
8
1 / 5 / 0
4,991
454
3,539
7,844
1,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
OnlyNice One
Cthulhu
6
0 / 8 / 1
4,482
407
2,901
9,293
3,543
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
7
0 / 7 / 0
4,929
448
4,978
8,848
4,336
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
itsyaboireed231
Danzaburou
7
0 / 2 / 1
4,708
428
4,264
4,385
1,238
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 5
5,720
520
3,562
4,005
1,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Blazeboii3
Bellona
13
9 / 0 / 3
7,897
718
8,585
7,774
4,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
3 / 0 / 6
6,734
612
4,269
8,431
4,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
SimpingAintEasy
Heimdallr
14
8 / 0 / 2
8,284
753
3,868
4,660
1,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
swaggz05
Fenrir
10
8 / 0 / 5
6,859
624
6,410
7,408
2,208
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
50
1
Kills
29
29
Deaths
1
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
W
Bellona
Blazeboii3
Bellona
9
0
3
10.5
W
3
0
6
6
L
Tsukuyomi
Djow7
Tsukuyomi
0
7
0
0
L
Chang'e
MamaJenn90
Chang'e
1
5
0
0.2
L
Cthulhu
OnlyNice One
Cthulhu
0
8
1
0.06
W
Heimdallr
SimpingAintEasy
Heimdallr
8
0
2
9
L
Anubis
0
7
0
0
L
Danzaburou
itsyaboireed231
Danzaburou
0
2
1
0.25
W
Fenrir
swaggz05
Fenrir
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,068
Damage
26,694
39,751
Taken
32,278
13,754
Mitigated
14,611
9,142
Healing
12,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,562
1,691
0
1,151
4,005
1,273
306
1,033
2,905
0
21,759
W
Bellona
Blazeboii3
Bellona
8,585
2,291
0
2,340
7,774
4,907
0
3,154
4,580
0
41,546
W
4,269
1,263
406
3,268
8,431
4,276
336
3,406
4,755
18,227
0
L
Tsukuyomi
Djow7
Tsukuyomi
3,386
668
0
2,004
9,381
2,749
0
0
9,381
0
25,918
L
Chang'e
MamaJenn90
Chang'e
3,539
299
1,563
2,574
7,844
1,888
198
1,495
6,349
19,423
0
L
Cthulhu
OnlyNice One
Cthulhu
2,901
261
59
0
9,293
3,543
0
1,382
7,911
10,402
0
W
Heimdallr
SimpingAintEasy
Heimdallr
3,868
2,179
0
2,439
4,660
1,947
2,580
886
3,682
0
49,296
L
Anubis
4,978
383
0
2,289
8,848
4,336
0
284
8,564
23,278
0
L
Danzaburou
itsyaboireed231
Danzaburou
4,264
2,146
0
653
4,385
1,238
390
1,108
3,277
0
16,370
W
Fenrir
swaggz05
Fenrir
6,410
1,548
0
3,162
7,408
2,208
218
2,460
4,938
0
22,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,373
Gold Earned
35,494
180
Minions Killed
267
0
Camps Cleared
0
1,007,100
Distance Traveled
1,054,104
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
5,720
520
37
3
0
205,974
0
W
Bellona
7,897
718
88
8
0
207,762
2
W
Geb
6,734
612
16
1
0
229,372
2
L
Tsukuyomi
5,263
478
65
6
0
212,818
3
L
Chang'e
4,991
454
27
2
0
224,939
2
L
Cthulhu
4,482
407
14
1
0
240,590
0
W
Heimdallr
8,284
753
89
8
0
178,852
0
L
Anubis
4,929
448
40
4
0
171,375
0
L
Danzaburou
4,708
428
34
3
0
157,378
0
W
Fenrir
6,859
624
37
3
0
232,144
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role