Player Matchup

Chaac
Chaac
Electroshadic
Chaac
Level 160
God Stats
2W - 2L
1,172 SR
Queue Stats
157W - 156L
1,635 Elo+
Party 1
Achilles
Achilles
N00BM4STER117
Achilles
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Tattonka
Apollo
Level 158
God Stats
5W - 1L
1,320 SR
Queue Stats
87W - 86L
1,615 Elo+
Party 1
Scylla
Scylla
e4Nf3Bb5
Scylla
Level 145
God Stats
30W - 28L
1,540 SR
Queue Stats
168W - 176L
1,551 Elo+
Party 1
Sobek
Sobek
googooberry
Sobek
Level 149
God Stats
3W - 4L
1,309 SR
Queue Stats
88W - 72L
1,500 Elo+
Party 1
Team Averages
Level 148
1,368 SR
1,560 Elo+

VS

Team Averages
Level 113
1,561 SR
1,589 Elo+
Mulan
Mulan
ALittleBitAsian
Mulan
Level 125
God Stats
5W - 9L
1,231 SR
Queue Stats
255W - 249L
1,569 Elo+
Solo
Sol
Sol
BustaNuttiner
Sol
Level 89
God Stats
4W - 2L
1,716 SR
Queue Stats
172W - 145L
1,565 Elo+
Solo
Yemoja
Yemoja
LtM0RNINGW00D
Yemoja
Level 128
God Stats
5W - 2L
1,824 SR
Queue Stats
517W - 518L
1,568 Elo+
Solo
Hachiman
Hachiman
XeeZomboy
Hachiman
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 44L
1,618 Elo+
Solo
Tsukuyomi
Tsukuyomi
peuford
Tsukuyomi
Level 105
God Stats
3W - 4L
1,531 SR
Queue Stats
431W - 384L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 4
9,272
580
10,459
14,308
11,900
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
N00BM4STER117
Achilles
16
6 / 2 / 1
9,036
565
8,045
11,271
4,552
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
Tattonka
Apollo
14
0 / 3 / 0
8,211
513
509
8,847
2,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
e4Nf3Bb5
Scylla
14
3 / 2 / 3
8,081
505
6,182
7,467
2,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 5 / 5
7,406
463
4,782
12,095
7,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 1
8,638
540
8,209
13,563
11,372
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 2 / 4
7,034
440
4,427
6,911
3,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
3 / 3 / 6
8,358
522
6,325
12,201
9,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hachiman
XeeZomboy
Hachiman
16
6 / 0 / 2
9,709
607
7,702
5,785
2,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
peuford
Tsukuyomi
15
3 / 3 / 3
8,316
520
8,700
12,296
4,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
30
12
Kills
14
15
Deaths
12
13
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
0
2
4
1
W
2
3
4
1.33
L
3
3
6
2
W
Achilles
N00BM4STER117
Achilles
6
2
1
3.25
W
Apollo
Tattonka
Apollo
0
3
0
0
L
Hachiman
XeeZomboy
Hachiman
6
0
2
7
W
Scylla
e4Nf3Bb5
Scylla
3
2
3
2.25
W
1
5
5
0.7
L
Tsukuyomi
peuford
Tsukuyomi
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,977
Damage
35,363
53,988
Taken
50,756
29,682
Mitigated
30,536
19,145
Healing
20,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,209
2,168
0
6,027
13,563
11,372
0
0
13,563
0
56,615
L
4,427
1,640
0
3,473
6,911
3,100
0
2,332
4,419
41,903
0
W
10,459
3,055
0
5,807
14,308
11,900
20
555
13,753
0
67,667
L
6,325
1,403
818
2,644
12,201
9,313
274
4,524
7,485
28,383
0
W
Achilles
N00BM4STER117
Achilles
8,045
2,185
0
5,310
11,271
4,552
0
3,310
7,961
0
53,900
W
Apollo
Tattonka
Apollo
509
350
0
2,586
8,847
2,978
0
725
8,122
0
59,345
L
Hachiman
XeeZomboy
Hachiman
7,702
4,242
0
3,006
5,785
2,230
1,863
1,312
4,463
0
73,536
W
Scylla
e4Nf3Bb5
Scylla
6,182
411
0
1,265
7,467
2,281
0
1,837
5,630
50,051
0
W
4,782
233
0
4,177
12,095
7,971
0
4,325
7,770
18,735
0
L
Tsukuyomi
peuford
Tsukuyomi
8,700
2,136
0
4,581
12,296
4,521
29
2,329
9,862
0
63,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,006
Gold Earned
42,055
497
Minions Killed
496
0
Camps Cleared
0
1,649,582
Distance Traveled
1,441,875
28
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,638
540
126
8
0
305,731
2
L
Sol
7,034
440
79
5
0
218,916
2
W
Chaac
9,272
580
135
8
0
334,418
8
L
Yemoja
8,358
522
45
3
0
291,715
4
W
Achilles
9,036
565
94
6
0
355,803
5
W
Apollo
8,211
513
131
8
0
315,734
3
L
Hachiman
9,709
607
139
9
0
302,597
3
W
Scylla
8,081
505
110
7
0
302,308
8
W
Sobek
7,406
463
27
2
0
341,319
4
L
Tsukuyomi
8,316
520
107
7
0
322,916
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role