Player Matchup

Chaac
Chaac
BlackPhantøm
Chaac
Level 157
God Stats
5W - 0L
1,703 SR
Queue Stats
620W - 583L
1,584 Elo+
Party 2
Tiamat
Tiamat
EviraaM
Tiamat
Level 129
God Stats
4W - 5L
1,528 SR
Queue Stats
257W - 201L
1,693 Elo+
Party 2
Da Ji
Da Ji
Färore
Da Ji
Level 141
God Stats
1W - 3L
1,471 SR
Queue Stats
301W - 292L
1,571 Elo+
Party 2
Ganesha
Ganesha
Nuitblanche
Ganesha
Level 46
God Stats
1W - 3L
1,383 SR
Queue Stats
61W - 65L
1,461 Elo+
Solo
Hou Yi
Hou Yi
adriien937
Hou Yi
Level 28
God Stats
11W - 4L
1,759 SR
Queue Stats
287W - 191L
1,656 Elo+
Party 2
Team Averages
Level 100
1,569 SR
1,593 Elo+

VS

Team Averages
Level 52
1,459 SR
1,490 Elo+
Hachiman
Hachiman
Edgeplay7
Hachiman
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 74L
1,757 Elo+
Party 3
Fafnir
Fafnir
MorgMnemonic
Fafnir
Level 46
God Stats
13W - 10L
1,690 SR
Queue Stats
54W - 66L
1,757 Elo+
Party 3
Tiamat
Tiamat
brownghostrider
Tiamat
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,304 Elo+
Party 1
Cu Chulainn
Cu Chulainn
hightank123
Cu Chulainn
Level 45
God Stats
1W - 1L
1,279 SR
Queue Stats
2W - 4L
1,304 Elo+
Party 1
Pele
Pele
xdman67
Pele
Level 28
God Stats
1W - 2L
1,328 SR
Queue Stats
5W - 14L
1,329 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 0
9,012
644
6,698
10,665
10,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
EviraaM
Tiamat
15
6 / 4 / 5
8,765
626
9,404
8,707
5,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
Färore
Da Ji
14
6 / 1 / 5
8,257
590
8,578
10,021
3,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
Nuitblanche
Ganesha
13
0 / 0 / 19
8,388
599
4,732
9,097
4,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
adriien937
Hou Yi
15
11 / 0 / 1
9,799
700
10,282
9,850
3,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Edgeplay7
Hachiman
10
0 / 7 / 0
5,872
419
3,713
8,593
2,236
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fafnir
10
0 / 3 / 1
6,578
470
4,138
7,957
4,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 9 / 1
6,084
435
5,750
10,783
5,338
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
hightank123
Cu Chulainn
12
1 / 7 / 1
7,345
525
8,185
12,533
7,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
xdman67
Pele
11
4 / 7 / 0
7,178
513
8,604
13,653
3,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
9
32
Kills
6
6
Deaths
33
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
9
1
0
9
L
Hachiman
Edgeplay7
Hachiman
0
7
0
0
W
Tiamat
EviraaM
Tiamat
6
4
5
2.13
W
Da Ji
Färore
Da Ji
6
1
5
8.5
L
Fafnir
0
3
1
0.17
W
Ganesha
Nuitblanche
Ganesha
0
0
19
9.5
W
Hou Yi
adriien937
Hou Yi
11
0
1
11.5
L
1
9
1
0.17
L
Cu Chulainn
hightank123
Cu Chulainn
1
7
1
0.21
L
Pele
xdman67
Pele
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,694
Damage
30,390
48,340
Taken
53,519
27,463
Mitigated
23,903
22,231
Healing
8,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,698
1,856
0
5,150
10,665
10,224
404
1,242
9,423
27
46,314
L
Hachiman
Edgeplay7
Hachiman
3,713
2,059
0
1,290
8,593
2,236
0
745
7,823
0
27,825
W
Tiamat
EviraaM
Tiamat
9,404
1,161
0
2,645
8,707
5,446
162
2,837
5,870
51,749
0
W
Da Ji
Färore
Da Ji
8,578
3,607
0
3,734
10,021
3,340
0
811
9,210
0
46,314
L
Fafnir
4,138
1,069
0
1,805
7,957
4,812
0
1,475
6,442
15,387
0
W
Ganesha
Nuitblanche
Ganesha
4,732
789
0
4,460
9,097
4,891
56
3,612
5,485
20,689
0
W
Hou Yi
adriien937
Hou Yi
10,282
6,571
0
6,242
9,850
3,562
1,152
2,705
7,145
0
64,862
L
5,750
941
0
1,467
10,783
5,338
87
5,058
5,318
24,234
0
L
Cu Chulainn
hightank123
Cu Chulainn
8,185
2,303
0
574
12,533
7,780
82
3,934
8,351
5,798
37,026
L
Pele
xdman67
Pele
8,604
2,747
0
3,241
13,653
3,737
0
2,393
11,147
0
43,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,221
Gold Earned
33,057
402
Minions Killed
298
0
Camps Cleared
0
1,383,199
Distance Traveled
1,272,673
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,012
644
84
6
0
304,820
2
L
Hachiman
5,872
419
73
5
0
253,158
2
W
Tiamat
8,765
626
126
9
0
272,706
5
W
Da Ji
8,257
590
76
5
0
292,580
5
L
Fafnir
6,578
470
16
1
0
291,540
0
W
Ganesha
8,388
599
2
0
0
286,466
6
W
Hou Yi
9,799
700
114
8
0
226,627
1
L
Tiamat
6,084
435
55
4
0
230,995
0
L
Cu Chulainn
7,345
525
88
6
0
255,566
2
L
Pele
7,178
513
66
5
0
241,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role