Player Matchup

Ah Puch
Ah Puch
BenniBent
Ah Puch
Level 104
God Stats
1W - 1L
1,473 SR
Queue Stats
111W - 113L
1,493 Elo+
Party 1
Awilix
Awilix
Nvmh
Awilix
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,726 Elo+
Party 2
Kukulkan
Kukulkan
Slumericanwolf27
Kukulkan
Level 52
God Stats
1W - 0L
1,566 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Rama
Rama
ZUKEZ
Rama
Level 27
God Stats
2W - 1L
1,668 SR
Queue Stats
12W - 19L
1,654 Elo+
Party 2
Chernobog
Chernobog
hellsfuryfire
Chernobog
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 128L
1,458 Elo+
Party 1
Team Averages
Level 65
1,541 SR
1,566 Elo+

VS

Team Averages
Level 90
1,517 SR
1,474 Elo+
Anubis
Anubis
Aurexromeos
Anubis
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Mulan
Mulan
PeopleHateGrape
Mulan
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 24L
1,576 Elo+
Party 4
Bakasura
Bakasura
ToastedToby
Bakasura
Level 159
God Stats
9W - 13L
1,516 SR
Queue Stats
392W - 406L
1,548 Elo+
Party 3
Ymir
Ymir
UltraViolence27
Ymir
Level 82
God Stats
1W - 1L
1,869 SR
Queue Stats
19W - 31L
1,322 Elo+
Party 4
He Bo
He Bo
nvn50
He Bo
Level 69
God Stats
0W - 2L
1,199 SR
Queue Stats
59W - 58L
1,425 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BenniBent
Ah Puch
9
5 / 3 / 2
6,195
620
5,124
6,098
1,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Awilix
Nvmh
Awilix
10
2 / 0 / 0
5,846
585
1,264
5,498
1,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 1 / 0
5,490
549
2,634
2,779
716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
ZUKEZ
Rama
9
0 / 2 / 2
5,381
538
1,650
4,299
1,110
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Chernobog
hellsfuryfire
Chernobog
9
1 / 1 / 5
5,878
588
2,637
3,854
1,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
6
0 / 2 / 0
4,061
406
239
2,578
825
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 1 / 1
5,711
571
4,027
5,249
3,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
ToastedToby
Bakasura
10
4 / 1 / 0
5,846
585
4,327
5,674
2,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 3 / 2
4,950
495
150
5,563
2,167
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

He Bo
nvn50
He Bo
8
0 / 2 / 1
4,431
443
1,385
3,652
959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
9
Kills
5
7
Deaths
9
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
0
2
0
0
W
Ah Puch
BenniBent
Ah Puch
5
3
2
2
W
Awilix
Nvmh
Awilix
2
0
0
2
L
1
1
1
1.5
W
1
1
0
1
L
Bakasura
ToastedToby
Bakasura
4
1
0
4
L
0
3
2
0.33
W
Rama
ZUKEZ
Rama
0
2
2
0.5
W
Chernobog
hellsfuryfire
Chernobog
1
1
5
3.5
L
He Bo
nvn50
He Bo
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,309
Damage
10,128
22,528
Taken
22,716
6,199
Mitigated
9,673
5,590
Healing
6,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
239
0
0
210
2,578
825
132
1,132
1,406
6,100
0
W
Ah Puch
BenniBent
Ah Puch
5,124
613
54
1,708
6,098
1,573
842
539
5,486
24,437
0
W
Awilix
Nvmh
Awilix
1,264
391
0
3,018
5,498
1,725
0
180
5,213
0
25,578
L
4,027
509
0
2,258
5,249
3,338
0
992
4,163
0
30,704
W
2,634
87
0
270
2,779
716
192
603
1,696
23,841
0
L
Bakasura
ToastedToby
Bakasura
4,327
2,876
0
1,432
5,674
2,384
106
1,495
4,167
0
25,781
L
150
0
0
1,086
5,563
2,167
0
2,133
3,386
12,213
0
W
Rama
ZUKEZ
Rama
1,650
1,324
0
0
4,299
1,110
415
0
3,801
0
18,500
W
Chernobog
hellsfuryfire
Chernobog
2,637
1,587
0
540
3,854
1,075
1,463
164
3,540
0
24,115
L
He Bo
nvn50
He Bo
1,385
0
0
1,643
3,652
959
150
1,742
1,836
9,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,790
Gold Earned
24,999
251
Minions Killed
181
0
Camps Cleared
0
986,165
Distance Traveled
896,369
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,061
406
18
2
0
157,349
1
W
Ah Puch
6,195
620
29
3
0
180,822
1
W
Awilix
5,846
585
57
6
0
234,413
0
L
Mulan
5,711
571
66
7
0
185,146
2
W
Kukulkan
5,490
549
60
6
0
209,394
1
L
Bakasura
5,846
585
57
6
0
203,918
1
L
Ymir
4,950
495
26
3
0
184,066
2
W
Rama
5,381
538
47
5
0
181,022
4
W
Chernobog
5,878
588
58
6
0
180,514
2
L
He Bo
4,431
443
14
1
0
165,890
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role