Player Matchup

Olorun
Olorun
Matmau
Olorun
Level 16
God Stats
4W - 1L
1,683 SR
Queue Stats
31W - 28L
1,355 Elo+
Party 1
Cthulhu
Cthulhu
Piccoloz
Cthulhu
Level 13
God Stats
14W - 10L
1,574 SR
Queue Stats
15W - 12L
1,441 Elo+
Party 1
Chaac
Chaac
TODstroker
Chaac
Level 24
God Stats
5W - 0L
1,585 SR
Queue Stats
13W - 13L
1,381 Elo+
Solo
Artemis
Artemis
Wil monster1983
Artemis
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 31L
1,368 Elo+
Solo
Skadi
Skadi
ZeZinPicaMole
Skadi
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 19
1,569 SR
1,409 Elo+

VS

Team Averages
Level 23
1,577 SR
1,474 Elo+
Hachiman
Hachiman
Dhaidal
Hachiman
Level 3
God Stats
14W - 4L
1,652 SR
Queue Stats
17W - 12L
1,644 Elo+
Party 2
Mulan
Mulan
Diathuss
Mulan
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
30W - 30L
1,534 Elo+
Solo
Merlin
Merlin
Kauan_Arauj02
Merlin
Level 23
God Stats
9W - 5L
1,731 SR
Queue Stats
111W - 99L
1,400 Elo+
Solo
Nemesis
Nemesis
ShiniWeem
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,294 Elo+
Solo
Loki
Loki
diegoh4s
Loki
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 16L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Matmau
Olorun
11
8 / 1 / 0
7,471
623
5,029
4,610
2,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
Piccoloz
Cthulhu
10
4 / 2 / 7
6,668
556
5,608
6,550
3,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
12
3 / 2 / 1
7,135
595
3,415
5,486
3,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

10
2 / 1 / 5
6,461
538
1,582
3,855
1,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8
0 / 2 / 6
5,923
494
2,945
4,335
1,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dhaidal
Hachiman
7
0 / 5 / 4
4,864
405
1,902
4,451
1,249
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Diathuss
Mulan
1
0 / 0 / 0
3,717
310
0
0
0
8
2 / 4 / 0
5,336
445
3,525
3,391
892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
ShiniWeem
Nemesis
8
1 / 4 / 2
5,191
433
2,332
9,687
2,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Loki
7
5 / 5 / 0
5,656
471
4,034
6,801
2,084
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
17
Kills
8
8
Deaths
18
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Dhaidal
Hachiman
0
5
4
0.4
L
Mulan
Diathuss
Mulan
0
0
0
0
L
2
4
0
0.5
W
Olorun
Matmau
Olorun
8
1
0
8
W
Cthulhu
Piccoloz
Cthulhu
4
2
7
3.75
L
Nemesis
ShiniWeem
Nemesis
1
4
2
0.5
W
Chaac
3
2
1
1.75
W
2
1
5
4.5
W
0
2
6
1.5
L
Loki
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,579
Damage
11,793
24,836
Taken
24,330
11,929
Mitigated
7,194
5,031
Healing
5,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Dhaidal
Hachiman
1,902
1,465
0
240
4,451
1,249
0
2,115
2,161
0
12,195
L
Mulan
Diathuss
Mulan
0
0
0
0
0
0
0
0
0
0
0
L
3,525
226
0
0
3,391
892
0
527
2,714
13,260
0
W
Olorun
Matmau
Olorun
5,029
2,272
269
906
4,610
2,096
2,607
344
4,220
33,218
2,622
W
Cthulhu
Piccoloz
Cthulhu
5,608
713
0
1,672
6,550
3,689
173
934
5,546
14,313
0
L
Nemesis
ShiniWeem
Nemesis
2,332
917
0
3,633
9,687
2,969
325
3,197
6,365
0
15,327
W
Chaac
3,415
653
0
1,444
5,486
3,293
399
1,214
3,950
0
26,731
W
1,582
548
0
740
3,855
1,463
264
118
3,639
0
24,892
W
2,945
1,357
0
0
4,335
1,388
1,291
337
3,956
0
20,493
L
Loki
4,034
1,544
0
1,921
6,801
2,084
0
4,121
2,480
0
9,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,658
Gold Earned
24,764
245
Minions Killed
90
0
Camps Cleared
0
1,061,077
Distance Traveled
732,587
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,864
405
22
2
0
139,387
0
L
Mulan
3,717
310
0
0
0
0
0
L
Merlin
5,336
445
26
2
0
174,341
0
W
Olorun
7,471
623
79
7
0
192,646
1
W
Cthulhu
6,668
556
13
1
0
229,300
0
L
Nemesis
5,191
433
31
3
0
187,601
0
W
Chaac
7,135
595
66
6
0
217,946
2
W
Artemis
6,461
538
46
4
0
219,698
3
W
Skadi
5,923
494
41
3
0
201,487
1
L
Loki
5,656
471
11
1
0
231,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role