Player Matchup

Tyr
Tyr
Gold V
Jakobusy
Tyr
Gold V
Level 144
God Stats
3W - 1L
1,110 SR
Queue Stats
91W - 72L
1,601 MMR
Party 2
Aphrodite
Aphrodite
Gold IV
THE_DARK_SOLO_-
Aphrodite
Gold IV
Level 152
God Stats
3W - 0L
1,206 SR
Queue Stats
155W - 158L
1,636 MMR
Solo
Thor
Thor
Gold IV
TitouLmr_
Thor
Gold IV
Level 159
God Stats
1W - 0L
1,636 SR
Queue Stats
28W - 15L
1,629 MMR
Solo
Ra
Ra
Gold V
gaz9-0
Ra
Gold V
Level 115
God Stats
3W - 3L
1,591 SR
Queue Stats
30W - 26L
1,637 MMR
Solo
Apollo
Apollo
Platinum IV
manimaker2009
Apollo
Platinum IV
Level 160
God Stats
6W - 3L
1,608 SR
Queue Stats
809W - 789L
1,737 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 146
1,430 SR
1,648 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 131
1,663 SR
1,641 MMR
Athena
Athena
Gold II
 
Athena
Gold II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Gold II
IIlIIIIlIllllIlI
Danzaburou
Gold II
Level 128
God Stats
1W - 1L
1,820 SR
Queue Stats
124W - 126L
1,646 MMR
Solo
Ao Kuang
Ao Kuang
Gold I
Nikolodeonn
Ao Kuang
Gold I
Level 134
God Stats
4W - 5L
1,657 SR
Queue Stats
97W - 102L
1,633 MMR
Solo
Osiris
Osiris
Gold I
Space8782
Osiris
Gold I
Level 123
God Stats
17W - 10L
1,731 SR
Queue Stats
115W - 109L
1,622 MMR
Solo
The Morrigan
The Morrigan
Platinum IV
X-Neo_Hunter-X
The Morrigan
Platinum IV
Level 127
God Stats
0W - 1L
1,605 SR
Queue Stats
222W - 225L
1,807 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 10
12,015
601
15,406
15,453
12,560
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Aphrodite
THE_DARK_SOLO_-
Aphrodite
15
3 / 0 / 15
10,291
515
6,869
8,066
5,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thor
15
3 / 2 / 8
10,281
514
17,355
15,634
6,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
18
7 / 0 / 10
11,861
593
12,449
11,396
5,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
4 / 1 / 11
11,127
556
11,600
16,405
5,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
ScyllaJanusSetCu ChulainnChang'e

VS

Bans
Nu WaTsukuyomiGuan YuNemesisOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
0 / 5 / 3
7,617
381
7,049
23,904
16,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
IIlIIIIlIllllIlI
Danzaburou
15
0 / 3 / 0
8,968
448
7,655
16,482
5,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ao Kuang
Nikolodeonn
Ao Kuang
15
3 / 6 / 0
9,295
465
5,739
14,842
5,500
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Space8782
Osiris
15
0 / 3 / 1
8,883
444
11,053
18,903
14,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
X-Neo_Hunter-X
The Morrigan
14
0 / 7 / 2
8,597
430
7,164
10,155
3,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
9
24
Kills
3
3
Deaths
24
54
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
5
3
0.3
L
Danzaburou
IIlIIIIlIllllIlI
Danzaburou
0
3
0
0
W
7
0
10
12
L
Ao Kuang
Nikolodeonn
Ao Kuang
3
6
0
0.5
L
Osiris
Space8782
Osiris
0
3
1
0.17
W
Aphrodite
THE_DARK_SOLO_-
Aphrodite
3
0
15
10.5
W
Thor
3
2
8
3.5
L
The Morrigan
X-Neo_Hunter-X
The Morrigan
0
7
2
0.14
W
Ra
7
0
10
12
W
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,679
Damage
38,660
66,954
Taken
84,286
36,171
Mitigated
45,701
38,252
Healing
19,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
7,049
1,365
0
6,355
23,904
16,132
0
5,927
17,735
16,464
0
L
Danzaburou
IIlIIIIlIllllIlI
Danzaburou
7,655
1,521
0
5,593
16,482
5,794
0
2,133
14,301
0
70,905
W
15,406
2,812
0
7,237
15,453
12,560
1,076
3,021
12,426
0
85,350
L
Ao Kuang
Nikolodeonn
Ao Kuang
5,739
752
0
2,082
14,842
5,500
0
3,327
11,353
54,716
0
L
Osiris
Space8782
Osiris
11,053
3,104
0
4,432
18,903
14,760
880
4,907
13,905
0
60,572
W
Aphrodite
THE_DARK_SOLO_-
Aphrodite
6,869
1,030
7,204
5,229
8,066
5,958
351
3,107
4,767
25,046
0
W
Thor
17,355
4,831
0
3,764
15,634
6,411
580
5,936
9,432
0
66,688
L
The Morrigan
X-Neo_Hunter-X
The Morrigan
7,164
1,136
183
510
10,155
3,515
68
2,024
7,480
63,368
0
W
Ra
12,449
778
3,380
4,911
11,396
5,261
936
2,342
9,020
114,637
0
W
11,600
7,391
0
6,527
16,405
5,981
4,213
5,010
11,357
0
81,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,575
Gold Earned
43,360
628
Minions Killed
469
0
Camps Cleared
0
2,076,586
Distance Traveled
1,872,486
30
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,617
381
13
1
0
410,163
11
L
Danzaburou
8,968
448
119
6
0
346,867
3
W
Tyr
12,015
601
162
8
0
441,334
3
L
Ao Kuang
9,295
465
88
4
0
394,750
0
L
Osiris
8,883
444
118
6
0
370,020
5
W
Aphrodite
10,291
515
35
2
0
401,214
11
W
Thor
10,281
514
109
5
0
395,237
6
L
The Morrigan
8,597
430
131
7
0
350,686
6
W
Ra
11,861
593
192
10
0
434,884
6
W
Apollo
11,127
556
130
7
0
403,917
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role