Player Matchup

Horus
Horus
BeatUpDemJukes
Horus
Level 160
God Stats
2W - 4L
1,544 SR
Queue Stats
392W - 370L
1,593 Elo+
Party 3
Thoth
Thoth
InfraredUK
Thoth
Level 160
God Stats
9W - 2L
1,946 SR
Queue Stats
279W - 56L
1,897 Elo+
Party 2
Anubis
Anubis
Myszaue
Anubis
Level 160
God Stats
4W - 7L
1,728 SR
Queue Stats
402W - 399L
1,579 Elo+
Party 3
Skadi
Skadi
Tallentoss
Skadi
Level 160
God Stats
4W - 1L
1,670 SR
Queue Stats
268W - 43L
1,942 Elo+
Party 2
Geb
Geb
iHawqe
Geb
Level 159
God Stats
1W - 0L
1,193 SR
Queue Stats
222W - 34L
1,927 Elo+
Party 2
Team Averages
Level 160
1,616 SR
1,788 Elo+

VS

Team Averages
Level 137
1,548 SR
1,591 Elo+
Hel
Hel
Arshin
Hel
Level 159
God Stats
7W - 6L
1,706 SR
Queue Stats
700W - 626L
1,636 Elo+
Party 1
Merlin
Merlin
Avar32
Merlin
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Equinoχ
Erlang Shen
Level 142
God Stats
2W - 1L
1,820 SR
Queue Stats
225W - 168L
1,609 Elo+
Solo
Thor
Thor
Loiki
Thor
Level 115
God Stats
1W - 6L
1,214 SR
Queue Stats
396W - 349L
1,610 Elo+
Party 1
Kumbhakarna
Kumbhakarna
NEVRR
Kumbhakarna
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 12L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 19
9,344
779
8,931
14,558
12,261
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thoth
18
6 / 2 / 15
10,636
886
20,020
9,090
4,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anubis
Myszaue
Anubis
14
2 / 5 / 10
8,852
738
8,753
11,947
6,649
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
19
12 / 3 / 12
11,179
932
19,540
13,181
7,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Geb
iHawqe
Geb
17
4 / 2 / 17
9,841
820
8,289
12,244
10,760
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Arshin
Hel
15
4 / 3 / 7
9,764
814
4,879
11,718
7,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
Avar32
Merlin
18
4 / 6 / 9
10,683
890
17,800
15,166
6,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Equinoχ
Erlang Shen
15
2 / 6 / 11
8,800
733
10,847
17,997
17,601
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
Loiki
Thor
13
1 / 7 / 8
8,233
686
5,707
13,864
9,552
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kumbhakarna
NEVRR
Kumbhakarna
16
3 / 4 / 9
9,270
773
6,667
16,944
16,901
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
58
26
Kills
14
15
Deaths
26
73
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Hel
Arshin
Hel
4
3
7
2.5
L
Merlin
Avar32
Merlin
4
6
9
1.42
W
2
3
19
3.83
L
Erlang Shen
Equinoχ
Erlang Shen
2
6
11
1.25
W
Thoth
6
2
15
6.75
L
Thor
Loiki
Thor
1
7
8
0.71
W
Anubis
Myszaue
Anubis
2
5
10
1.4
L
Kumbhakarna
NEVRR
Kumbhakarna
3
4
9
1.88
W
Skadi
12
3
12
6
W
Geb
iHawqe
Geb
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,533
Damage
45,900
61,020
Taken
75,689
41,665
Mitigated
58,165
30,426
Healing
31,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
Arshin
Hel
4,879
85
16,091
7,061
11,718
7,618
572
5,942
5,776
8,546
0
L
Merlin
Avar32
Merlin
17,800
544
276
1,277
15,166
6,493
924
5,928
9,238
48,984
0
W
8,931
4,965
11,056
7,130
14,558
12,261
687
6,099
7,984
0
16,486
L
Erlang Shen
Equinoχ
Erlang Shen
10,847
2,140
1,351
3,669
17,997
17,601
770
7,505
10,492
0
14,987
W
Thoth
20,020
639
3,357
1,248
9,090
4,377
1,181
5,041
3,874
45,483
0
L
Thor
Loiki
Thor
5,707
189
0
229
13,864
9,552
0
9,204
4,660
0
7,251
W
Anubis
Myszaue
Anubis
8,753
775
0
2,791
11,947
6,649
685
6,594
4,928
20,124
0
L
Kumbhakarna
NEVRR
Kumbhakarna
6,667
81
0
1,183
16,944
16,901
745
8,483
8,461
13,425
0
W
Skadi
19,540
9,332
591
1,646
13,181
7,618
2,307
6,786
6,195
0
36,245
W
Geb
iHawqe
Geb
8,289
1,271
1,085
1,522
12,244
10,760
626
4,351
7,718
12,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,852
Gold Earned
46,750
120
Minions Killed
99
0
Camps Cleared
0
1,059,055
Distance Traveled
1,025,624
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,764
814
8
1
0
238,558
0
L
Merlin
10,683
890
66
6
0
212,845
0
W
Horus
9,344
779
12
1
0
218,546
3
L
Erlang Shen
8,800
733
15
1
0
206,008
0
W
Thoth
10,636
886
44
4
0
211,349
0
L
Thor
8,233
686
1
0
0
170,082
0
W
Anubis
8,852
738
31
3
0
191,853
0
L
Kumbhakarna
9,270
773
9
1
0
198,131
0
W
Skadi
11,179
932
27
2
0
217,645
0
W
Geb
9,841
820
6
1
0
219,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role