Player Matchup

Cthulhu
Cthulhu
EGirlStella
Cthulhu
Level 62
God Stats
5W - 6L
1,668 SR
Queue Stats
66W - 81L
1,510 Elo+
Party 2
Hou Yi
Hou Yi
Mørrígän
Hou Yi
Level 160
God Stats
3W - 4L
1,412 SR
Queue Stats
323W - 297L
1,584 Elo+
Party 2
Erlang Shen
Erlang Shen
Rangermeme
Erlang Shen
Level 66
God Stats
23W - 31L
1,508 SR
Queue Stats
692W - 649L
1,573 Elo+
Solo
Persephone
Persephone
SignalsJammed
Persephone
Level 157
God Stats
4W - 2L
1,500 SR
Queue Stats
149W - 140L
1,459 Elo+
Party 2
Yemoja
Yemoja
TheWoodFrog
Yemoja
Level 155
God Stats
5W - 4L
1,719 SR
Queue Stats
205W - 194L
1,579 Elo+
Party 2
Team Averages
Level 120
1,562 SR
1,541 Elo+

VS

Team Averages
Level 85
1,520 SR
1,537 Elo+
Guan Yu
Guan Yu
BigWetFart
Guan Yu
Level 83
God Stats
15W - 12L
1,538 SR
Queue Stats
85W - 81L
1,570 Elo+
Party 1
Ra
Ra
ChiefOh
Ra
Level 68
God Stats
28W - 25L
1,598 SR
Queue Stats
88W - 88L
1,545 Elo+
Party 1
Xbalanque
Xbalanque
FeelsUselessMan
Xbalanque
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 79L
1,549 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GokusRightArm
Tsukuyomi
Level 64
God Stats
5W - 4L
1,504 SR
Queue Stats
8W - 13L
1,440 Elo+
Party 1
Sobek
Sobek
PapaLaVader
Sobek
Level 147
God Stats
6W - 2L
1,459 SR
Queue Stats
210W - 168L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EGirlStella
Cthulhu
16
0 / 3 / 1
8,964
427
8,776
21,387
17,018
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
17
4 / 2 / 0
10,588
504
10,963
13,267
4,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
Rangermeme
Erlang Shen
15
2 / 7 / 1
9,266
441
11,580
19,896
8,568
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
SignalsJammed
Persephone
14
2 / 4 / 2
9,130
435
10,376
11,169
3,839
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
13
1 / 3 / 5
9,323
444
6,632
16,472
10,276
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BigWetFart
Guan Yu
19
3 / 1 / 5
11,936
568
17,022
21,573
25,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
5 / 2 / 4
11,662
555
15,493
12,997
5,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
FeelsUselessMan
Xbalanque
17
3 / 2 / 1
10,959
522
8,828
16,919
6,804
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
GokusRightArm
Tsukuyomi
16
5 / 3 / 6
10,949
521
10,117
14,704
6,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
3 / 1 / 5
10,316
491
9,823
17,805
15,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
9
Kills
19
19
Deaths
9
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BigWetFart
Guan Yu
3
1
5
5.5
W
5
2
4
3.5
L
Cthulhu
EGirlStella
Cthulhu
0
3
1
0.17
W
Xbalanque
FeelsUselessMan
Xbalanque
3
2
1
1.75
W
Tsukuyomi
GokusRightArm
Tsukuyomi
5
3
6
2.67
L
Hou Yi
4
2
0
2
W
3
1
5
5.5
L
Erlang Shen
Rangermeme
Erlang Shen
2
7
1
0.36
L
Persephone
SignalsJammed
Persephone
2
4
2
0.75
L
Yemoja
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,327
Damage
61,283
82,191
Taken
83,998
44,383
Mitigated
59,080
22,576
Healing
45,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BigWetFart
Guan Yu
17,022
3,003
3,695
12,674
21,573
25,163
0
9,303
12,270
0
75,779
W
15,493
1,636
1,913
5,115
12,997
5,420
480
6,286
6,711
98,236
0
L
Cthulhu
EGirlStella
Cthulhu
8,776
1,580
143
8,703
21,387
17,018
0
2,401
18,270
53,854
0
W
Xbalanque
FeelsUselessMan
Xbalanque
8,828
5,478
0
9,513
16,919
6,804
689
370
16,549
0
80,580
W
Tsukuyomi
GokusRightArm
Tsukuyomi
10,117
3,006
0
5,830
14,704
6,029
88
4,038
10,666
0
76,141
L
Hou Yi
10,963
5,427
0
6,304
13,267
4,682
708
1,342
11,899
0
70,102
W
9,823
597
0
6,522
17,805
15,664
381
5,787
12,018
30,713
0
L
Erlang Shen
Rangermeme
Erlang Shen
11,580
7,459
0
2,031
19,896
8,568
0
6,514
13,086
0
73,768
L
Persephone
SignalsJammed
Persephone
10,376
855
0
2,518
11,169
3,839
228
6,492
4,465
62,134
0
L
Yemoja
6,632
2,009
1,540
1,337
16,472
10,276
187
7,840
8,302
22,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,271
Gold Earned
55,822
469
Minions Killed
569
0
Camps Cleared
0
1,986,686
Distance Traveled
2,058,897
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,936
568
133
6
0
414,422
0
W
Ra
11,662
555
171
8
0
428,780
0
L
Cthulhu
8,964
427
103
5
0
403,977
4
W
Xbalanque
10,959
522
132
6
0
358,868
4
W
Tsukuyomi
10,949
521
111
5
0
425,524
6
L
Hou Yi
10,588
504
136
6
0
385,335
8
W
Sobek
10,316
491
22
1
0
431,303
3
L
Erlang Shen
9,266
441
102
5
0
390,939
2
L
Persephone
9,130
435
98
5
0
389,681
5
L
Yemoja
9,323
444
30
1
0
416,754
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role