Player Matchup

Aphrodite
Aphrodite
Diamond III
 
Aphrodite
Diamond III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Diamond III
CaliberShots
Apollo
Diamond III
Level 159
God Stats
46W - 29L
1,696 SR
Queue Stats
289W - 275L
2,202 MMR
Party 2
Xbalanque
Xbalanque
Diamond III
Carry Mainnn
Xbalanque
Diamond III
Level 153
God Stats
11W - 7L
1,409 SR
Queue Stats
451W - 418L
2,168 MMR
Party 2
Sobek
Sobek
Diamond IV
Eriayl
Sobek
Diamond IV
Level 160
God Stats
5W - 0L
1,823 SR
Queue Stats
271W - 261L
2,132 MMR
Party 1
Cthulhu
Cthulhu
Diamond IV
Invadenti
Cthulhu
Diamond IV
Level 159
God Stats
3W - 4L
1,500 SR
Queue Stats
154W - 162L
2,134 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 156
1,586 SR
2,027 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 131
1,752 SR
2,152 MMR
The Morrigan
The Morrigan
Diamond V
Dr_Heart_Break
The Morrigan
Diamond V
Level 147
God Stats
1W - 3L
1,673 SR
Queue Stats
229W - 212L
2,178 MMR
Solo
Discordia
Discordia
Platinum I
Romayshon65
Discordia
Platinum I
Level 86
God Stats
21W - 21L
1,742 SR
Queue Stats
209W - 189L
2,152 MMR
Solo
Chaac
Chaac
Diamond V
UnIeashed v2
Chaac
Diamond V
Level 154
God Stats
11W - 13L
1,761 SR
Queue Stats
103W - 98L
2,118 MMR
Solo
Athena
Athena
Diamond IV
de Variable
Athena
Diamond IV
Level 143
God Stats
6W - 2L
1,900 SR
Queue Stats
189W - 156L
2,148 MMR
Solo
Ullr
Ullr
Diamond II
kookslikedat
Ullr
Diamond II
Level 123
God Stats
95W - 88L
1,682 SR
Queue Stats
878W - 847L
2,161 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
6 / 0 / 2
7,809
558
6,466
7,779
2,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
13
3 / 0 / 4
7,490
535
4,469
7,731
2,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
Carry Mainnn
Xbalanque
15
2 / 1 / 5
8,562
612
6,704
7,556
2,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Eriayl
Sobek
12
0 / 0 / 7
7,158
511
5,426
10,725
8,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cthulhu
Invadenti
Cthulhu
14
2 / 0 / 1
8,032
574
7,755
9,234
6,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
ScyllaSetGuan YuDanzaburouNemesis

VS

Bans
TiamatCu ChulainnCabrakanKing ArthurSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Dr_Heart_Break
The Morrigan
11
0 / 4 / 0
6,229
445
2,940
8,027
3,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Romayshon65
Discordia
11
0 / 3 / 0
6,217
444
4,842
5,938
2,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 1 / 0
7,615
544
6,833
12,491
5,433
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
10
0 / 3 / 1
6,142
439
3,344
10,755
5,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 2 / 0
7,240
517
3,633
7,597
2,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
13
Kills
1
1
Deaths
13
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
6
0
2
7
W
Apollo
3
0
4
5
W
Xbalanque
Carry Mainnn
Xbalanque
2
1
5
4.5
L
The Morrigan
Dr_Heart_Break
The Morrigan
0
4
0
0
W
Sobek
Eriayl
Sobek
0
0
7
3.5
W
Cthulhu
Invadenti
Cthulhu
2
0
1
2.5
L
Discordia
Romayshon65
Discordia
0
3
0
0
L
0
1
0
0
L
Athena
0
3
1
0.17
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,820
Damage
21,592
43,025
Taken
44,808
22,705
Mitigated
19,039
22,647
Healing
14,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
6,466
492
4,414
6,194
7,779
2,880
437
4,071
3,284
48,042
0
W
Apollo
4,469
2,345
0
625
7,731
2,639
995
889
6,734
0
54,200
W
Xbalanque
Carry Mainnn
Xbalanque
6,704
3,378
0
3,157
7,556
2,403
610
1,022
6,534
0
70,740
L
The Morrigan
Dr_Heart_Break
The Morrigan
2,940
264
0
2,774
8,027
3,014
0
3,012
4,937
39,649
861
W
Sobek
Eriayl
Sobek
5,426
638
0
3,976
10,725
8,337
0
3,579
6,974
22,357
0
W
Cthulhu
Invadenti
Cthulhu
7,755
1,578
79
4,202
9,234
6,446
0
0
9,234
49,640
0
L
Discordia
Romayshon65
Discordia
4,842
235
0
397
5,938
2,253
0
2,829
3,063
43,670
0
L
6,833
1,926
0
6,211
12,491
5,433
0
6,936
5,014
0
54,732
L
Athena
3,344
640
0
1,874
10,755
5,841
0
5,798
4,957
13,654
0
L
3,633
2,352
0
2,982
7,597
2,498
0
463
7,134
0
51,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,051
Gold Earned
33,443
470
Minions Killed
439
0
Camps Cleared
0
1,373,113
Distance Traveled
1,307,848
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,809
558
102
7
0
277,710
3
W
Apollo
7,490
535
97
7
0
313,852
3
W
Xbalanque
8,562
612
128
9
0
229,226
3
L
The Morrigan
6,229
445
83
6
0
268,157
1
W
Sobek
7,158
511
18
1
0
285,624
4
W
Cthulhu
8,032
574
125
9
0
266,701
3
L
Discordia
6,217
444
92
7
0
253,899
4
L
Chaac
7,615
544
130
9
0
267,420
5
L
Athena
6,142
439
22
2
0
290,557
3
L
Ullr
7,240
517
112
8
0
227,815
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role