Player Matchup

Fenrir
Fenrir
HoneeTiger
Fenrir
Level 28
God Stats
25W - 21L
1,514 SR
Queue Stats
102W - 110L
1,441 Elo+
Solo
Vamana
Vamana
JrawDaGod504
Vamana
Level 25
God Stats
67W - 73L
1,294 SR
Queue Stats
370W - 480L
1,371 Elo+
Solo
Zeus
Zeus
LordzOSmite
Zeus
Level 7
God Stats
1W - 1L
1,276 SR
Queue Stats
2W - 4L
1,113 Elo+
Solo
The Morrigan
The Morrigan
NyC-_-SnAz_D
The Morrigan
Level 18
God Stats
22W - 19L
1,487 SR
Queue Stats
70W - 99L
1,402 Elo+
Party 1
Thanatos
Thanatos
tonete2006
Thanatos
Level 26
God Stats
15W - 18L
1,923 SR
Queue Stats
333W - 395L
1,369 Elo+
Party 1
Team Averages
Level 21
1,499 SR
1,339 Elo+

VS

Team Averages
Level 15
1,502 SR
1,513 Elo+
Ymir
Ymir
Reeganmorris
Ymir
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Solo
Thanatos
Thanatos
SinnCyycle
Thanatos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,516 Elo+
Solo
Skadi
Skadi
homegame2476
Skadi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,548 Elo+
Solo
Ra
Ra
pointedmonkey1
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
ppforlife
Medusa
Level 23
God Stats
3W - 4L
1,508 SR
Queue Stats
137W - 134L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HoneeTiger
Fenrir
13
6 / 1 / 2
9,152
508
3,748
13,916
5,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Vamana
14
3 / 2 / 4
9,471
526
5,453
12,352
12,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
2 / 4 / 3
9,530
529
5,493
10,514
3,324
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
NyC-_-SnAz_D
The Morrigan
15
6 / 3 / 5
10,261
570
8,595
7,921
2,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Thanatos
tonete2006
Thanatos
19
7 / 3 / 2
11,986
666
12,308
11,061
4,964
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 3
7,358
409
3,338
12,901
9,968
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
SinnCyycle
Thanatos
16
10 / 4 / 1
10,224
568
14,463
15,615
5,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

6
0 / 6 / 1
5,758
320
495
4,951
1,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

2
0 / 1 / 0
5,107
284
523
739
146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Medusa
ppforlife
Medusa
13
2 / 7 / 0
8,271
460
5,698
12,661
4,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
24
Kills
13
13
Deaths
25
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
HoneeTiger
Fenrir
6
1
2
7
W
Vamana
3
2
4
2.5
W
2
4
3
0.88
W
The Morrigan
NyC-_-SnAz_D
The Morrigan
6
3
5
2.83
L
1
7
3
0.36
L
Thanatos
SinnCyycle
Thanatos
10
4
1
2.63
L
0
6
1
0.08
L
0
1
0
0
L
Medusa
ppforlife
Medusa
2
7
0
0.29
W
Thanatos
tonete2006
Thanatos
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,597
Damage
24,517
55,764
Taken
46,867
29,837
Mitigated
22,089
19,678
Healing
14,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
HoneeTiger
Fenrir
3,748
1,235
0
5,202
13,916
5,999
0
1,103
12,773
0
49,661
W
Vamana
5,453
1,883
0
2,090
12,352
12,565
398
255
12,097
1,955
40,810
W
5,493
437
0
2,825
10,514
3,324
460
260
10,188
63,914
0
W
The Morrigan
NyC-_-SnAz_D
The Morrigan
8,595
2,914
0
1,503
7,921
2,985
2,460
344
7,537
43,659
3,192
L
3,338
926
0
221
12,901
9,968
0
2,619
10,251
15,647
0
L
Thanatos
SinnCyycle
Thanatos
14,463
4,416
183
13,137
15,615
5,906
152
1,739
13,764
0
68,184
L
495
425
0
0
4,951
1,531
0
1,868
2,958
0
4,694
L
523
64
0
0
739
146
0
251
488
1,940
0
L
Medusa
ppforlife
Medusa
5,698
2,662
0
1,292
12,661
4,538
804
4,342
8,202
0
41,075
W
Thanatos
tonete2006
Thanatos
12,308
6,089
0
8,058
11,061
4,964
4,537
1,753
9,308
0
73,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,400
Gold Earned
36,718
471
Minions Killed
206
0
Camps Cleared
0
1,588,787
Distance Traveled
1,128,590
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,152
508
71
4
0
371,505
7
W
Vamana
9,471
526
68
4
0
293,611
4
W
Zeus
9,530
529
108
6
0
313,312
0
W
The Morrigan
10,261
570
86
5
0
300,241
0
L
Ymir
7,358
409
36
2
0
264,903
0
L
Thanatos
10,224
568
103
6
0
363,559
1
L
Skadi
5,758
320
6
0
0
161,305
0
L
Ra
5,107
284
2
0
0
63,549
0
L
Medusa
8,271
460
59
3
0
275,274
1
W
Thanatos
11,986
666
138
8
0
310,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role