Player Matchup

Sobek
Sobek
CrispyNuggetXD
Sobek
Level 29
God Stats
2W - 10L
1,222 SR
Queue Stats
86W - 114L
1,310 Elo+
Solo
King Arthur
King Arthur
Wikiwamba
King Arthur
Level 55
God Stats
38W - 38L
1,456 SR
Queue Stats
129W - 182L
1,293 Elo+
Solo
Ullr
Ullr
WoIf_Of_Lore
Ullr
Level 40
God Stats
2W - 3L
1,561 SR
Queue Stats
28W - 52L
1,343 Elo+
Solo
Team Averages
Level 41
1,413 SR
1,315 Elo+

VS

Team Averages
Level 28
1,480 SR
1,350 Elo+
He Bo
He Bo
Shadow42779
He Bo
Level 29
God Stats
5W - 3L
1,721 SR
Queue Stats
14W - 10L
1,470 Elo+
Solo
Nemesis
Nemesis
Speed_DemonV002
Nemesis
Level 29
God Stats
0W - 2L
1,206 SR
Queue Stats
73W - 80L
1,263 Elo+
Solo
Kuzenbo
Kuzenbo
mawerewolf
Kuzenbo
Level 27
God Stats
58W - 52L
1,514 SR
Queue Stats
342W - 417L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 2
9,345
668
4,764
11,541
10,774
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Wikiwamba
King Arthur
14
5 / 0 / 6
9,944
710
9,582
20,538
12,661
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
3 / 4 / 7
9,818
701
9,233
11,751
4,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 3
9,027
645
13,977
8,971
2,726
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 2 / 3
8,977
641
8,488
9,658
3,523
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
mawerewolf
Kuzenbo
10
0 / 6 / 3
8,477
606
6,899
14,311
15,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
11
Kills
6
6
Deaths
11
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
2
2
2
L
3
3
3
1.5
L
3
2
3
2.25
W
King Arthur
Wikiwamba
King Arthur
5
0
6
8
W
3
4
7
1.63
L
Kuzenbo
mawerewolf
Kuzenbo
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,579
Damage
29,364
43,830
Taken
32,940
27,874
Mitigated
21,315
11,815
Healing
5,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,764
350
0
1,552
11,541
10,774
120
4,431
7,110
23,704
0
L
13,977
1,066
428
3,880
8,971
2,726
0
2,098
6,873
34,524
0
L
8,488
2,112
0
375
9,658
3,523
76
796
8,862
0
22,053
W
King Arthur
Wikiwamba
King Arthur
9,582
181
463
8,705
20,538
12,661
182
9,659
10,879
0
36,652
W
9,233
3,690
0
1,095
11,751
4,439
2,544
6,862
4,889
0
40,355
L
Kuzenbo
mawerewolf
Kuzenbo
6,899
2,454
0
780
14,311
15,066
156
1,895
12,416
20,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,107
Gold Earned
26,481
158
Minions Killed
100
0
Camps Cleared
0
739,850
Distance Traveled
794,775
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,345
668
28
2
0
206,389
2
L
He Bo
9,027
645
46
3
0
254,533
0
L
Nemesis
8,977
641
31
2
0
272,228
0
W
King Arthur
9,944
710
55
4
0
297,904
0
W
Ullr
9,818
701
75
5
0
235,557
2
L
Kuzenbo
8,477
606
23
2
0
268,014
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role