Player Matchup

Nemesis
Nemesis
Amenzatorm
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,245 Elo+
Solo
Cerberus
Cerberus
Reyjke
Cerberus
Level 19
God Stats
2W - 0L
1,694 SR
Queue Stats
17W - 18L
1,465 Elo+
Party 1
Anubis
Anubis
WeeRsVaN
Anubis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
koka121
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Mulan
Mulan
sladkiybubaleh
Mulan
Level 57
God Stats
4W - 0L
1,854 SR
Queue Stats
19W - 24L
1,449 Elo+
Party 1
Team Averages
Level 22
1,610 SR
1,432 Elo+

VS

Team Averages
Level 20
1,458 SR
1,332 Elo+
Sobek
Sobek
Bøndne
Sobek
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
26W - 32L
1,477 Elo+
Party 3
Ganesha
Ganesha
Nih0
Ganesha
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 46L
1,517 Elo+
Party 3
Hachiman
Hachiman
Nortikka
Hachiman
Level 21
God Stats
2W - 2L
1,401 SR
Queue Stats
431W - 419L
1,203 Elo+
Solo
Fenrir
Fenrir
Speggington
Fenrir
Level 18
God Stats
45W - 39L
1,443 SR
Queue Stats
153W - 166L
1,169 Elo+
Party 2
Thoth
Thoth
haydents10
Thoth
Level 27
God Stats
25W - 25L
1,445 SR
Queue Stats
147W - 155L
1,292 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Amenzatorm
Nemesis
10
5 / 1 / 6
6,773
564
4,953
6,426
1,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
Reyjke
Cerberus
10
2 / 2 / 2
6,228
519
2,614
6,263
2,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
WeeRsVaN
Anubis
13
8 / 1 / 1
7,553
629
7,557
8,978
4,086
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
koka121
Artemis
11
2 / 2 / 1
6,338
528
3,920
2,612
819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 1 / 4
7,347
612
8,789
6,219
3,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bøndne
Sobek
9
1 / 4 / 0
5,430
453
3,609
11,780
7,435
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ganesha
Nih0
Ganesha
9
2 / 3 / 3
5,956
496
5,668
8,705
4,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
Nortikka
Hachiman
9
3 / 2 / 0
5,733
478
2,423
5,252
1,302
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
8
0 / 6 / 1
5,250
438
2,247
8,150
2,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thoth
8
1 / 5 / 0
5,576
465
5,078
5,726
1,223
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
20
Kills
7
7
Deaths
20
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Amenzatorm
Nemesis
5
1
6
8
L
Sobek
Bøndne
Sobek
1
4
0
0.25
L
Ganesha
Nih0
Ganesha
2
3
3
1.17
L
Hachiman
Nortikka
Hachiman
3
2
0
1.5
W
Cerberus
Reyjke
Cerberus
2
2
2
1.5
L
Fenrir
0
6
1
0.08
W
Anubis
WeeRsVaN
Anubis
8
1
1
8.5
L
Thoth
1
5
0
0.2
W
Artemis
koka121
Artemis
2
2
1
1.25
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,833
Damage
19,025
30,498
Taken
39,613
12,813
Mitigated
16,700
10,654
Healing
6,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Amenzatorm
Nemesis
4,953
2,943
489
3,151
6,426
1,773
0
1,932
4,454
0
21,844
L
Sobek
Bøndne
Sobek
3,609
913
0
5,155
11,780
7,435
0
205
11,150
18,171
0
L
Ganesha
Nih0
Ganesha
5,668
857
0
707
8,705
4,412
0
2,487
6,168
19,136
0
L
Hachiman
Nortikka
Hachiman
2,423
1,528
0
0
5,252
1,302
492
1,732
3,520
0
21,903
W
Cerberus
Reyjke
Cerberus
2,614
153
0
848
6,263
2,661
356
2,586
3,677
11,724
0
L
Fenrir
2,247
680
0
269
8,150
2,328
0
1,463
6,637
0
25,093
W
Anubis
WeeRsVaN
Anubis
7,557
361
0
4,325
8,978
4,086
270
4,837
3,851
40,402
0
L
Thoth
5,078
179
0
0
5,726
1,223
0
4,284
1,442
25,329
0
W
Artemis
koka121
Artemis
3,920
1,907
0
0
2,612
819
1,125
1,135
1,477
0
30,898
W
8,789
1,511
0
1,841
6,219
3,474
168
3,535
2,684
0
39,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,239
Gold Earned
27,945
282
Minions Killed
200
0
Camps Cleared
0
1,228,097
Distance Traveled
1,046,018
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,773
564
40
3
0
279,697
6
L
Sobek
5,430
453
40
3
0
189,067
0
L
Ganesha
5,956
496
7
1
0
217,428
0
L
Hachiman
5,733
478
65
5
0
208,539
3
W
Cerberus
6,228
519
22
2
0
236,326
1
L
Fenrir
5,250
438
49
4
0
220,995
0
W
Anubis
7,553
629
71
6
0
216,790
0
L
Thoth
5,576
465
39
3
0
209,989
0
W
Artemis
6,338
528
67
6
0
240,232
0
W
Mulan
7,347
612
82
7
0
255,052
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role