Player Matchup

Apollo
Apollo
MilesDLuffy
Apollo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Merlin
Merlin
No ToothTrav
Merlin
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Solo
Izanami
Izanami
ydy2070
Izanami
Level 14
God Stats
10W - 23L
1,297 SR
Queue Stats
11W - 28L
1,171 Elo+
Solo
Team Averages
Level 11
1,432 SR
1,390 Elo+

VS

Team Averages
Level 17
1,432 SR
1,451 Elo+
Cerberus
Cerberus
KatieGrace4253
Cerberus
Level 20
God Stats
115W - 112L
1,515 SR
Queue Stats
306W - 334L
1,428 Elo+
Solo
Pele
Pele
Zenith6284
Pele
Level 26
God Stats
29W - 18L
1,350 SR
Queue Stats
55W - 68L
1,181 Elo+
Solo
Zhong Kui
Zhong Kui
glizzy_glober567
Zhong Kui
Level 5
God Stats
14W - 15L
1,430 SR
Queue Stats
20W - 28L
1,744 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
5
0 / 7 / 0
4,684
586
1,790
5,317
1,617
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
8
1 / 2 / 0
5,189
649
2,754
3,634
1,054
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
ydy2070
Izanami
9
0 / 4 / 1
5,249
656
2,536
6,068
1,768
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
9
4 / 0 / 7
7,018
877
3,608
7,144
3,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
4 / 1 / 3
6,513
814
1,669
3,732
1,233
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
11
5 / 1 / 7
7,068
884
6,721
7,431
5,360
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
13
13
Deaths
2
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cerberus
4
0
7
7.5
L
Apollo
0
7
0
0
L
Merlin
1
2
0
0.5
W
4
1
3
5.5
W
Zhong Kui
5
1
7
8.5
L
Izanami
ydy2070
Izanami
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,080
Damage
11,998
15,019
Taken
18,307
4,439
Mitigated
10,006
1,618
Healing
5,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
3,608
185
417
1,258
7,144
3,413
207
1,124
6,020
12,564
0
L
Apollo
1,790
851
0
0
5,317
1,617
0
3,193
2,124
0
5,032
L
Merlin
2,754
525
66
100
3,634
1,054
0
2,559
1,075
10,521
0
W
1,669
593
0
582
3,732
1,233
1,020
669
3,063
0
15,030
W
Zhong Kui
6,721
1,137
369
2,750
7,431
5,360
206
1,068
6,363
19,487
0
L
Izanami
ydy2070
Izanami
2,536
1,371
0
1,452
6,068
1,768
0
4,645
1,423
0
14,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,122
Gold Earned
20,599
52
Minions Killed
86
0
Camps Cleared
0
330,098
Distance Traveled
491,974
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,018
877
22
3
0
169,100
1
L
Apollo
4,684
586
3
0
0
105,763
0
L
Merlin
5,189
649
20
3
0
106,635
0
W
Pele
6,513
814
32
4
0
162,184
1
W
Zhong Kui
7,068
884
32
4
0
160,690
0
L
Izanami
5,249
656
29
4
0
117,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role