Player Matchup

Hachiman
Hachiman
Caydll
Hachiman
Level 128
God Stats
15W - 12L
1,675 SR
Queue Stats
211W - 182L
1,611 Elo+
Party 2
Thoth
Thoth
DCepttive
Thoth
Level 129
God Stats
3W - 10L
1,295 SR
Queue Stats
209W - 177L
1,610 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LAXXATIVES
Ah Muzen Cab
Level 121
God Stats
65W - 38L
1,602 SR
Queue Stats
280W - 225L
1,617 Elo+
Party 2
Bellona
Bellona
Rythemless
Bellona
Level 68
God Stats
5W - 2L
1,778 SR
Queue Stats
8W - 7L
1,654 Elo+
Party 2
Fenrir
Fenrir
dlIRyan
Fenrir
Level 128
God Stats
3W - 2L
2,000 SR
Queue Stats
246W - 204L
1,606 Elo+
Party 2
Team Averages
Level 115
1,670 SR
1,620 Elo+

VS

Team Averages
Level 127
1,545 SR
1,577 Elo+
Rama
Rama
GalacticDestoyer
Rama
Level 129
God Stats
1W - 2L
1,677 SR
Queue Stats
173W - 168L
1,585 Elo+
Solo
Cabrakan
Cabrakan
Kamborian
Cabrakan
Level 123
God Stats
2W - 3L
1,543 SR
Queue Stats
77W - 91L
1,488 Elo+
Party 1
Chaac
Chaac
MuggyCandyCane
Chaac
Level 148
God Stats
25W - 20L
1,696 SR
Queue Stats
217W - 201L
1,582 Elo+
Party 3
Poseidon
Poseidon
MyTypeOfMusic
Poseidon
Level 140
God Stats
5W - 2L
1,500 SR
Queue Stats
409W - 367L
1,594 Elo+
Party 3
Fenrir
Fenrir
memo_mares
Fenrir
Level 93
God Stats
4W - 8L
1,307 SR
Queue Stats
197W - 166L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Caydll
Hachiman
20
14 / 1 / 8
18,744
646
27,986
23,849
14,965
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thoth
DCepttive
Thoth
20
5 / 6 / 7
17,202
593
13,627
18,121
7,738
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
LAXXATIVES
Ah Muzen Cab
20
6 / 4 / 5
17,618
608
16,259
27,489
19,764
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Bellona
Rythemless
Bellona
20
1 / 3 / 15
16,604
573
17,724
27,528
31,955
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Fenrir
dlIRyan
Fenrir
20
7 / 4 / 17
16,659
574
12,745
30,650
48,858
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 3
14,045
484
10,077
25,046
8,997
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
Kamborian
Cabrakan
20
4 / 6 / 9
13,931
480
13,124
22,764
28,688
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 6 / 2
13,612
469
16,958
21,446
22,124
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
MyTypeOfMusic
Poseidon
20
4 / 8 / 7
13,710
473
22,091
21,308
7,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
memo_mares
Fenrir
18
4 / 9 / 8
12,761
440
14,994
23,075
10,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
47
33
Kills
18
18
Deaths
33
52
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Caydll
Hachiman
14
1
8
18
W
Thoth
DCepttive
Thoth
5
6
7
1.42
L
2
4
3
0.88
L
Cabrakan
Kamborian
Cabrakan
4
6
9
1.42
W
Ah Muzen Cab
LAXXATIVES
Ah Muzen Cab
6
4
5
2.13
L
4
6
2
0.83
L
Poseidon
MyTypeOfMusic
Poseidon
4
8
7
0.94
W
Bellona
Rythemless
Bellona
1
3
15
2.83
W
Fenrir
dlIRyan
Fenrir
7
4
17
3.88
L
Fenrir
memo_mares
Fenrir
4
9
8
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,341
Damage
77,244
127,637
Taken
113,639
123,280
Mitigated
77,701
51,170
Healing
29,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Caydll
Hachiman
27,986
19,339
0
12,973
23,849
14,965
9,062
6,515
17,334
0
205,918
W
Thoth
DCepttive
Thoth
13,627
307
229
5,305
18,121
7,738
2,702
6,858
11,263
107,507
0
L
10,077
5,407
0
9,841
25,046
8,997
0
1,726
23,293
0
110,045
L
Cabrakan
Kamborian
Cabrakan
13,124
621
0
3,056
22,764
28,688
0
2,738
19,874
67,585
0
W
Ah Muzen Cab
LAXXATIVES
Ah Muzen Cab
16,259
8,041
0
15,406
27,489
19,764
3,422
8,225
19,264
0
154,752
L
16,958
2,285
0
7,433
21,446
22,124
0
1,236
20,152
0
83,868
L
Poseidon
MyTypeOfMusic
Poseidon
22,091
2,173
80
4,688
21,308
7,279
0
5,791
15,195
103,689
0
W
Bellona
Rythemless
Bellona
17,724
6,715
0
8,713
27,528
31,955
2,373
7,267
20,261
8,901
104,869
W
Fenrir
dlIRyan
Fenrir
12,745
3,284
0
8,544
30,650
48,858
526
9,306
21,344
0
47,614
L
Fenrir
memo_mares
Fenrir
14,994
4,322
0
4,232
23,075
10,613
0
3,171
19,670
0
78,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,827
Gold Earned
68,059
893
Minions Killed
748
0
Camps Cleared
0
2,685,957
Distance Traveled
2,365,090
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
18,744
646
229
8
0
564,709
1
W
Thoth
17,202
593
211
7
0
495,749
3
L
Rama
14,045
484
205
7
0
465,514
4
L
Cabrakan
13,931
480
97
3
0
483,113
5
W
Ah Muzen Cab
17,618
608
210
7
0
471,748
8
L
Chaac
13,612
469
153
5
0
401,204
1
L
Poseidon
13,710
473
163
6
0
514,170
6
W
Bellona
16,604
573
203
7
0
559,637
1
W
Fenrir
16,659
574
40
1
0
594,114
7
L
Fenrir
12,761
440
130
4
0
501,089
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role