Player Matchup

Nu Wa
Nu Wa
Gold I
GamerGoddess726
Nu Wa
Gold I
Level 86
God Stats
13W - 8L
1,707 SR
Queue Stats
134W - 111L
1,614 MMR
Party 1
Cthulhu
Cthulhu
Gold V
P4Brotagonist
Cthulhu
Gold V
Level 144
God Stats
5W - 9L
1,599 SR
Queue Stats
80W - 84L
1,543 MMR
Party 2
Ravana
Ravana
Gold IV
PhotonManifold
Ravana
Gold IV
Level 147
God Stats
2W - 2L
1,819 SR
Queue Stats
91W - 89L
1,532 MMR
Party 2
Ymir
Ymir
Platinum IV
ReidMD
Ymir
Platinum IV
Level 134
God Stats
42W - 33L
1,642 SR
Queue Stats
869W - 863L
1,546 MMR
Solo
Hou Yi
Hou Yi
Gold II
Skuodas
Hou Yi
Gold II
Level 67
God Stats
15W - 6L
1,834 SR
Queue Stats
131W - 124L
1,429 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 116
1,720 SR
1,533 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 95
1,554 SR
1,530 MMR
Danzaburou
Danzaburou
Platinum IV
FromOurEarth
Danzaburou
Platinum IV
Level 126
God Stats
10W - 9L
1,721 SR
Queue Stats
273W - 255L
1,771 MMR
Party 3
Da Ji
Da Ji
Bronze III
NashiNashiNashi
Da Ji
Bronze III
Level 68
God Stats
0W - 1L
1,516 SR
Queue Stats
4W - 5L
1,522 MMR
Solo
Sun Wukong
Sun Wukong
Bronze IV
TBEmi
Sun Wukong
Bronze IV
Level 104
God Stats
44W - 41L
1,294 SR
Queue Stats
320W - 301L
1,322 MMR
Party 3
Khepri
Khepri
Gold III
necho38
Khepri
Gold III
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Gold III
spik3y
Discordia
Gold III
Level 109
God Stats
1W - 1L
1,740 SR
Queue Stats
108W - 109L
1,534 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 1 / 8
12,331
561
23,454
12,581
4,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
20
2 / 1 / 4
12,996
591
13,715
18,891
21,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
9 / 0 / 7
12,611
573
13,524
13,772
14,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
ReidMD
Ymir
15
2 / 2 / 11
10,747
489
6,639
17,994
15,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hou Yi
Skuodas
Hou Yi
17
2 / 3 / 12
11,443
520
11,716
14,092
4,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
TsukuyomiSetScyllaNemesisCu Chulainn

VS

Bans
JanusGuan YuGebKing ArthurFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FromOurEarth
Danzaburou
17
5 / 8 / 1
11,234
511
11,786
21,565
8,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 11 / 1
8,703
396
4,519
17,903
5,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
TBEmi
Sun Wukong
17
1 / 4 / 0
10,413
473
9,601
25,191
17,585
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
necho38
Khepri
13
0 / 1 / 4
9,151
416
5,177
16,772
13,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
spik3y
Discordia
18
1 / 3 / 1
10,739
488
12,889
9,697
2,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
14
27
Kills
7
7
Deaths
27
42
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
FromOurEarth
Danzaburou
5
8
1
0.69
W
12
1
8
16
L
0
11
1
0.05
W
Cthulhu
2
1
4
4
W
9
0
7
12.5
W
Ymir
ReidMD
Ymir
2
2
11
3.75
W
Hou Yi
Skuodas
Hou Yi
2
3
12
2.67
L
Sun Wukong
TBEmi
Sun Wukong
1
4
0
0.25
L
Khepri
necho38
Khepri
0
1
4
2
L
Discordia
spik3y
Discordia
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,048
Damage
43,972
77,330
Taken
91,128
61,742
Mitigated
47,916
33,362
Healing
22,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
FromOurEarth
Danzaburou
11,786
5,286
0
7,960
21,565
8,337
948
7,329
14,211
0
86,863
W
23,454
5,959
511
4,323
12,581
4,496
465
6,511
5,708
77,513
0
L
4,519
1,175
0
705
17,903
5,387
200
9,132
8,746
0
57,876
W
Cthulhu
13,715
665
2,119
9,430
18,891
21,495
217
3,295
15,538
100,376
0
W
13,524
5,051
0
6,191
13,772
14,779
2,333
3,662
9,784
0
85,353
W
Ymir
ReidMD
Ymir
6,639
1,174
0
3,625
17,994
15,977
267
5,796
12,026
43,290
0
W
Hou Yi
Skuodas
Hou Yi
11,716
7,438
0
7,163
14,092
4,995
3,502
3,346
10,580
0
77,331
L
Sun Wukong
TBEmi
Sun Wukong
9,601
2,716
0
7,396
25,191
17,585
304
14,510
9,806
0
71,281
L
Khepri
necho38
Khepri
5,177
373
0
3,481
16,772
13,630
0
6,818
9,879
37,494
0
L
Discordia
spik3y
Discordia
12,889
284
0
2,594
9,697
2,977
484
5,506
4,191
90,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,128
Gold Earned
50,240
552
Minions Killed
619
0
Camps Cleared
0
2,181,233
Distance Traveled
2,070,763
19
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,234
511
142
6
0
356,655
7
W
Nu Wa
12,331
561
105
5
0
431,995
1
L
Da Ji
8,703
396
99
5
0
406,475
6
W
Cthulhu
12,996
591
185
8
0
426,923
3
W
Ravana
12,611
573
106
5
0
484,641
3
W
Ymir
10,747
489
42
2
0
422,534
8
W
Hou Yi
11,443
520
114
5
0
415,140
4
L
Sun Wukong
10,413
473
149
7
0
413,116
6
L
Khepri
9,151
416
58
3
0
460,322
11
L
Discordia
10,739
488
171
8
0
434,195
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role