Player Matchup

Guan Yu
Guan Yu
BigDaddyJ7983
Guan Yu
Level 133
God Stats
5W - 4L
1,571 SR
Queue Stats
164W - 104L
1,565 Elo+
Party 1
Fenrir
Fenrir
EnCiph3r
Fenrir
Level 84
God Stats
4W - 1L
1,500 SR
Queue Stats
218W - 90L
1,829 Elo+
Party 1
Anubis
Anubis
ScottJ07
Anubis
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,685 Elo+
Party 1
Osiris
Osiris
bhdh
Osiris
Level 147
God Stats
6W - 4L
1,621 SR
Queue Stats
457W - 266L
1,639 Elo+
Party 1
Danzaburou
Danzaburou
xRitchiee
Danzaburou
Level 117
God Stats
3W - 3L
1,500 SR
Queue Stats
44W - 24L
1,806 Elo+
Party 1
Team Averages
Level 121
1,538 SR
1,705 Elo+

VS

Team Averages
Level 140
1,654 SR
1,609 Elo+
Mulan
Mulan
 
Mulan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
ItzBenton2017
Fenrir
Level 156
God Stats
11W - 11L
1,674 SR
Queue Stats
491W - 394L
1,733 Elo+
Party 2
Apollo
Apollo
PD3FYP
Apollo
Level 102
God Stats
4W - 2L
1,710 SR
Queue Stats
165W - 155L
1,591 Elo+
Party 2
Nemesis
Nemesis
THEUnforgiven54
Nemesis
Level 158
God Stats
14W - 7L
1,654 SR
Queue Stats
131W - 134L
1,553 Elo+
Party 3
Tiamat
Tiamat
cwfarrill95
Tiamat
Level 160
God Stats
84W - 44L
1,733 SR
Queue Stats
433W - 400L
1,668 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
15
5 / 2 / 1
8,458
604
8,192
12,798
12,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
EnCiph3r
Fenrir
10
2 / 6 / 3
6,437
460
7,284
11,748
7,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
ScottJ07
Anubis
12
1 / 5 / 4
7,517
537
6,891
8,351
4,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
bhdh
Osiris
14
6 / 4 / 0
8,312
594
9,776
10,635
9,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
xRitchiee
Danzaburou
12
1 / 5 / 2
7,307
522
5,670
8,637
2,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
1 / 5 / 2
7,913
565
7,241
13,759
6,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
8 / 2 / 7
8,345
596
6,360
13,938
7,033
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Apollo
PD3FYP
Apollo
13
2 / 2 / 5
8,121
580
5,848
7,936
2,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
7 / 4 / 7
8,548
611
7,328
10,921
4,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
14
4 / 2 / 8
8,516
608
10,602
9,888
8,827
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
51
15
Kills
22
22
Deaths
15
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
5
2
0.4
L
Guan Yu
5
2
1
2.75
L
Fenrir
EnCiph3r
Fenrir
2
6
3
0.58
W
8
2
7
5.75
W
Apollo
PD3FYP
Apollo
2
2
5
2.25
L
Anubis
ScottJ07
Anubis
1
5
4
0.6
W
7
4
7
2.63
L
Osiris
bhdh
Osiris
6
4
0
1.5
W
Tiamat
4
2
8
4
L
Danzaburou
xRitchiee
Danzaburou
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,813
Damage
37,379
52,169
Taken
56,442
36,230
Mitigated
29,789
15,905
Healing
18,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
7,241
2,343
0
5,441
13,759
6,695
36
0
13,259
0
46,791
L
Guan Yu
8,192
3,078
225
6,592
12,798
12,736
0
1,330
11,468
0
46,488
L
Fenrir
EnCiph3r
Fenrir
7,284
2,452
0
3,253
11,748
7,195
0
3,096
8,652
0
22,712
W
6,360
2,127
240
4,473
13,938
7,033
0
1,516
12,161
0
21,680
W
Apollo
PD3FYP
Apollo
5,848
3,556
0
2,348
7,936
2,459
288
0
7,911
0
49,986
L
Anubis
ScottJ07
Anubis
6,891
664
0
2,617
8,351
4,136
0
3,056
5,295
50,426
0
W
7,328
3,082
0
3,225
10,921
4,775
0
1,741
8,985
0
45,230
L
Osiris
bhdh
Osiris
9,776
4,553
0
750
10,635
9,418
0
2,922
7,713
0
53,128
W
Tiamat
10,602
2,070
117
3,059
9,888
8,827
496
3,268
6,350
56,100
0
L
Danzaburou
xRitchiee
Danzaburou
5,670
2,635
0
2,468
8,637
2,745
0
198
8,439
0
38,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,031
Gold Earned
41,443
415
Minions Killed
419
0
Camps Cleared
0
1,280,459
Distance Traveled
1,324,668
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,913
565
92
7
0
227,634
1
L
Guan Yu
8,458
604
90
6
0
253,921
0
L
Fenrir
6,437
460
39
3
0
262,062
2
W
Fenrir
8,345
596
36
3
0
284,605
5
W
Apollo
8,121
580
102
7
0
236,897
3
L
Anubis
7,517
537
121
9
0
232,248
5
W
Nemesis
8,548
611
85
6
0
305,814
3
L
Osiris
8,312
594
98
7
0
282,265
3
W
Tiamat
8,516
608
104
7
0
269,718
4
L
Danzaburou
7,307
522
67
5
0
249,963
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role