Player Matchup

Tyr
Tyr
 
Tyr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
JGray1212
Cupid
Level 74
God Stats
0W - 2L
1,675 SR
Queue Stats
69W - 57L
1,478 Elo+
Solo
Sun Wukong
Sun Wukong
Vinuskar
Sun Wukong
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,344 Elo+
Solo
Set
Set
Zergoose
Set
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
superpollo56
Raijin
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
124W - 125L
1,450 Elo+
Solo
Team Averages
Level 122
1,535 SR
1,454 Elo+

VS

Team Averages
Level 124
1,558 SR
1,541 Elo+
Janus
Janus
Asap Bulldog
Janus
Level 126
God Stats
2W - 4L
1,255 SR
Queue Stats
144W - 152L
1,491 Elo+
Party 1
Ne Zha
Ne Zha
Fuhbzill
Ne Zha
Level 84
God Stats
18W - 19L
1,581 SR
Queue Stats
723W - 653L
1,589 Elo+
Party 1
Hera
Hera
I am sad uwu
Hera
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
333W - 293L
1,521 Elo+
Party 1
Baba Yaga
Baba Yaga
camp-and-run
Baba Yaga
Level 149
God Stats
8W - 6L
1,711 SR
Queue Stats
833W - 858L
1,479 Elo+
Solo
Jormungandr
Jormungandr
xPriMex xWaRDoG
Jormungandr
Level 108
God Stats
2W - 0L
1,743 SR
Queue Stats
52W - 29L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
19
3 / 5 / 7
10,911
682
7,072
22,781
31,762
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
JGray1212
Cupid
18
8 / 4 / 6
11,313
707
18,418
15,289
7,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
Vinuskar
Sun Wukong
19
3 / 4 / 10
11,403
713
9,271
17,244
16,193
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
3 / 8 / 6
10,234
640
8,865
15,539
11,496
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
18
0 / 5 / 12
10,774
673
15,744
16,841
7,090
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 11
10,885
680
13,695
12,704
5,800
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ne Zha
Fuhbzill
Ne Zha
20
7 / 5 / 14
12,124
758
17,004
18,853
12,900
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
3 / 2 / 15
10,983
686
11,727
9,736
4,239
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
camp-and-run
Baba Yaga
20
11 / 1 / 12
12,993
812
21,102
8,737
4,993
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
xPriMex xWaRDoG
Jormungandr
19
2 / 3 / 17
12,231
764
12,914
21,429
27,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
95
17
Kills
26
26
Deaths
17
41
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
3
5
7
1.3
W
3
6
11
1.42
W
Ne Zha
Fuhbzill
Ne Zha
7
5
14
2.8
W
3
2
15
5.25
L
Cupid
JGray1212
Cupid
8
4
6
2.75
L
Sun Wukong
Vinuskar
Sun Wukong
3
4
10
2
L
3
8
6
0.75
W
Baba Yaga
camp-and-run
Baba Yaga
11
1
12
17
L
Raijin
0
5
12
1.2
W
Jormungandr
xPriMex xWaRDoG
Jormungandr
2
3
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,370
Damage
76,442
87,694
Taken
71,459
73,768
Mitigated
55,900
33,309
Healing
19,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
7,072
532
709
5,859
22,781
31,762
0
14,901
7,880
0
22,466
W
13,695
352
1,748
1,799
12,704
5,800
0
1,549
11,155
30,438
0
W
Ne Zha
Fuhbzill
Ne Zha
17,004
3,988
248
2,702
18,853
12,900
1,861
3,949
14,904
0
35,005
W
11,727
3,610
982
1,293
9,736
4,239
1,541
2,723
7,013
23,352
0
L
Cupid
JGray1212
Cupid
18,418
11,226
3,622
5,118
15,289
7,227
637
9,202
6,087
0
30,989
L
Sun Wukong
Vinuskar
Sun Wukong
9,271
1,168
1,981
4,085
17,244
16,193
367
12,979
4,265
164
22,596
L
8,865
3,989
1,846
1,901
15,539
11,496
0
10,064
5,475
0
15,575
W
Baba Yaga
camp-and-run
Baba Yaga
21,102
1,372
1,978
4,043
8,737
4,993
1,337
2,434
6,303
43,265
0
L
Raijin
15,744
943
2,347
5,841
16,841
7,090
471
12,292
4,549
46,081
0
W
Jormungandr
xPriMex xWaRDoG
Jormungandr
12,914
2,562
1,505
3,154
21,429
27,968
442
5,137
16,292
29,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,635
Gold Earned
59,216
159
Minions Killed
183
0
Camps Cleared
0
1,226,381
Distance Traveled
1,360,729
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,911
682
39
2
0
222,908
3
W
Janus
10,885
680
46
3
0
257,346
0
W
Ne Zha
12,124
758
26
2
0
296,428
2
W
Hera
10,983
686
24
2
0
249,446
0
L
Cupid
11,313
707
30
2
0
223,646
0
L
Sun Wukong
11,403
713
17
1
0
256,353
2
L
Set
10,234
640
8
1
0
235,778
0
W
Baba Yaga
12,993
812
49
3
0
274,154
0
L
Raijin
10,774
673
65
4
0
287,696
3
W
Jormungandr
12,231
764
38
2
0
283,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role