Player Matchup

Cthulhu
Cthulhu
NikoValk
Cthulhu
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,443 Elo+
Party 2
Artemis
Artemis
SandwichTaco
Artemis
Level 17
God Stats
0W - 2L
1,337 SR
Queue Stats
4W - 2L
1,311 Elo+
Party 3
Nemesis
Nemesis
fuzy009
Nemesis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 109L
1,311 Elo+
Party 3
Eset
Eset
naln
Eset
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,635 Elo+
Party 2
Osiris
Osiris
σςDaneZσς
Osiris
Level 56
God Stats
2W - 5L
1,376 SR
Queue Stats
185W - 166L
1,556 Elo+
Party 2
Team Averages
Level 20
1,443 SR
1,451 Elo+

VS

Team Averages
Level 42
1,586 SR
1,583 Elo+
Danzaburou
Danzaburou
CFBreathe
Danzaburou
Level 112
God Stats
5W - 3L
1,374 SR
Queue Stats
243W - 207L
1,610 Elo+
Party 1
Arachne
Arachne
HoGrinder
Arachne
Level 26
God Stats
22W - 19L
1,533 SR
Queue Stats
211W - 176L
1,571 Elo+
Party 1
Kukulkan
Kukulkan
MacNnChz
Kukulkan
Level 28
God Stats
2W - 1L
1,450 SR
Queue Stats
135W - 124L
1,483 Elo+
Party 4
Erlang Shen
Erlang Shen
Starburstt
Erlang Shen
Level 28
God Stats
3W - 0L
1,730 SR
Queue Stats
144W - 129L
1,458 Elo+
Party 4
Ymir
Ymir
hitmeharderdad
Ymir
Level 14
God Stats
29W - 5L
1,841 SR
Queue Stats
52W - 31L
1,794 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NikoValk
Cthulhu
14
0 / 6 / 8
9,700
422
9,433
20,435
22,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
SandwichTaco
Artemis
16
5 / 6 / 5
11,224
488
9,957
12,692
4,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
fuzy009
Nemesis
17
6 / 5 / 3
11,319
492
10,463
16,932
8,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eset
naln
Eset
14
1 / 10 / 3
9,705
422
7,350
13,358
6,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
6 / 8 / 0
12,216
531
16,390
24,650
21,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CFBreathe
Danzaburou
20
13 / 3 / 8
14,857
646
29,069
22,727
10,637
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
HoGrinder
Arachne
20
8 / 4 / 8
13,707
596
10,626
17,332
7,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
MacNnChz
Kukulkan
20
12 / 1 / 8
13,930
606
17,395
12,651
5,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Starburstt
Erlang Shen
16
2 / 6 / 3
11,006
479
6,559
16,477
8,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
0 / 4 / 13
11,232
488
3,130
17,371
15,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
75
18
Kills
35
35
Deaths
18
19
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CFBreathe
Danzaburou
13
3
8
5.67
W
Arachne
HoGrinder
Arachne
8
4
8
3
W
Kukulkan
MacNnChz
Kukulkan
12
1
8
16
L
Cthulhu
NikoValk
Cthulhu
0
6
8
0.67
L
Artemis
SandwichTaco
Artemis
5
6
5
1.25
W
Erlang Shen
Starburstt
Erlang Shen
2
6
3
0.58
L
Nemesis
fuzy009
Nemesis
6
5
3
1.5
W
0
4
13
1.63
L
Eset
naln
Eset
1
10
3
0.25
L
6
8
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,593
Damage
66,779
88,067
Taken
86,558
62,826
Mitigated
47,262
19,559
Healing
27,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CFBreathe
Danzaburou
29,069
15,540
0
11,934
22,727
10,637
3,298
4,302
18,355
0
129,562
W
Arachne
HoGrinder
Arachne
10,626
5,902
0
4,513
17,332
7,333
1,407
5,253
11,961
0
113,499
W
Kukulkan
MacNnChz
Kukulkan
17,395
2,381
0
3,096
12,651
5,501
994
3,947
8,426
87,858
0
L
Cthulhu
NikoValk
Cthulhu
9,433
694
263
844
20,435
22,399
245
3,426
17,009
30,267
0
L
Artemis
SandwichTaco
Artemis
9,957
4,669
0
3,109
12,692
4,367
490
2,864
9,828
0
45,469
W
Erlang Shen
Starburstt
Erlang Shen
6,559
4,648
0
5,855
16,477
8,716
1,042
874
15,603
0
42,795
L
Nemesis
fuzy009
Nemesis
10,463
5,237
0
4,593
16,932
8,305
132
3,018
13,914
0
66,848
W
3,130
1,353
0
2,327
17,371
15,075
253
5,131
12,206
28,410
0
L
Eset
naln
Eset
7,350
171
528
1,633
13,358
6,465
1,157
5,128
8,230
47,473
0
L
16,390
8,072
0
8,589
24,650
21,290
2,098
6,089
18,561
0
87,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,164
Gold Earned
64,732
459
Minions Killed
581
0
Camps Cleared
0
1,983,894
Distance Traveled
2,080,547
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,857
646
170
7
0
410,064
4
W
Arachne
13,707
596
166
7
0
452,921
0
W
Kukulkan
13,930
606
139
6
0
387,986
1
L
Cthulhu
9,700
422
45
2
0
395,809
1
L
Artemis
11,224
488
58
3
0
368,007
1
W
Erlang Shen
11,006
479
74
3
0
397,632
0
L
Nemesis
11,319
492
93
4
0
473,686
0
W
Ymir
11,232
488
32
1
0
431,944
1
L
Eset
9,705
422
97
4
0
374,403
5
L
Osiris
12,216
531
166
7
0
371,989
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role