Player Matchup

Khepri
Khepri
DJ_Marquinhos20
Khepri
Level 18
God Stats
10W - 5L
1,758 SR
Queue Stats
135W - 132L
1,411 Elo+
Party 2
Hel
Hel
Epson01
Hel
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,309 Elo+
Party 3
Hera
Hera
Xororpickle
Hera
Level 12
God Stats
2W - 1L
1,695 SR
Queue Stats
5W - 4L
1,625 Elo+
Solo
Ymir
Ymir
pin0gu
Ymir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,309 Elo+
Party 3
Thor
Thor
wanmonstro
Thor
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 55L
1,450 Elo+
Party 2
Team Averages
Level 18
1,591 SR
1,421 Elo+

VS

Team Averages
Level 11
1,294 SR
1,339 Elo+
Ymir
Ymir
kidnetwork123
Ymir
Level 11
God Stats
0W - 2L
1,252 SR
Queue Stats
11W - 23L
1,464 Elo+
Party 1
Anhur
Anhur
larry_alves036
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,112 Elo+
Solo
Thor
Thor
pedrohparrela710
Thor
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,446 Elo+
Party 1
Sun Wukong
Sun Wukong
xSuperLiniker_
Sun Wukong
Level 17
God Stats
6W - 13L
1,094 SR
Queue Stats
110W - 135L
1,287 Elo+
Party 1
Tiamat
Tiamat
xXHumbertoMGXx
Tiamat
Level 15
God Stats
0W - 2L
1,124 SR
Queue Stats
9W - 14L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 11
11,125
506
8,082
7,377
6,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hel
15
4 / 2 / 7
9,993
454
14,432
14,392
6,336
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 3 / 8
11,703
532
17,831
10,207
3,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ymir
pin0gu
Ymir
15
5 / 2 / 7
9,918
451
11,582
16,905
20,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
8 / 1 / 9
11,418
519
8,042
15,785
6,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 3
8,576
390
6,520
21,503
13,098
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

4
0 / 2 / 0
6,155
280
376
3,809
906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 8 / 4
8,781
399
7,499
13,119
4,206
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
xSuperLiniker_
Sun Wukong
14
2 / 4 / 3
9,159
416
12,053
19,977
11,588
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 9 / 1
8,656
393
9,153
17,854
9,944
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
18
30
Kills
7
8
Deaths
31
42
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
0
11
11.5
W
Hel
4
2
7
3.75
W
7
3
8
3.67
L
2
8
3
0.44
L
0
2
0
0
L
2
8
4
0.5
W
Ymir
pin0gu
Ymir
5
2
7
4.25
W
8
1
9
12.5
L
Sun Wukong
xSuperLiniker_
Sun Wukong
2
4
3
0.88
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,969
Damage
35,601
64,666
Taken
76,262
44,258
Mitigated
39,742
25,507
Healing
8,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,082
1,330
0
1,524
7,377
6,587
1,019
2,631
4,746
38,623
0
W
Hel
14,432
1,975
7,749
8,004
14,392
6,336
4,081
4,703
9,618
59,070
0
W
17,831
4,422
0
1,000
10,207
3,953
3,225
2,956
7,226
91,209
0
L
6,520
1,493
0
200
21,503
13,098
510
15,593
5,864
24,335
0
L
376
293
0
461
3,809
906
96
1,682
2,127
0
5,253
L
7,499
2,166
0
0
13,119
4,206
978
6,954
6,094
0
32,213
W
Ymir
pin0gu
Ymir
11,582
1,973
0
705
16,905
20,444
1,079
3,511
13,156
36,540
0
W
8,042
1,800
0
6,525
15,785
6,938
1,127
2,047
13,638
0
72,692
L
Sun Wukong
xSuperLiniker_
Sun Wukong
12,053
2,241
718
4,643
19,977
11,588
488
14,415
5,141
175
41,634
L
9,153
1,404
0
2,438
17,854
9,944
1,590
12,666
5,109
45,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,157
Gold Earned
41,327
459
Minions Killed
236
0
Camps Cleared
0
1,997,422
Distance Traveled
1,658,752
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,125
506
40
2
0
447,351
1
W
Hel
9,993
454
94
4
0
376,472
4
W
Hera
11,703
532
157
7
0
373,541
0
L
Ymir
8,576
390
31
1
0
387,713
0
L
Anhur
6,155
280
10
0
0
94,485
0
L
Thor
8,781
399
43
2
0
395,869
1
W
Ymir
9,918
451
54
2
0
374,905
0
W
Thor
11,418
519
114
5
0
425,153
2
L
Sun Wukong
9,159
416
66
3
0
402,771
0
L
Tiamat
8,656
393
86
4
0
377,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role