Player Matchup

Baron Samedi
Baron Samedi
Lines11
Baron Samedi
Level 14
God Stats
2W - 1L
1,448 SR
Queue Stats
11W - 10L
1,466 Elo+
Party 1
Athena
Athena
MagicHimSelf
Athena
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,654 Elo+
Party 1
Guan Yu
Guan Yu
crayyznacho
Guan Yu
Level 2
God Stats
2W - 1L
1,696 SR
Queue Stats
2W - 1L
1,654 Elo+
Party 1
Sun Wukong
Sun Wukong
naln
Sun Wukong
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,597 Elo+
Party 2
Heimdallr
Heimdallr
σςDaneZσς
Heimdallr
Level 56
God Stats
10W - 13L
1,424 SR
Queue Stats
185W - 166L
1,549 Elo+
Party 2
Team Averages
Level 25
1,514 SR
1,584 Elo+

VS

Team Averages
Level 41
1,355 SR
1,421 Elo+
Cerberus
Cerberus
Ayyyyyylmao69
Cerberus
Level 13
God Stats
0W - 1L
1,270 SR
Queue Stats
3W - 5L
1,225 Elo+
Party 3
Achilles
Achilles
Echo Suffer
Achilles
Level 140
God Stats
8W - 12L
1,432 SR
Queue Stats
300W - 228L
1,608 Elo+
Party 3
Izanami
Izanami
FluxCAPacity
Izanami
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
34W - 28L
1,225 Elo+
Party 3
Fenrir
Fenrir
Mystics90HEAD
Fenrir
Level 12
God Stats
2W - 6L
1,073 SR
Queue Stats
15W - 19L
1,476 Elo+
Solo
Ra
Ra
xJustaTemp
Ra
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 32L
1,569 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Lines11
Baron Samedi
19
6 / 4 / 11
13,847
477
17,522
15,720
12,613
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
20
6 / 6 / 14
14,985
517
19,340
29,406
28,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Guan Yu
crayyznacho
Guan Yu
20
9 / 6 / 7
14,728
508
16,621
28,673
20,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
naln
Sun Wukong
20
1 / 4 / 1
15,242
526
10,407
16,823
13,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
σςDaneZσς
Heimdallr
20
11 / 7 / 10
16,745
577
27,478
25,266
11,788
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ayyyyyylmao69
Cerberus
13
0 / 7 / 9
10,593
365
4,309
22,339
19,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
Echo Suffer
Achilles
20
9 / 3 / 4
15,827
546
21,043
26,660
36,795
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
FluxCAPacity
Izanami
18
3 / 10 / 7
12,848
443
9,862
21,709
7,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 8 / 8
14,367
495
16,929
25,419
12,286
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
7 / 5 / 9
15,824
546
30,010
25,246
18,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
64
33
Kills
27
27
Deaths
33
43
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Ayyyyyylmao69
Cerberus
0
7
9
0.64
L
Achilles
Echo Suffer
Achilles
9
3
4
3.67
L
Izanami
FluxCAPacity
Izanami
3
10
7
0.65
W
Baron Samedi
Lines11
Baron Samedi
6
4
11
2.88
W
Athena
6
6
14
2.17
L
8
8
8
1.5
W
Guan Yu
crayyznacho
Guan Yu
9
6
7
2.08
W
Sun Wukong
naln
Sun Wukong
1
4
1
0.38
L
7
5
9
2.3
W
Heimdallr
σςDaneZσς
Heimdallr
11
7
10
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,368
Damage
82,153
115,888
Taken
121,373
86,421
Mitigated
93,883
39,265
Healing
37,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Ayyyyyylmao69
Cerberus
4,309
398
325
4,803
22,339
19,037
78
4,538
17,801
28,943
0
L
Achilles
Echo Suffer
Achilles
21,043
6,914
0
6,565
26,660
36,795
0
8,773
17,212
0
112,204
L
Izanami
FluxCAPacity
Izanami
9,862
7,206
0
3,387
21,709
7,438
62
7,341
14,368
0
60,979
W
Baron Samedi
Lines11
Baron Samedi
17,522
2,704
5,780
4,578
15,720
12,613
2,835
6,720
9,000
88,616
0
W
Athena
19,340
5,960
0
1,217
29,406
28,253
641
8,691
20,715
68,550
0
L
16,929
4,925
0
6,198
25,419
12,286
2,104
5,273
20,143
0
87,802
W
Guan Yu
crayyznacho
Guan Yu
16,621
4,516
4,402
9,909
28,673
20,332
1,223
8,487
20,186
0
99,244
W
Sun Wukong
naln
Sun Wukong
10,407
2,893
0
4,395
16,823
13,435
2,622
3,955
12,868
0
95,182
L
30,010
1,142
4,011
12,327
25,246
18,327
0
10,937
14,209
153,189
0
W
Heimdallr
σςDaneZσς
Heimdallr
27,478
18,147
0
8,984
25,266
11,788
5,193
6,466
18,800
0
159,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,547
Gold Earned
69,459
778
Minions Killed
659
0
Camps Cleared
0
2,683,201
Distance Traveled
2,716,995
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,593
365
39
1
0
421,033
2
L
Achilles
15,827
546
194
7
0
520,976
2
L
Izanami
12,848
443
103
4
0
579,419
0
W
Baron Samedi
13,847
477
137
5
0
491,288
7
W
Athena
14,985
517
85
3
0
587,248
6
L
Fenrir
14,367
495
109
4
0
641,227
0
W
Guan Yu
14,728
508
131
5
0
605,891
2
W
Sun Wukong
15,242
526
205
7
0
552,272
5
L
Ra
15,824
546
214
7
0
554,340
7
W
Heimdallr
16,745
577
220
8
0
446,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role