Player Matchup

Tyr
Tyr
Ruthlessromulus
Tyr
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 4L
1,972 Elo+
Party 1
Hou Yi
Hou Yi
StinkyPPBoi
Hou Yi
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
69W - 48L
1,747 Elo+
Party 1
Yemoja
Yemoja
TerrysPogChamp
Yemoja
Level 49
God Stats
5W - 1L
1,777 SR
Queue Stats
140W - 112L
1,723 Elo+
Party 1
Nemesis
Nemesis
TuZx
Nemesis
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Raijin
Raijin
VeinClover
Raijin
Level 18
God Stats
12W - 5L
1,737 SR
Queue Stats
64W - 41L
1,772 Elo+
Party 1
Team Averages
Level 36
1,603 SR
1,743 Elo+

VS

Team Averages
Level 25
1,638 SR
1,640 Elo+
Cthulhu
Cthulhu
Arlim-Zola
Cthulhu
Level 4
God Stats
1W - 1L
1,708 SR
Queue Stats
1W - 1L
1,689 Elo+
Solo
Kukulkan
Kukulkan
BobaDaClownzz
Kukulkan
Level 1
God Stats
0W - 3L
1,500 SR
Queue Stats
46W - 39L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Crudek210
Aphrodite
Level 5
God Stats
2W - 2L
1,833 SR
Queue Stats
11W - 7L
1,797 Elo+
Solo
Artemis
Artemis
Exo_Gopher
Artemis
Level 14
God Stats
9W - 5L
1,651 SR
Queue Stats
43W - 37L
1,713 Elo+
Solo
Guan Yu
Guan Yu
alrightdude
Guan Yu
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 4
8,390
494
5,584
9,354
6,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hou Yi
13
2 / 2 / 8
8,117
477
7,802
9,760
3,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
3 / 2 / 5
8,404
494
4,647
8,279
4,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
TuZx
Nemesis
14
2 / 1 / 7
8,598
506
4,329
9,887
3,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
VeinClover
Raijin
15
9 / 4 / 3
9,424
554
10,044
9,180
2,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arlim-Zola
Cthulhu
9
0 / 8 / 2
6,700
394
2,931
10,010
4,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
BobaDaClownzz
Kukulkan
12
1 / 5 / 5
7,166
422
5,107
7,655
2,816
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Aphrodite
Crudek210
Aphrodite
10
0 / 5 / 1
5,942
350
2,560
6,706
2,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Exo_Gopher
Artemis
11
0 / 4 / 2
6,528
384
4,789
11,583
4,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
alrightdude
Guan Yu
17
9 / 0 / 0
10,204
600
9,626
7,367
5,283
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
20
22
Kills
10
10
Deaths
22
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Arlim-Zola
Cthulhu
0
8
2
0.13
L
Kukulkan
BobaDaClownzz
Kukulkan
1
5
5
0.7
L
Aphrodite
Crudek210
Aphrodite
0
5
1
0.1
L
Artemis
Exo_Gopher
Artemis
0
4
2
0.25
W
6
1
4
8
W
Hou Yi
2
2
8
3
W
3
2
5
2.75
W
Nemesis
TuZx
Nemesis
2
1
7
5.5
W
Raijin
VeinClover
Raijin
9
4
3
2.63
L
Guan Yu
alrightdude
Guan Yu
9
0
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,406
Damage
25,013
46,460
Taken
43,321
20,844
Mitigated
19,162
19,738
Healing
8,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Arlim-Zola
Cthulhu
2,931
655
114
0
10,010
4,524
0
4,747
4,893
9,736
0
L
Kukulkan
BobaDaClownzz
Kukulkan
5,107
358
0
0
7,655
2,816
136
2,970
4,349
27,760
0
L
Aphrodite
Crudek210
Aphrodite
2,560
524
3,080
1,963
6,706
2,242
0
1,561
5,080
12,524
0
L
Artemis
Exo_Gopher
Artemis
4,789
1,248
0
2,466
11,583
4,297
0
3,245
8,278
0
44,826
W
5,584
1,309
0
3,947
9,354
6,979
578
1,952
7,402
0
39,661
W
Hou Yi
7,802
2,358
0
3,409
9,760
3,009
878
1,918
7,842
0
52,392
W
4,647
945
1,588
4,153
8,279
4,885
862
2,328
5,951
48,042
0
W
Nemesis
TuZx
Nemesis
4,329
1,796
0
4,397
9,887
3,325
0
1,210
8,677
0
56,739
W
Raijin
VeinClover
Raijin
10,044
1,460
0
2,244
9,180
2,646
232
3,473
5,707
49,180
0
L
Guan Yu
alrightdude
Guan Yu
9,626
2,689
0
500
7,367
5,283
0
1,414
5,730
3,954
65,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,933
Gold Earned
36,540
423
Minions Killed
289
0
Camps Cleared
0
1,453,020
Distance Traveled
1,508,046
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,700
394
16
1
0
306,094
0
L
Kukulkan
7,166
422
43
3
0
291,040
2
L
Aphrodite
5,942
350
23
1
0
311,370
5
L
Artemis
6,528
384
78
5
0
258,302
2
W
Tyr
8,390
494
58
3
0
320,317
0
W
Hou Yi
8,117
477
80
5
0
284,622
1
W
Yemoja
8,404
494
79
5
0
260,413
2
W
Nemesis
8,598
506
108
6
0
311,543
2
W
Raijin
9,424
554
98
6
0
276,125
4
L
Guan Yu
10,204
600
129
8
0
341,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role